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So this isn't really for a game it's just for fun so we'll say 25 point buy. The concept I'm going for is wielding a Dwarven Waraxe and handaxe. It doesn't need to be optimized but functional is always good. Here's what I was thinking.
I made two characters b/c I didn't know what I wanted to play and now I don't know which one is better and I want to play them both...sooo I leave it to those of you who are more gifted mathematically than I am to tell me which is better:
Fighter as follows same stats as before:
the build i have so far is:
I'm taking the Unbreakable Archetype Feats
And this is for a home campaign so that's why the stats are so powerful.
I'm gonna be playing in a military based campaign (plan for combat then fight so no need to be useful outside of combat). the way we are generating ability scores is all scores start at 15 and you can 1 for 1 up to 18 (take 1 point from one and add it to another). My go-to class is usually barbarian so I'm thinking that I want to play a fighter this time. The party is pretty well rounded and all i need to provide is front line damage so I'm going to have the day-runner alternate racial trait. any advice/sample builds are appreciated. |