| Race | CE Huge Augmented Human | HP 154/228 | AC 15 (T 7) (FF 14) | DR 9/- | Fort +16, Ref +7, Will +9 | Init +0 | Perception +13 | 75% chance to negate crits and snk attk | CMD 25 (29 vs grapple) | 
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
			
		
	 
	
		About Bash!!
		Bash!!
Huge CE Augmented Human 
Barbarian 10 // Vigilante (Brute) 10 // Alchemist (rage chemist) 7, Master Chemyst 3 
Init +1; Perception+13
DEFENSE 
AC 15; (10 + 1 Dex, +8 natural, +2 Deflection, -2 size, -2 rage, -2 brute)
Touch 7; Flat-Footed 14 
HP 228 
Fort +16 ; Ref +7 ; Will +9 (+4 vs spells, SU, and SP abilities)
DR 6/- (9/-)
CMD 25 (29 vs grapple)
OFFENSE 
Speed 45ft;
Fist +15/+15/+10/+10 (4d6+22)
Claw +17 (2d8+22;x3) Grab
Body Bludgeon +17 (?d?+29)
Total Destruction +5 (2d6+29) ; 100ft
STATISTICS 
Str 34   Dex 12   Con 22   Int 18   Wis 11   Cha 12
Base Atk +10; CMB +20 (+24 grapple)
Feats 
Prodigous TWF, Stalwart, Iron Will, Throw Anything, Toughness, Skill Focus (UMD), Powerful Maneuvers, Shrapnel Strike 
Improved Grapple 
Bear's Balance 
Improved Iron Will, Improved Unarmed Strike 
Snatch 
Greater Grapple 
Greater TWF 
Clerity of Pain, Skill Focus (Acrobatics)
Exorcising Mutilation 
Extra Rage Power, Endurance, Pinning Knockout, Diehard, Run
Skills 
Acrobatics*	+14=7+3+1+3 
Climb	+16=1+3+12 
Intimidate	+26=10+3+1+12 
Perception	+13=10+3	
Survival	+13=10+3	
Swim	+16=1+3+12	
Languages
SQ 
Double Time, L Beast Totem, Living Shield, Preserve Organs, Social Grace, Beast Totem, Heavy Punches, Preserve Organs, Ancestral Enlightenment, Superstitous, Total Destruction, Preserve Organs, Quick Change, Improved DR, Scale Surroundings, Mutate 2/day, Burly, Skill Familiarity, Body Bludgeon, G Beast Totem, Animal Patron (horse)
FUN FACT: 
Carrying Capacities
Light - 2563 lbs ~ 1162 kg ~ 1.2 tons
Med - 5126 lbs ~ 2325 kg ~ 2.5 tons
Heavy - 7700 lbs ~ 3492 kg ~ 3.8 tons
Lift over head - 7700 lbs ~ 3492 kg ~ 3.8 tons
Lift off of ground - 15400 lbs ~ 6985 kg ~ 7.7 tons
Push/Drag - 38500 lbs ~ 17463 kg ~ 19.25 tons