Rukus Graul

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152 posts. Alias of Jubal Breakbottle.


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HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson slashes at the giant Adril over Thrask.

Full: 1d20 + 21 + 1 ⇒ (17) + 21 + 1 = 39
if hit, damage: 2d6 + 25 ⇒ (5, 5) + 25 = 35

Second: 1d20 + 12 + 1 ⇒ (17) + 12 + 1 = 30
if hit, damage: 2d6 + 25 ⇒ (3, 4) + 25 = 32

Haste: 1d20 + 21 + 1 ⇒ (2) + 21 + 1 = 24
if hit, damage: 2d6 + 25 ⇒ (3, 3) + 25 = 31

Full: 1d20 + 21 + 1 ⇒ (9) + 21 + 1 = 31
if crit, more damage: 2d6 + 25 ⇒ (4, 5) + 25 = 34

Second: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20
if crit, more damage: 2d6 + 25 ⇒ (4, 1) + 25 = 30


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson slashes at the giant Adril over Thrask.

Full: 1d20 + 21 + 1 ⇒ (17) + 21 + 1 = 39
if hit, damage: 2d6 + 25 ⇒ (4, 6) + 25 = 35

Second: 1d20 + 12 + 1 ⇒ (17) + 12 + 1 = 30
if hit, damage: 2d6 + 25 ⇒ (3, 6) + 25 = 34

Haste: 1d20 + 21 + 1 ⇒ (3) + 21 + 1 = 25
if hit, damage: 2d6 + 25 ⇒ (2, 4) + 25 = 31

Full: 1d20 + 21 + 1 ⇒ (6) + 21 + 1 = 28
if crit, more damage: 2d6 + 25 ⇒ (4, 6) + 25 = 35

Second: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
if crit, more damage: 2d6 + 25 ⇒ (5, 6) + 25 = 36


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson steps forward and slashes the giant Adril over Thrask.

Full: 1d20 + 21 ⇒ (7) + 21 = 28
if hit, damage: 2d6 + 25 ⇒ (5, 5) + 25 = 35

Second: 1d20 + 12 ⇒ (8) + 12 = 20
if hit, damage: 2d6 + 25 ⇒ (4, 1) + 25 = 30


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson roars and slashes an orange Adril.

Full: 1d20 + 21 ⇒ (12) + 21 = 33
if hit, damage: 2d6 + 25 ⇒ (2, 5) + 25 = 32

Second: 1d20 + 12 ⇒ (11) + 12 = 23
if hit, damage: 2d6 + 25 ⇒ (6, 2) + 25 = 33


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson roars and slashes an orange Adril.

Full: 1d20 + 21 ⇒ (20) + 21 = 41
if hit, damage: 2d6 + 25 ⇒ (4, 3) + 25 = 32

Second: 1d20 + 12 ⇒ (7) + 12 = 19
if hit, damage: 2d6 + 25 ⇒ (3, 5) + 25 = 33

Full: 1d20 + 21 ⇒ (13) + 21 = 34
if crit, more damage: 2d6 + 25 ⇒ (2, 2) + 25 = 29


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson roars and attempts a coup de grace on the held Adril.

Coup de grace on held one: 1d20 + 21 ⇒ (19) + 21 = 40
if hit, damage: 8d6 + 25 + 25 ⇒ (5, 6, 6, 3, 4, 4, 4, 2) + 25 + 25 = 84


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson roars and slashes an orange Adril.

Full: 1d20 + 21 ⇒ (16) + 21 = 37
if hit, damage: 2d6 + 25 ⇒ (1, 2) + 25 = 28

Second: 1d20 + 12 ⇒ (8) + 12 = 20
if hit, damage: 2d6 + 25 ⇒ (4, 1) + 25 = 30

Full: 1d20 + 21 ⇒ (13) + 21 = 34
if crit, more damage: 2d6 + 25 ⇒ (2, 1) + 25 = 28


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Will DC 26: 1d20 + 17 + 2 ⇒ (12) + 17 + 2 = 31

The beast who is Grommesson calms down and does not see his companions as threats.


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson slashes and slashes.

+1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 2 ⇒ (13) + 21 + 2 = 36
if hit, damage: 2d6 + 25 + 2 ⇒ (5, 2) + 25 + 2 = 34

+1 Keen Adamantine Falchion with power attack: 1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 27
if hit, damage: 2d6 + 25 + 2 ⇒ (5, 6) + 25 + 2 = 38


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Will save DC 23: 1d20 + 17 + 2 ⇒ (19) + 17 + 2 = 38

The beast who is Grommesson charges with a roar.

+1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 2 + 2 ⇒ (9) + 21 + 2 + 2 = 34
if hit, damage: 4d6 + 25 + 2 ⇒ (1, 4, 6, 3) + 25 + 2 = 41


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

"Thank you Master Argor." The beast who is Grommesson appreciates the healing.


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Grommesson joined a healing wand in the last purchase. Can't find it for healing


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Will save DC 26: 1d20 + 17 + 2 ⇒ (5) + 17 + 2 = 24

5 +14 +29 +26 = 74 HP


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson steps toward the archer and slashes.

Full: 1d20 + 21 + 3 ⇒ (11) + 21 + 3 = 35
Full fortune: 1d20 + 21 + 3 ⇒ (12) + 21 + 3 = 36
if hit, damage: 2d6 + 25 ⇒ (1, 1) + 25 = 27

Second: 1d20 + 12 + 3 ⇒ (15) + 12 + 3 = 30
if hit, damage: 2d6 + 25 ⇒ (6, 5) + 25 = 36

Haste: 1d20 + 21 + 3 ⇒ (5) + 21 + 3 = 29
if hit, damage: 2d6 + 25 ⇒ (1, 4) + 25 = 30

Second threat: 1d20 + 12 + 3 ⇒ (3) + 12 + 3 = 18
if crit, more damage: 2d6 + 25 ⇒ (6, 1) + 25 = 32

Grom will burn hero points to stay up


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson steps toward the archer and slashes.

Full: 1d20 + 21 + 3 ⇒ (10) + 21 + 3 = 34
Full fortune: 1d20 + 21 + 3 ⇒ (10) + 21 + 3 = 34
if hit, damage: 2d6 + 25 ⇒ (3, 5) + 25 = 33

Second: 1d20 + 12 + 3 ⇒ (8) + 12 + 3 = 23
if hit, damage: 2d6 + 25 ⇒ (6, 1) + 25 = 32

Haste: 1d20 + 21 + 3 ⇒ (1) + 21 + 3 = 25
if hit, damage: 2d6 + 25 ⇒ (1, 5) + 25 = 31


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson roars and steps into the mist. And then steps back out in front of the archer.


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson charges into the hallway (if he can fit) wth a roar and his magical falchion at the ready.

Attack in case he can get adjacent: 1d20 + 21 + 3 ⇒ (13) + 21 + 3 = 37
if hit, damage: 4d6 + 25 ⇒ (1, 3, 6, 4) + 25 = 39


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Will DC 26: 1d20 + 17 + 2 ⇒ (4) + 17 + 2 = 23

The beast who is Grommesson shakes his head trying to clear the blood rage from his eyes.

Pause here. I think if he doesn't pass this will save, he's hopping down into that pit OR attacking a PC


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson continues to flail away with his huge falchion.

+1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 1 + 2 ⇒ (6) + 21 + 1 + 2 = 30
if hit, damage: 2d6 + 25 ⇒ (1, 5) + 25 = 31

+1 Keen Adamantine Falchion with power attack: 1d20 + 12 + 1 + 2 ⇒ (9) + 12 + 1 + 2 = 24
if hit, damage: 2d6 + 25 ⇒ (6, 5) + 25 = 36

Haste +1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 1 + 2 ⇒ (19) + 21 + 1 + 2 = 43
if hit, damage: 2d6 + 25 ⇒ (4, 2) + 25 = 31

Haste +1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 1 + 2 ⇒ (3) + 21 + 1 + 2 = 27
if crit, more damage: 2d6 + 25 ⇒ (6, 5) + 25 = 36


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson flails away with his huge falchion.

+1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 1 + 2 ⇒ (7) + 21 + 1 + 2 = 31
if hit, damage: 2d6 + 25 ⇒ (1, 3) + 25 = 29

+1 Keen Adamantine Falchion with power attack: 1d20 + 12 + 1 + 2 ⇒ (9) + 12 + 1 + 2 = 24
if hit, damage: 2d6 + 25 ⇒ (5, 1) + 25 = 31

Haste +1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 1 + 2 ⇒ (7) + 21 + 1 + 2 = 31
if hit, damage: 2d6 + 25 ⇒ (3, 1) + 25 = 29


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson roars, pulls out his huge falchion and steps up to attack. He slashes twice.

+1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 1 + 2 ⇒ (6) + 21 + 1 + 2 = 30
if hit, damage: 2d6 + 25 ⇒ (3, 3) + 25 = 31

+1 Keen Adamantine Falchion with power attack: 1d20 + 12 + 1 + 2 ⇒ (7) + 12 + 1 + 2 = 22
if hit, damage: 2d6 + 25 ⇒ (5, 5) + 25 = 35


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

::Perhaps, I've not lived enough to agree or disagree. I've read some excellent Pathfinder journals, though. And, I travel with some of the most famous pathfinders. Maybe I'll shall travel the path.::


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste
DM Jelani wrote:
::Why, serving the Society of course. Have you not dedicated your life to the same?::

The beast who is Grommesson follows along half paying attention, while thinking and discussing with the crystal.

::No, I haven't dedicated my life to the Society. However, I feel like the Society is all my life has ever been. And, I've sacrificed my life for the Society many times already.::

::Why did you dedicate your life to the Society?::


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

::I'm Grommesson Blkros, Pathfinder Pentagarst. My father was a Pathfinder, and I travel with Pathfinders to save the Pathfinder leaders.

::Cladissa said that you had purpose in life that caused you to want to store your soul in this crystal. What was so important?::

The beast who is Grommesson stares glassy eyed, while he concentrates on the conversation in his head.


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

While the beast who is Grommesson obediently follows his master and idol, he thinks toward the spinning crystal around his head wondering what purpose the soul trapped inside must accomplish.

::Who are you?::


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson follows his master and idol. He takes a stone and releases near his head.


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Will DC 26: 1d20 + 17 + 2 ⇒ (12) + 17 + 2 = 31

The beast who is Grommesson calms down when the "invisible" assassin stops moving.

He follows Cladissa over to the basin. "Sounds interesting. It might give my life additional purpose."


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson swings at the hidden assassin.

FWIW the map is all black to me

full attack
miss chance: 1d100 ⇒ 20
+1 Keen Adamantine Falchion with power attack: 1d20 + 21 ⇒ (19) + 21 = 40
if hit, damage: 2d6 + 25 ⇒ (3, 5) + 25 = 33

miss chance: 1d100 ⇒ 28
+1 Keen Adamantine Falchion with power attack: 1d20 + 21 - 5 ⇒ (5) + 21 - 5 = 21
if hit, damage: 2d6 + 25 ⇒ (2, 5) + 25 = 32

+1 Keen Adamantine Falchion with power attack: 1d20 + 21 ⇒ (5) + 21 = 26
if crit, more damage: 2d6 + 25 ⇒ (2, 3) + 25 = 30


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson roars which sounds the same as Cladissa. "Invisible!" He steps forward and swings his furious falchion.

move
+1 Keen Adamantine Falchion with power attack: 1d20 + 21 ⇒ (5) + 21 = 26
if hit, damage: 4d6 + 25 ⇒ (4, 6, 6, 1) + 25 = 42


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson follows the crew around. Just happy to be here.

Fort DC 19: 1d20 + 17 ⇒ (15) + 17 = 32

"Where are we? I don't recognize your voices. This is Grommesson."


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Will DC 26: 1d20 + 17 + 2 ⇒ (12) + 17 + 2 = 31

The beast who is Grommesson calms down when the last Akitonian is subdued.

He listens intently to the princess trying to understand what's going on.

Sense Motive of princess: 1d20 + 15 + 2 ⇒ (9) + 15 + 2 = 26


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Did the Freedom of Movement happen?

With a roar, the beast who is Grommesson hustles toward the crowd of bad guys.

double move


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

After Cladissa says, "Go on ahead! I'll catch up. I need to tell Argor what we're doing." The beast who is Grommesson shrugs and scrambles over the side of the falling ship. And starts climbing toward the fleeing ship.

Climb speed of 30


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

After watching the ballista bolt careen off the hull of the other ship, the beast who is Grommesson lumbers over to the second crossbow. Then, he lines up Hestram’s ship in the sights, while bracing himself with his left hand in the lurching ship.

ballista: 2d20 + 14 ⇒ (11, 16) + 14 = 41 30. Score! for Fortune


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson lumbers over to the crossbow and takes a second to familiarize himself with the firing mechanism. Then, he lines up Hestram’s ship in the sights, while bracing himself with his left hand in the lurching ship.

ballista: 1d20 + 14 ⇒ (11) + 14 = 25 I think Haste and Good Hope have expired

How far apart are the two ships? Grommesson has a new ability to throw small-sized creatures 80 feet. Heh heh. Any gnomes aboard?


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

What's the threat level for Grommesson? Can he shoot a ballista?


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson calms and follows the Freaks after the villain.

Without any mode of flight, he follows the local to the airship. Letting the awe of an AIRSHIP settle in only after he was onboard with nothing to do but wait for another fight.


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Will DC 26: 1d20 + 17 + 2 ⇒ (5) + 17 + 2 = 24


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

90 +5 = 95 HP + Fast Healing 5 for 2 more rounds
Did Grommesson hit last round?

The beast who is Grommesson slashes at the giant reptile again with many cuts.

+1 Keen Adamantine Falchion with power attack: 1d20 + 21 + 1 + 2 ⇒ (1) + 21 + 1 + 2 = 25
if hit, damage: 2d6 + 25 + 2 ⇒ (4, 3) + 25 + 2 = 34

+1 Keen Adamantine Falchion with power attack & Haste: 1d20 + 21 + 1 + 2 ⇒ (12) + 21 + 1 + 2 = 36
if hit, damage: 2d6 + 25 + 2 ⇒ (6, 5) + 25 + 2 = 38

+1 Keen Adamantine Falchion with power attack: 1d20 + 12 + 1 + 2 ⇒ (2) + 12 + 1 + 2 = 17
if hit, damage: 2d6 + 25 + 2 ⇒ (3, 6) + 25 + 2 = 36

AC 28 +4 shield +1 Haste = 33


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

85 +5 = 90 HP + Fast Healing 5 for 3 more rounds

The beast who is Grommesson quickly slashes at the giant reptile with many cuts.

+1 Keen Adamantine Falchion with vital strike & power attack: 1d20 + 21 + 1 + 2 ⇒ (10) + 21 + 1 + 2 = 34
if hit, damage: 2d6 + 25 + 2 ⇒ (2, 5) + 25 + 2 = 34

+1 Keen Adamantine Falchion with vital strike & power attack & Haste: 1d20 + 21 + 1 + 2 ⇒ (7) + 21 + 1 + 2 = 31
if hit, damage: 2d6 + 25 + 2 ⇒ (4, 3) + 25 + 2 = 34

+1 Keen Adamantine Falchion with vital strike & power attack: 1d20 + 12 + 1 + 2 ⇒ (5) + 12 + 1 + 2 = 20
if hit, damage: 2d6 + 25 + 2 ⇒ (2, 6) + 25 + 2 = 35

AC 28 +4 shield +1 Haste = 33


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

29 +24 +19 +5x2 +33 = 85 HP + Fast Healing 5 for 4 more rounds

The beast who is Grommesson roars in pain as his wounds knit together. Sunlight pierces his eyes as his blindness passes. He moves around the animated column to engage the giant reptile with his giant blade.

+1 Keen Adamantine Falchion with vital strike & power attack: 1d20 + 21 + 1 + 2 ⇒ (10) + 21 + 1 + 2 = 34
if hit, damage: 4d6 + 25 + 2 ⇒ (5, 2, 1, 3) + 25 + 2 = 38

AC 28 +4 shield +1 Haste = 33


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

88 -16 -12 -15 -16 = 29 HP & blinded with tremorsense

The beast who is Grommesson roars in pain and grabs the sword given to him. He moves toward the large tremors that he believes are the enemy and slashes with his huge falchion.

+1 Keen Adamantine Falchion with vital strike & power attack: 1d20 + 21 + 1 + 2 ⇒ (11) + 21 + 1 + 2 = 35
if hit, damage: 4d6 + 25 + 2 ⇒ (5, 6, 5, 3) + 25 + 2 = 46

AC 28 +4 shield +1 Haste = 33


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson watches stars circle his head.

99 -11 = 88 HP


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Sense Motive: 1d20 + 15 ⇒ (17) + 15 = 32

Grommesson wonders about the veracity of their new ally.


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Grommesson follows along squeezing through the man-designed doors and passageways.

As they wait to go through the secret door, the beast who is Grommesson bends down to whisper to Argor, "does this feel too easy to you, master? I feel like this man could be Hestram in disguise or one of his agents to lead us to out deaths in this Crimson Forum. At least, I would fight like my father."


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson blinks often at Cladissa's orders. He shakes his head as his consciousness returns. "Well, this is awful."


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

Will DC 25: 1d20 + 15 ⇒ (8) + 15 = 23

The beast who is Grommesson looks around the room with murder in his eyes.


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

As the ape-priest-lich stumbles forward, the beast who is Grommesson makes a quick slash.

+1 Keen Adamantine Falchion with power attack AOO: 1d20 + 17 + 6 ⇒ (18) + 17 + 6 = 41
if hit, damage: 2d6 + 22 ⇒ (1, 3) + 22 = 26

+1 Keen Adamantine Falchion with power attack: 1d20 + 17 + 6 ⇒ (19) + 17 + 6 = 42
if crit confirms, more damage: 2d6 + 22 ⇒ (6, 3) + 22 = 31

shield of blades: AC 32 = 28 +4


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

DC 19 Will: 1d20 + 15 ⇒ (11) + 15 = 26

The beast who is Grommesson (CN) breathes in the cold, cloying miasma of greasy darkness and laughs, a deep guttural rumble. He steps forward and slashes the ape-priest.

+1 Keen Adamantine Falchion with power attack: 1d20 + 17 ⇒ (16) + 17 = 33
if hit, damage: 2d6 + 22 ⇒ (4, 3) + 22 = 29

+1 Keen Adamantine Falchion with power attack: 1d20 + 17 - 5 ⇒ (9) + 17 - 5 = 21
if hit, damage: 2d6 + 22 ⇒ (4, 6) + 22 = 32

+1 Keen Adamantine Falchion with power attack: 1d20 + 17 ⇒ (15) + 17 = 32
if crit confirms, more damage: 2d6 + 22 ⇒ (5, 3) + 22 = 30

shield of blades: AC 32 = 28 +4


HP: 82/99 | Hero 3/3
Stats:
AC 28 T 10 FF 26 CMD 32 | Fort +17, Ref +13, Will +17 | Init +5 | Perc +15, Darkvision 60 ft, Tremorsense 30 ft
Active buffs: Haste

The beast who is Grommesson roars at the slight cut and slashes the gorilla.

+1 Keen Adamantine Falchion with power attack: 1d20 + 17 ⇒ (20) + 17 = 37
if hit, damage: 2d6 + 22 ⇒ (3, 2) + 22 = 27

+1 Keen Adamantine Falchion with power attack: 1d20 + 17 - 5 ⇒ (14) + 17 - 5 = 26
if hit, damage: 2d6 + 22 ⇒ (4, 1) + 22 = 27

+1 Keen Adamantine Falchion with power attack: 1d20 + 17 ⇒ (4) + 17 = 21
if crit confirms, more damage: 2d6 + 22 ⇒ (4, 1) + 22 = 27

shield of blades: AC 32 = 28 +4

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