Count Lucinean Galdana

Berathram Sundén's page

2 posts. Alias of AllRedTie.


RSS


Male Half-Elf (Lergeni/Wild Elf) Inquisitor (Preacher) 2

Knowing very little about carpentry, Berathram offers what help he can to fix up the ship:
Day 1: 1d20 ⇒ 8
Day 2: 1d20 ⇒ 10

In response to Bregen's note:
Berathram informs him, along with anyone else who has been requesting the use of funds, that everyone should use their own discretion when taking from the community chest. Though he prefers to oversee the goings on within the group, Berathram doesn't fancy himself to obsess over it. Although if he notices gold missing and somebody has some nice new tools, and they never contribute anything back to the chest, he'll see it fit to have some words with the person. In short: take what you need and ensure that you have a way to pay it back in a timely manner.

Hat of Disguise:
During his free time, Berathram would have ensured that the Hat of Disguise was returned to its owner. He'd thank the man for his assistance and that it would be in his best interest to not get in over his head again. Berathram leaves the man 5gp (from the community chest) to cover any damages and the loss of his assistant.

Edit:
Also, Berathram takes some time to go out and restock on crossbow bolts. Uses his own funds.


Male Half-Elf (Lergeni/Wild Elf) Inquisitor (Preacher) 2

Not wanting to be stuck sleeping in the barracks, Berathram finds a cabin to stay and claims it as his own. If the captains' room is the only private quarters available, he has no qualms about taking it.

Alone in his room, Berathram would have spent a number of hours praying to Aroden about whether or not his deeds have been honorable. He says that he expected the greatest challenge to be in Absalom, the end of his pilgrimage, but the men Aroden has put in his path are not what he expected. If it is Aroden's will, he'll continue to watch over them, but a couple of them don't understand finesse.

During this time Berathram feels a divine energy surround him and realizes that he can see faints auras emanate from people if he concentrates on them. His traveling companions make for good practice as he trains this new skill - without their knowledge. Also, he invests much time in reading the History and Future of Humanity to enlighten himself on new spells.

Afterwords, not pleased with the state the ship is in, gathers everyone willing to help and cleans up a majority of the mess. The community gold chest is moved to the bridge. Berathram clears off the table, leaving some parchment, an inkwell, and inkpen there. He requests that everyone write down purchases they would like to make towards improving the ship. With that, he starts the list with a few considerations:

- ship license and registration
- first aid stock
- construction supplies and tools for repairs
- new containers for fresh water and food
- nautical map

Berathram would also advise an inspection of the ship to ensure everything is in good condition. Having such a poorly taken care of vessel rot and fall apart on the sea is something he'd prefer to not leave to chance. If the life boats are unusable, he would add a couple of them to the list as well.

Although Sterk volunteered to captain the ship, which he's more than welcome to, Berathram is of the opinion that more than one person should know how ships work. He says that he will study the basics in the unfortunate circumstance that Sterk is incapacitated.