M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick will try to find Tizgah again.
Halfling: "So, what do you think? Has seeing the world been as exciting as you hoped?
Will you go back home, or continue to explore? For myself, I will remain in Pridon's Hearth, and do what I can to ensure that the people of this town live in harmony with your tribe. That they respect your lands and your hunting grounds and do not trouble you. I am only one halfling, but I think I may have some influence in this town now."
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick catches a glimpse through the mist of Daruthek's rolling head. He makes his way cautiously until the mist clears. "Everyone okay?" As it dissipates, he takes a look at the bodies of sacrificed lizardfolk. "Grim. Might be better if folks didn't know all the details of what happened here. Don't want any others tryin' ta follow in the footsteps and call the storm.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick drops his bow, picks up his rapier, and likewise readies an attack if he can see Daruthek.
Readied Attack: Attack: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick uses Total Defense.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick drops his rapier, draws his bow, and readies to shoot Daruthek the next time he tries to cast a spell. Readied Attack: Shortbow: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d4 ⇒ 2
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick keeps his cool and tries to take down the flanked priest, stabbing with his rapier.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick attacks the priest (Blue).
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick moves and stabs at the active lizardfolk priest.
Attack, Flanking: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
Sheesh... dice are not helping here.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick moves past the lizard-priest to the opposite side, and stabs.
Attack on Red, Flanking: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
So Ashlion is up in the air and therefore not in Bavick's way?
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Is there a door to the cage with a lock? If so, Bavick would like to try his more elegant approach. If not, then brute force.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick stabs at the spider nearest him.
No good position here to take - somebody is potentially getting flanked wherever I go.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
"Argil, how 'bout cold. A lizardfolk with hopes of bein' a Storm Kindler might be more like to protect themselves against electricity." Off to the last platform!
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Do the Survival bonuses still apply against the higher levels of damaging environmental effects?
8 NL but not staggered. ---
Puzzled, Bavick nevertheless moves drawing his bow and shoots the ice creature.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick's demeanor softens.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick glares at Rory. "What the hell did you do that for? Do you do that to every body you see?" The halfling is clearly angry. If you want to know if they are undead, sprinkle some holy water. That way if they are just corpses you are not pointlessly mutilating the dead. Or make a Knowledge (Religion) check.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Fort: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22
He moves quietly into the room and takes a look at the mummified corpses. Are they humans? The Storm Kindlers, maybe? He'll search the room, niches, and corpses for valuables, though Rory's Detect Magic may be faster. Perception: 1d20 + 12 ⇒ (7) + 12 = 19
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick moves forward, stabs at one with his rapier, then steps back.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Survival: 1d20 + 10 ⇒ (12) + 10 = 22
Fort: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Upon seeing the lizardfolk, he moves forward, drawing a dagger, and hurls the dagger at Red. His rapier is in his other hand.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Pretty sure Bavick can't get there. He moves 10' as a full-round action, if someone can move him. Swim: 1d20 + 9 ⇒ (16) + 9 = 25
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Rory of the Tiger Eye Monastary wrote: If Ashlion starts taking off Bavick’s armor and they slip into the pool together with Tygrah, Rory is going to go back to the library and close the door... ;o) Er, no, Ashlion taking off his own armor (which drops his swim from +12 down to +8). Bavick can swim in his armor just fine. (Yes, yes, I know where you were going...)
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick watches Tyrgah's awkward dog-paddle. Strong, but no technique.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
It was an attack and a 5' step. He started at the edge of the doorway. I said 'step' in my post but could have been explicit that it was a 5' step.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick stabs at the wraith through the doorway, then steps back.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick tries to distract the wraith when it comes to attack.
Readied Action: Aid Another on the wraith's target if within Bavick's reach, or within his reach after taking 5' step as part of readied action.
Attack Roll: 1d20 + 9 ⇒ (5) + 9 = 14 +2 AC.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
The shadowy thing must be an undead, since that is the only thing you use Knowledge (Religion) to identify. Bavick can make a check to identify it even untrained, due to Favored Enemy.
He doesn't have a magic weapon or any holy water. Presuming the other things are elementals, he can't Sneak Attack any of the foes in this combat, and can't even scratch the wraith. Well, you didn't bring him along for DPS. I guess he could Aid Another on Ashlion's attacks or AC.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
"Rory, let me at him!"
If Rory takes a 5' step as part of his turn: Bavick moves up and attacks.
Attack: 1d20 + 9 ⇒ (9) + 9 = 18 Damage: 1d4 + 1 ⇒ (4) + 1 = 5
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick uses his new favorite trick - running up 15', stabbing the lizardfolk, and moving back 5'.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick runs forward, stabs the ooze, and steps back.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
"Well done, Rory!"
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick moves (protected by the corner from AOOs) and readies an attack should the creature come within reach.
Readied Attack: Rapier: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d4 + 1 ⇒ (1) + 1 = 2 Sorry about the rapier damage error on previous post.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick will make a Spring Attack on Blue and return to his starting square.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
"Magdi, Rory, my guess is that this here icy ball floatin' in the room is one of the four elemental seeds. What do ya reckon we should do with it? Take it? Smash it? Just move it from where it is?"
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Fort: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick moves into position for a Spring Attack. Double move, can't really find a better place to move with 20' without blocking Ashlion.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick moves up drawing a dagger and throws at Red.
M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace
Bavick rides along on the stone platform.
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