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Ok so I am officially doing the goblin/kobold/mite/ratfolk kingmaker..... Sorry lads but I offered the goblin slot to GM Goblin king for the 2.5 games he has DMed for us. I also gave away the kobold slot. Anyone who wants to read more about what I am looking for and thinking can just click on this avatar. ![]()
LC DM.... I wanted to make a mystic patterned after the unfettered..(see quote in profile).....We could say vision quest or dreamtime or some variation... So what region would let a shaman become a wanderer, rather than expecting them to settle down or stay with the tribe??? I am thinking one of these.... Vakian Plains
Atrughin Clans
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Coven (Ex): The witch counts as a hag for the purpose of joining a hag’s coven. The coven must contain at least one hag. In addition, whenever the witch with this hex is within 30 feet of another witch with this hex, she can use the aid another action to grant a +1 bonus to the other witch’s caster level for 1 round. This bonus applies to the witch’s spells and all of her hexes. I seperated this out for reason without the an actual hog there is no coven! But no need for coven for the second part, yes they can do that...
At third level the flight hex, with the help of two other witches actually grants fly. in addition to feather fall and levitate.... I just started a PFS game and have this witch in it!
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The witch really benefits from a high dex...
Mine is 16 dex for the +3 and then the greensting scorpion gives a +2 to initative so I am still throwing feats towards extra hex........ Take slumber later....
As far as the better hexes.....
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