Adventurer

Bedlam Nesuschiy's page

62 posts. Organized Play character for Kirill.Storm.


Full Name

Bedlam

Race

| HP= 57 | AC=24 | CMD=19 | Fort +12, Ref +11, Will +11 |

Classes/Levels

LG Gnome Paladin (4) / Bard (1) / Shadowdancer (2) | Init+2

Gender

Male

Size

S

Age

45

Alignment

LG

Deity

Kelinahat

Languages

Common, Draconic, Gnome, Sign, Sylvan, Celestial

Strength 12
Dexterity 14
Constitution 15
Intelligence 12
Wisdom 8
Charisma 20

About Bedlam Nesuschiy

Description : Bedlam is a smily blond gnome with handsome beard, wears green-crystalish armour plate with hands and legs protection. He moves almost as a liquid with proud and joy. He armed heavily and part of his equipment attached to a riding dog sadlle. Dog is (husky alike) called Flawss.

Gnome LG Small Male humanoid
Init +2; Senses Darkvision; Perception +7

—————Defense—————
AC
24 (+2 Dex, +7 Armor, +1 Deflection, +2 Shield, +1 Dodge, +1 Size)
HP= 57
Fort +12, Ref +11 (Evasion), Will +11
(+2 vs Spells and Spell-Likes) ;

Gnomish features:

Small Size
Obsessive
Keen Senses
Low-Light
Gnome Magic
Illusion Resistance
Defensive Training (Giants)
Hatred (Reptilians and Goblinoids)

Classes Features:

Detect Evil, Aura of Good, Code, Smite Evil, Defensive Training
Lay on Hands (7/day), Divine Grace
Countersong, Fascinate, Bardic Knowledge, Distraction, Inspire Courage +1
Mercy - Fatigue, Aura of Courage (Fear immune), Divine Health
Channel Energy 2d6
Hide in Plain Sight
Evasion, Darkvision, Uncanny Dodge

—————Offence—————
Speed
20 ft.
Melee: +1 Adamantine Sword +8 (1d6+2 / 19-20 crit)
Alt Melee Mwk CI Lance +7 (1d6+1 /x3)
Range/melee Silver Starknife +8 (1d3 /x3)

Spells Prepared (CL 3/1/7; concentration +16, Spells DC=15+lvl)
0 lvl (at will): Detect magic, Purify Food and Drink, Mending, Open/Close
1 lvl: Comprehend Languages (10 min), Expeditious Retreat (3 min), Bless Weapon (3 min), Lesser Restoration.
Gnomish 1/day each: Dancing Lights, Ghost Sound, Prestidigitation, Speak with Animals.

—————Statistics—————
Str 12, Dex 14, Con 15, Int 12, Wis 8, Cha 20
Base Attack +5; CMB +5; CMD=19

Feats
Dodge, Combat Reflex, Mobility, Spring Attack

Traits
Birthmark (bat under moon at left forearm) +2 vs Charm and Compulsion
Magical Knack +2 Caster level to Expeditious Retreat

Skills Acrobatics +6, Apprise +5, Bluff +5, Climb +5, Craft +7, Diplomacy +10, Disguise +9, Escape Artist +6, Handle Animal +9, Heal +3, Intimidate +9, Knowledge (All) +6, Linguistics +5, Perception +7, Perform (Danse) +10, Ride +6, Spellcraft +5, Sense Motive +3, Stealth +14, UMD +9.

Languages Gnome, Common, Draconic, Sylvan, Celestial

Gear (mostly small)
(9200) Noqual [from Vaults] Breastplate +1, AC +6 / +5 max dex, Check Penalty -1
(1005) Buckler +1

(320) Cold Iron Mwk Lance
(344) Alchemical Silver Mwk Starknife
(5010) Adamantine Longsword +1 (looks short :)

(4000) Headband of Alluring Charisma +2

(1000) Elixir of Solar Vigor (From Sun Orchid Scheme)

(25) Military Saddle with bags
(150)Riding Dog https://aonprd.com/MonsterDisplay.aspx?ItemName=Riding%20Dog

Pathfinder Kit:
This kit consists of a backpack, a bedroll, a belt pouch, a clay mug, a dagger, two fishhooks, a flint and steel, a sewing needle, a signal whistle, 50 feet of string, 50 feet of thread, a waterskin, a week’s worth of trail rations, and a whetstone. For Small creatures, the weight of a Pathfinder’s kit is 7-1/2 pounds. Leaving the bedroll and rations at camp or on a mount reduces the weight by 12 pounds for Medium creatures and by 3 pounds for Small creatures.

(PP) Wayfinder
(2PP) Wand of Mage Armour (45/50)
(2PP) Wand of Healing (39/50)