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Barshevy's page
256 posts. Alias of JZ.
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Hang in there, Pat. (And you too, Rin.)
Barshevy struggles back up to the tunnel opening.
Init 1d20=7
If I'm in range of the creatures, I'll cast Sacred Flame (1d20+3=18 vs Ref) and impart the 3 temporary hit points to Rin.
"I don't want the zain-kin, or whoever is behind those brutes, to steal it from us. I have a suspicion that it has shielded us from their magical surveillance."
Qadim-sul wrote:
"Perhaps if you carried it in the open, Father," he suggests, "we could keep an eye it. Better the mummified hand you can see than the one hidden in your pack, eh?"
"I'd rather not be holding it. I find it repulsive."
Barshevy piles his equipment back into his pack, including the hand, which he places in the middle of the jumble.
"My guess is the hand is the tool of someone or something that wants us to confront the zain-kin. Of course, the way it has been trying to help does not suggest a creature of benign character."
He then turns to Rin.
"Are such cursed things difficult to conjure? How powerful would a mage need to be?"
"Yes, it's the hand. It's been manipulating my emotions, and gods knows what else. But to what end? Does it seek to aid us? The little demon tried to steal it from Lafiel. Which means the enemy doesn't want us to have it."
I think the PC with the highest will save should carry the hand. That would still be Barshevy at will 17 (for now).
"I wonder if it's necessarily bad."
The cleric kneels down to look at the hand in the torchlight.
"Just then when I saw the new dragon amulet I fought off the urge to claim it for myself. It was the same feeling as when we found the sack of gold. When I wanted to use the gold to placate the spirit-guardians, that possessive feeling disappeared."
The cleric tears his pack off, unfastens its latches, and upends the contents all over the tunnel floor.
"I think I've been cursed. My thoughts stray in such a way that is, shall we say, uncharacteristic of me."
"Rin, could you look at me with your eldritch sight?"
In game terms, can he do an arcana check on me, as if I was an object?"
"I .. there is something wrong with me," says Barshevy in a harsh whisper.
Barshevy is back at the pots. What does he see inside?
The cleric edges up to the pots. He studies the items, while taking care not to touch anything.
Religion 1d20+5=16
"Hmmm. The zain-kin have been dead for a while, obviously. Why didn't their people come looking for them? Or perhaps they did, but this chamber, these tunnels, are unknown to them."
The cleric looks suspiciously at the remaining pots.
"And if this is a secret place, what were these two doing in clandestine?"
"Almost everything we have encountered in this realm has something to do with the Queen of Wyrms. I wonder if the scene before us is the aftermath of a ceremony gone awry."
Religion 1d20+5=20
Are the skeletons about the size of the zain-kin we met earlier? Is there anything else around the skeletons and stones?
"I'm coming!"
Barshevy stays in the center of the procession.
"The enemy has not been able to scry us at all ever since we entered the chasm. No zain-kin have been able to find us since then. This is the work of Pelor, I'm sure of it. Oh, great sun-father, your servant thanks thee!"
Let's try the other passages? Of course, we can also try climbing down. It may be so dark in this cavern that the zain-kin wouldn't see us.
Barshevy looks out upon primeval Parhok. It takes him a while to find his voice again.
"I don't suppose we can lodge a complaint with the mayor and then be on our way back home? No? Such adventures never end peaceably, do they? With everyone realizing it was all a simple misunderstanding."
Barshevy: ** spoiler omitted **
Well, we've got to take into account a possible zain-kin ambush. The chapel is probably more defensible. But on the other hand they could trap us in here. My opinion is that we should camp in the chapel. It would be difficult to set up in the marsh.
I'm for taking an extended rest.
"Yes, we must keep an eye out. Everything in this gods-forsaken place is suspect. Speaking of which, I should give that altar another look."
I use my perception and religion skills in examining the snake altar up close.
Perception 1d20+3=21, Religion 1d20+5=7
The cleric looks much relieved after destroying the mummy hand.
"The staff I cannot use. It's a symbol of Tiamat. And she is is no friend of Pelor, to say the least."
The mummy hand of cursed clinginess.
"Good idea Rin. Please, everyone, step back. I don't know what will happen next."
Once his companions have retreated back into the outer corridor he begins a holy chant.
I attempt to cast Pelor's Radiance on the hand.
The cleric backs away from his pack, where the hand has been waiting for him.
"Ah! There is evil in this horrid place! Pelor, please protect me! Protect us!"
"What? I hope it's not what I think it is!"
He sets down his backpack and opens it up.
I left the snakeskin on the skeleton.
Barshevy approaches the party's resident mage.
"Rin, is it possible for you to know if the serpent staff has powers?"
"In the distant past, humans once worshiped the spirits of beasts and such. These poor, primitive folk somehow associated snakes with Tiamat, the god of dragons. It wouldn't surprise me if the Parhok people worshiped Tiamat in this snake form."
Religion 1d20+5=18
Barshevy relaxes, smiles and presents the staff to Fargrim in exchange for the sunrod.
To Lafiel he says, "no, my dear. Those coins have a cursed magic about them. It made me insane with greed, which is why I practically tore it out of your hands. I'm sorry, my friends, I had no control. I am now myself again."
The cleric gives the dragonborn a look of irritation. He touches the staff, then lifts it off the altar ...
Tossing the empty sack on the floor, Barshevy is about to take the staff. But then he stops and eyes the skeleton suspiciously. He takes out his holy symbol and begins to pray ...
I cast Turn Undead. 1d20+4=6 vs Will.
Barshevy hands his sunrod to Fargrim. He holds the sack with both hands and proceeds to the altar, then pours the glittering golden coins into the copper bowl.
Barshevy is at F9 when he makes his movement toward the altar.
The cleric enters the altar room, sunrod in one hand and bag of coins in the other.
"Ah, yes. Just as Lafiel described it."
He lifts the bag up and addresses the serpentine wraiths.
"I believe this belongs to your god."
He takes half a step towards to altar.
"Of course not. I'll wait until everyone is rested and ready."
The cleric sets down his pack and removes two items. His remaining sunrod, which he activates, and the sack of gold he quarreled over.
"The altar you told us about is inside. Right, Lafiel?" he asks.
I'll stay up top and heal Drivish from afar, then.
Barshevy is at the top, looking into the hole nervously (he's not doing anything.)
I'll climb down after Fargrim.
"Hmmm? What? Oh, yes. I'll see what I can do about those wraiths."
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