Poor Eledia

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Organized Play Member. 28 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.



Grand Lodge

Just wanting a confirmation that I did or did not do the following correctly, as the wording in the PFS Guide confused me slightly.

Thursday night I ran tier 1-2 of Library of the Lion (Tier 1-5). At a table of five most everyone had level one characters (two people were playing for the first time ever.) with the exception of the single level 4 Sorcerer.

The character I am applying the credit to is currently a level 3 cleric. On the GM credit chronicle, I would mark him as having earned appropriate gold and prestige, but he would receive out-of-subtier gold, similar to the sorcerer who was playing down, correct?

If I screwed any of that up your interpretation of the relevant section of the Guide to PFS would be appreciated, if I did it properly a post of confirmation would be likewise welcomed. Thanks :)

tl;dr: party ran 1-2 of a 1-5 scenario, I GM'd and put the credit towards a level 3 character. Does he get tier 1-2 gold or out-of-subtier gold?

Grand Lodge

Wikipedia says:
In North America, native Americans deemed the weasel to be a bad sign; crossing its path meant a "speedy death".

This is the fear that I hope to strike true into the hearts of the Aspis Consortium. But I'm hoping for some help fleshing out this concept.

I was thinking of going the Hunter route, but I have had a tough time hunting down the proper source material and stat block for a legal animal companion weasel. I'm hoping for a giant weasel w/ the bite+grab offense, but I'd be overjoyed with any legal weasel.

So my questions remains, is hunter the best class for this character concept? I want a tracker type PC who can hunt down the dastardly AC agents and have his weasel friend.

Thanks for any help

Grand Lodge

Playing a PFS Character and I just want to better understand if what I want to do is feasible.
Lvl 2 Rogue with a masterwork rapier who specializes in disarming opponents (combat expertise, improved disarm as 1st level feats)

I know lots of people play TWF rogues for the damage, but I just feel like it's out of place for how I envision my character.

Now that I have a little more gold to spend, I wanted to get a few flasks of Alchemist's Fire to utilize in combat.
As the rapier is a one-handed weapon, it makes sense to me that I would be left a free hand to hold a vial of alchemist's fire and wait for the opportune moment, but I can't seem to find a good example of wielding a weapon in one hand and holding a flask in the other. Basically I just want to have the flask out and ready if a good opportunity presents itself, as a rapier cannot be wielded with two hands for a 1-1/2 STR bonus, and a rogue cannot use shields. I already have a free hand, and I don't want to waste a turn fumbling for gear if I could already be holding it at the start of combat.

If I don't attack with both items in the same round, will I take any negatives to having both hands occupied? (Will I take a negative to rapier attacks simply by holding, but not throwing, a vial in the same round that I get stabby with my main weapon?)

Also, are there any rules for if I am holding the alchemists fire and am bull-rushed, disarmed, knocked prone, etc? I imagine I would have to make some sort of save or be burned by a vial dropped in my square.
Any sort of advice or experience would be appreciated.

TL:DR
What's going to happen if I hold a sword in one hand, and a splash weapon in the other?