HP: 39 (6+3+1+3)+(5+1+3)+(6+1+3)+(3+1+3)
AC: 15 (+4 mage armor, +1 Dex), touch 11, Flat-footed 14
Saves:
Fort +5, Ref +2, Will +4
BAB+2 CMB 1 CMD+12
Initiative +5
Senses: Perception +1
Melee: Blunt stick 0 (1d6-1 X2)
Ranged: 2
Special Attacks: Blinding Ray +1 Ranged Touch Attack (Blinded or Dazzled)
Arcane School: Illusion (Opposed: Divination, Enchantment)
Spells Known:
2nd: (4 per day, DC 17): Mirror Image, Blindness/Deafness, Staggering Fall, Admonishing Ray.
1st: (6 per day, DC 16): Color Spray, Silent Image, Enlarge Person, Vanish, Hydraulic Push, Mage Armor, Obscuring Mist, Crafter's Fortune, Break, Alchemical Tinkering
0th: (at will, DC 15): Detect Magic, Message, Ghost Sound, Dancing Lights
Standard Prepared Spells:
2nd(4/day): Mirror Image, Staggering Fall, Admonishing Ray x2
1st(6/day): Color Spray, Silent Image, Enlarge Person, Vanish, Hydrolic Push, Obscuring Mist
Favored Class Bonus: +1 HP
Racial Bonuses (human): +1 Skill Point,
Skills:
4 Acrobatics
9 Appraise
12 Craft Alchemy
1 Diplomacy
3 Escape Artist
9 Knowledge Arcana
9 Knowledge Dungeoneering
9 Knowledge Engineering
9 Knowledge Geography
9 Knowledge History
9 Knowledge Local
9 Knowledge Nature
9 Knowledge Planes
9 Knowledge Religion
1 Perception
12 Spellcraft
9 Use Magic Device
Feats: Toughness, Improved Initiative, Craft Wondrous Item
Traits: Pragmatic Activator (UMD uses Intelligence), Life of Toil (+1 Fort)