Hirabashi Jiro

Beast of Battle "BoB"'s page

108 posts. Alias of Ashe.


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BoB was in an Iron God's game that died out. Scores will change and I need to drop him to level 1. I'm a very active poster. Let me know. Thanks for the consideration.


BoB is an Aegis. It's DSP Psionic class. It doesn't have Psionic powers just a body suit that gives it abilities. BoB was in an Iron Gods game that died out. That game didn't have 3PP classes either but the GM like BoB as a concept and allowed him. I think we played through the part you are entering before the game died. If your interested he can replace your strong sword arm. Let me know. You can check his alias for how I play him. As a poster I am in many games and post 10 times a day or more so I keep games moving and you don't have to worry about me dropping.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

I don't know how many games you guys apply for or play in but most games going up on here now include 3PP and Gestalt seems to be the new hotness. I was in 12 games but with this one and another dying down to 10 and 2 or 3 of those look to be going as well. So time to pick up more games. I would continue if we found someone.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Good, just waiting to bring systems back online :)


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Yep, BoB is always around.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB follows behind taking in all the conversation and computing the data.

"BoB must return to Dolga. BoB has provided aid. Dolga requested me to return with you."

Making an assumption here.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"Computing all data gained. BoB thinks extinction wave device would kill all biological organisms in an area. This includes fleshlings. Is this bad?"


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB shrugs at the explanation.

"BoB detects Khonnir as fleshling. Not machine. Nanites are machines that repair and work in BoB. BoB can use system to have Nanite form different skin overlays. Can Khonnir do this? Does Khonnir still have nanites?"


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"System back online."

BoB stands.

"BoB is damaged. Will need time for nanites to repair. Fleshling Khonnir attack. Why did it do this?"

BoB walks over to the other curious as to what is going on.

Not sure what HP and stuff I'm at. Won't worry about it for now.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Good to know. Good luck in the job hunt. We will be here when your ready.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

yep, I have been busy the last few days as well :)


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

No worries been reading along rooting for you guys :)


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Forgot to update HP, started this fight bellow half HP, and failed the save so those are the breaks :)


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Reflex Save: 1d20 + 3 ⇒ (7) + 3 = 10

The fire engulfs BoB as his internal systems shut down due to the pain sensors going off and overloading his systems.

Stabilization Roll: 1d20 + 3 ⇒ (15) + 3 = 18

His systems manage to stabilize him but he has massive damage.

Fort Save: 1d20 + 10 ⇒ (14) + 10 = 24 Assuming the Radiation is poison


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB is glad the android made a ranged attack in combat. :)


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB smiles at the android as she raises her pistol.

"Askra now. Attack"

AoO: 1d20 + 9 ⇒ (20) + 9 = 29 +1 if I get the robot slayer vs Androids.
Damage: 3d6 + 12 ⇒ (2, 2, 1) + 12 = 17

AoO Confirmation: 1d20 + 9 ⇒ (13) + 9 = 22 +1 if I get the robot slayer vs Androids.
Damage: 3d6 + 12 ⇒ (1, 2, 6) + 12 = 21

Round 4

If Android is still up after Askra takes an AoO as well BoB will continue his attack on her. If not BoB moves to attack the Collector.

Sword Swing: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 3d6 + 12 ⇒ (5, 4, 6) + 12 = 27


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Sword Swing: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 2d6 + 10 ⇒ (2, 5) + 10 = 17

BoB continues his assault on the large Robot.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

With the collectors backing off BoB takes the opportunity to move forward to engage one of them.

Sword Swing: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 2d6 + 10 ⇒ (3, 2) + 10 = 15


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

[b]"BoB need fleshlings to move so BoB can kill robots."[/ooc]


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB comes back to the main door and awaits Khonnir to tell him to open the door.

We have no healing anymore right?


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB squeezes through and uses his hatred of robot and decides to try and cut and pull the turret from the ceiling using his new size.

Damage: 3d6 + 12 ⇒ (4, 5, 1) + 12 = 22


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB Squeezes through the tight conditions and gets to the northern door. He hits the button to open the door.

"BoB thinks we should hurry.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB steps out to the side to take the place of the fallen gargoyle before cutting down the ratfolk.

Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 3d6 + 12 ⇒ (1, 2, 2) + 12 = 17


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Sounds good.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

DR 2 so 5 damage :), go go nanites


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

The 16's hit BoB being enlarged. -1 for size, -2 to dex so AC 16.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Now enlarged BoB finds it difficult to swing his weapon but continues the attack.

Attack: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 3d6 + 12 ⇒ (2, 1, 3) + 12 = 18


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Oh yeah always forget that about enlarge person.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Damage for being enlarged: 1d6 + 2 ⇒ (1) + 2 = 3

So 23 damage that bypasses DR/Magic on the gargoyal if the 20 hit.

Yeah your right they are flat footed. I forgot.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB sees the robotic gargoyal and his prime directive dictates for him to engage. He tries to tumble pass the rat creature Askra attacked.

Acrobatics: 1d20 - 2 ⇒ (3) - 2 = 1

The creature may attack BoB if he is armed.

BoB looks at the Robotic Gargoyal and raises his blade high in the air before bringing it down on the creature.

Attack: 1d20 + 10 + 6 ⇒ (4) + 10 + 6 = 20 Nanite Surge.
Damage: 2d6 + 10 ⇒ (5, 5) + 10 = 20 Counts as Magic.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

With the others giving BoB the go ahead he presses the button on the door and moves in.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

No worries, I just got into an evil Rappun Athuk game so now thats 10 on here or I would have thrown something together. Good luck, but now back to the action :)


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

No wacky characters like a nanite psionic Android, BoB would sigh with hurt feelings if he understood you silly fleshlings. :)


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"BoB does not detect any living life in room. BoB is ready to move on. Should BoB open this door?"

BoB moves to the northern door and awaits an order.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"Man in elevator gave directive to clear floor. Does not compute to leave room closed off."


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HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB not understanding what is really goin on or the actions of people in general moves to the lower door. He extends his hand to the button and looks to the room.

"Should BoB open this door next?"


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB advances to the next door and awaits the others to catch up and then pushes the button to open the next door.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"This way is clear, shall BoB go proceed?"


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB steps forward and presses the button on the door in front of him.

"What about this door?" He points to the now possibly open door.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

The two on the bottom of the map are still alive?

BoB's nanites were slow to react as the beast appeared but he still moves out to engage one.

Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Damage: 2d6 + 10 ⇒ (6, 1) + 10 = 17


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"BoB understands."


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB gathers to the lift and takes and holds the pill.

"Radiation should have little effect on BoB, but BoB will take pill when told." BoB is read to destroy other robots."


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"What is making BoB shake. Warning ground is unstable."

BoB takes a wider stance as the ship rumbles and shakes.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

At the call for help BoB moves to meet the other group showing up to find the monster defeated.

"BoB heard you were in trouble. Do you need assistance?"

He stands looking to Gwyndle and Felicia.

"We found small creatrues. Ladim says they surrendered. Would you like to go see them?"


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Perception: 1d20 + 5 ⇒ (15) + 5 = 20

"BoB does not understand what creature is doing, but BoB hears others in combat. Should BoB go help or do you still need assistance?"


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"BoB understands surrender. Small things didn't speak. BoB will stand down."

BoB lowers his blade and stands at the ready.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

BoB having no idea why the small creature lowers his guard continues his attack.

Attack: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 2d6 + 10 ⇒ (5, 2) + 10 = 17

But seems to swing wide.

"Creature seemed to lower its guard, but BoB was unable to hit. Is this some sort of trick? BoB does not know how to compute information."


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

"BoB is here to assist."

Stepping forward he attacks one of the small Vegepygmy

Attack: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 2d6 + 10 ⇒ (4, 1) + 10 = 15

Attack Confirmation: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 2d6 + 10 ⇒ (6, 1) + 10 = 17

"These organic creatures are very weak."

BoB looks on with a a bit of wonder as his blade cuts through the creature with ease.


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

repositioned to be following Ladim


HP 24/24 | AC: 18 /T: 12 /FF: 16 | Perc. +4 | F: +6 / R: +2 /W: +3 | CMB +7 | CMD +18 | Speed 20 | Init. +2

Busy weekend for you guys. Sorry I'm away a lot on weekends and I work in IT and I'm one of those that doesn't spend a lot of time on the PC at home and I don't have a smart phone :) Anyways I'm caught up now. BoB is wearing what appears to be Chain Mail from a distance but when getting close you can see its made of millions of Nanites that move around on his body.

After looking around the room and not seeing anything of interest BoB heads overs to the others.

"Room clear. What should BoB do now? Do you need assistance?"

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