Artemis Entreri

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My bad... ROGUE lol.

Here is what I want to be able to do.

1. Gamble, and gamble well. If this means cheating with loaded dice, loaded decks, tricks, illusions or whatever else I can come up with I want to be a good gambler.

2. I want to be able to do things in plain sight without people around me noticing it.

3. I am not against taking other classes. Again I want to be a sneaky fast talking gambler/maverick type of character who is walking away with his winnings before anyone is the wiser to what has just happened.


I am pretty new to pathfinder am having to switch from a soulknife to a rouge because I am still too new and bit off more than I could chew in understanding.

My GM recommended rouge since my character was already very similar.

My character is very sneaky and very much a gambler who is fascinated by magic not because he wants magical powers but because he sees illusion as just any way to deceive people in gambling.. I have an outfit with hidden compartments and have bought loaded dice to cheat in dice games. I am always looking for ways be a better gambler and fit in with lowlifes in an urban campaign.

I need help in which feats to take and and which skills to take not take ect.

For the record I want to be really good at gambling and everything that goes along with it. Very much a social rouge.

As of now I am

STR 8
DEX 14
CON 15
INT 12
WIS 12
CHA 12

Should I change these?

Also what skills and how many ranks should I take in them?

Also what feats would be the best for this type of character?

Also weapon suggestions would helpful as well.

Also some special things that have been made available to my character.

I have tarot cards that are connected to a dead gypsy whom I killed her killer and they have power over spiritual realm however I have no ability to use them.

Also have been given access to the the Spire college for magic in town with my way paid if I want access but they only take wizards and mages.

Thanks for any help or suggestions.