Barbara Wayne
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Sputt wrote:
Porridge wrote:Milo v3 wrote:Xenocrat wrote:I thought the downside to accessing the scaling cantrips was that they're still not good enough to replace a pistol?That's unfortunate.Two thoughts about the cantrip option.
1. Unlike on-level pistols, they're free. So if you stick to cantrips, you get a huge chunk of change you can spend on other things.
All in all, it looks like a viable option to me.
Not so sure it is viable for witchwarpers and precogs. With Hazard and Injury Echo being reflex/will save to negate, with enemy save scaling you'll fall more and more behind with no good way to raise the DC.
For mystics and technomancers it looks like a great free alternative to small arms, though.
Based on my experiences, most of my opponents have 'Won't' saves.
