Jemet Winderbole

Bavick Whiteriver's page

244 posts. Alias of Aldizog.


RSS

1 to 50 of 244 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

This was a great game! Thanks for running. I had a great time.

I thought you did a great job giving life to the NPCs, and also at keeping things moving (always an important aspect of a PbP).

I might look to run this for PFS in Core mode (as I have a PFS Core character I want to level up quickly) and so may look back here for inspiration from time to time.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick will try to find Tizgah again.

Halfling:
"So, what do you think? Has seeing the world been as exciting as you hoped?
Will you go back home, or continue to explore?
For myself, I will remain in Pridon's Hearth, and do what I can to ensure that the people of this town live in harmony with your tribe. That they respect your lands and your hunting grounds and do not trouble you. I am only one halfling, but I think I may have some influence in this town now."


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick catches a glimpse through the mist of Daruthek's rolling head.

He makes his way cautiously until the mist clears. "Everyone okay?"

As it dissipates, he takes a look at the bodies of sacrificed lizardfolk.

"Grim. Might be better if folks didn't know all the details of what happened here. Don't want any others tryin' ta follow in the footsteps and call the storm.
We should tell the Chieftess that the deed is done.
But like that Blackwell and his friends? Those Aspis folks? Make me nervous. Best we keep the details of the Storm Kindlers and all that real quiet. Not written down."


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick drops his bow, picks up his rapier, and likewise readies an attack if he can see Daruthek.

Readied Attack:
Attack: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d4 + 1 ⇒ (1) + 1 = 2


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick uses Total Defense.
Nothing he can do unless we get a Dispel Magic or Gust of Wind. At least he has Uncanny Dodge if attacked from within the fog.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick drops his rapier, draws his bow, and readies to shoot Daruthek the next time he tries to cast a spell.

Readied Attack:
Shortbow: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d4 ⇒ 2


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick keeps his cool and tries to take down the flanked priest, stabbing with his rapier.
Attack, Flank: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Damage: 1d4 + 1 + 2d6 ⇒ (2) + 1 + (6, 5) = 14


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick attacks the priest (Blue).
Attack, Flanking: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
Damage: 1d4 + 1 + 2d6 ⇒ (2) + 1 + (6, 3) = 12


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick moves and stabs at the active lizardfolk priest.
Red is still stunned so no AOO from that one? Diagonal zig-zag to get into position to flank Blue.

Attack, Flanking: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
Damage: 1d4 + 1 + 2d6 ⇒ (4) + 1 + (4, 5) = 14

Sheesh... dice are not helping here.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick moves past the lizard-priest to the opposite side, and stabs.
Acrobatics to avoid AOO: 1d20 + 12 ⇒ (3) + 12 = 15
Probably provokes, so AC 23.

Attack on Red, Flanking: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
Damage: 1d4 + 1 + 2d6 ⇒ (4) + 1 + (1, 1) = 7


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

So Ashlion is up in the air and therefore not in Bavick's way?
Bavick charges at one of the lizardfolk priests.
Attack on Red, charge: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"Rory, I will take that blessing if you are able. Better safe than sorry."


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Is there a door to the cage with a lock? If so, Bavick would like to try his more elegant approach. If not, then brute force.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick stabs at the spider nearest him.
Rapier on Blue: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Sneak Attack?: 2d6 ⇒ (2, 2) = 4

No good position here to take - somebody is potentially getting flanked wherever I go.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick will take another Ki Armor if possible, Rory. Thanks.

Bavick moves along, sword in hand, looking for traps.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"Argil, how 'bout cold. A lizardfolk with hopes of bein' a Storm Kindler might be more like to protect themselves against electricity."

Off to the last platform!


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick was going to jump in there for a flanking Spring Attack, but instead just watches in awe at Ashlion's blow.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"Ashlion, attack and step to the side!"


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick stows his bow, then moves drawing his sword.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Do the Survival bonuses still apply against the higher levels of damaging environmental effects?
Fort, Survival: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Fort, Survival: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18

8 NL but not staggered.

---
Next room:
Fort, Survival: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
1 lethal

Puzzled, Bavick nevertheless moves drawing his bow and shoots the ice creature.
Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Damage, SA: 1d4 + 2d6 ⇒ (3) + (2, 3) = 8


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick moves out of the room.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick's demeanor softens.
"Please don't do that again, Rory. I will buy you a wand of Disrupt Undead when we get back to town."


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick glares at Rory.

"What the hell did you do that for? Do you do that to every body you see?"

The halfling is clearly angry.

If you want to know if they are undead, sprinkle some holy water. That way if they are just corpses you are not pointlessly mutilating the dead. Or make a Knowledge (Religion) check.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Fort: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22
Bavick is okay for now.

He moves quietly into the room and takes a look at the mummified corpses. Are they humans? The Storm Kindlers, maybe?

He'll search the room, niches, and corpses for valuables, though Rory's Detect Magic may be faster.

Perception: 1d20 + 12 ⇒ (7) + 12 = 19


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick moves forward, stabs at one with his rapier, then steps back.
Spring Attack on Blue: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Survival: 1d20 + 10 ⇒ (12) + 10 = 22
Bavick helps everybody deal with the heat. "A'right, it's a bit warmer than the jungle, but we can deal with it. Just remember to breathe and drink your water." +2 to everybody!

Fort: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
It doesn't bother him overly much.

Upon seeing the lizardfolk, he moves forward, drawing a dagger, and hurls the dagger at Red. His rapier is in his other hand.
MW Dagger, 3rd range increment: 1d20 + 10 - 4 ⇒ (6) + 10 - 4 = 12
Probably a miss.
Damage: 1d3 + 1 + 2d6 ⇒ (2) + 1 + (4, 4) = 11


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick pulls himself out of the water.
"Sounds good, Rory."


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Swim: 1d20 + 9 ⇒ (18) + 9 = 27
Bavick moves another 10' as a full-round action.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Pretty sure Bavick can't get there. He moves 10' as a full-round action, if someone can move him.

Swim: 1d20 + 9 ⇒ (16) + 9 = 25


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick will stab at Tygrah's foe.
Rapier: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"Right then. Here we go!"
Bavick will also jump in. He has a piercing weapon and a +9 Swim.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"We could try ta fight 'em in the water, but I don't see why."
The LOOT, thief, the LOOT!!

"Go 'round?"


1 person marked this as a favorite.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Rory of the Tiger Eye Monastary wrote:
If Ashlion starts taking off Bavick’s armor and they slip into the pool together with Tygrah, Rory is going to go back to the library and close the door... ;o)

Er, no, Ashlion taking off his own armor (which drops his swim from +12 down to +8). Bavick can swim in his armor just fine.

(Yes, yes, I know where you were going...)


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick watches Tyrgah's awkward dog-paddle. Strong, but no technique.
If she seems to struggle, he will shout after her, "Hey, uh, let me..."
Bavick has a +9, which I believe is the best unless Ashlion takes off his armor.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

It was an attack and a 5' step. He started at the edge of the doorway. I said 'step' in my post but could have been explicit that it was a 5' step.
5' steps do not provoke AOOs.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick stabs at the wraith through the doorway, then steps back.
Attack, Favored Enemy, Cover: 1d20 + 9 + 2 - 4 ⇒ (20) + 9 + 2 - 4 = 27
Can't crit it without a Ghost Touch weapon.
Damage, FE, Elec: 1d4 + 1 + 2 + 1d6 ⇒ (4) + 1 + 2 + (4) = 11


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick tries to distract the wraith when it comes to attack.

Readied Action:
Aid Another on the wraith's target if within Bavick's reach, or within his reach after taking 5' step as part of readied action.
Attack Roll: 1d20 + 9 ⇒ (5) + 9 = 14 +2 AC.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

The shadowy thing must be an undead, since that is the only thing you use Knowledge (Religion) to identify. Bavick can make a check to identify it even untrained, due to Favored Enemy.
Knowledge (Religion), Favored Enemy: 1d20 + 1 + 2 ⇒ (14) + 1 + 2 = 17
"Aw hell. A wraith."

He doesn't have a magic weapon or any holy water. Presuming the other things are elementals, he can't Sneak Attack any of the foes in this combat, and can't even scratch the wraith. Well, you didn't bring him along for DPS. I guess he could Aid Another on Ashlion's attacks or AC.
Bavick delays.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"Rory, let me at him!"

If Rory takes a 5' step as part of his turn:
Bavick moves up and attacks.
Attack: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick uses his new favorite trick - running up 15', stabbing the lizardfolk, and moving back 5'.
Not really wanting to pick on the blinded/stunned one, but Green is the only one I can reach with a Spring Attack.
Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Confirm: 1d20 + 9 ⇒ (2) + 9 = 11 vs. flat-footed with an extra -2 AC for being blinded that might do it...
Damage: 1d4 + 1 + 2d6 ⇒ (3) + 1 + (5, 5) = 14
Crit Damage: 1d4 + 1 ⇒ (1) + 1 = 2 Not that it makes much difference.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick runs forward, stabs the ooze, and steps back.
Spring Attack!: 1d20 + 9 ⇒ (4) + 9 = 13
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"Well done, Rory!"
We also now have two magic rings that can protect against cold - but we might want to use them to protect against heat if a different part of this temple has different risks.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick moves (protected by the corner from AOOs) and readies an attack should the creature come within reach.

Readied Attack:
Rapier: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Sorry about the rapier damage error on previous post.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick will make a Spring Attack on Blue and return to his starting square.
Rapier: 1d20 + 9 ⇒ (12) + 9 = 21
Damage, SA: 1d6 + 1 + 2d6 ⇒ (5) + 1 + (1, 6) = 13


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"Magdi, Rory, my guess is that this here icy ball floatin' in the room is one of the four elemental seeds. What do ya reckon we should do with it? Take it? Smash it? Just move it from where it is?"


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Fort: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
Bavick can deal with the cold for now, but as a Sargavan jungle guide he is not happy about it.
"At least it'll keep mosquitoes away..."


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick will be right behind Tygrah (5' back) with his Trap Spotter ability (10' radius).


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick moves into position for a Spring Attack. Double move, can't really find a better place to move with 20' without blocking Ashlion.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick moves up drawing a dagger and throws at Red.
Don't want to get into melee because then I would block Ashlion from doing so.
Ranged Attack, Into Melee: 1d20 + 10 - 4 ⇒ (1) + 10 - 4 = 7
His dagger clangs off the wall.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick rides along on the stone platform.
He shivers at the cold wind and brushes the snow from his cloak. "Hot and humid on that side, Ulfen winter on this side."
"Magdi, d'ya happen ta know anything 'bout those statues? And d'ya have any protection against winter?"
Not sure if we have Endure Elements available.