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NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() After a few minutes, Babs comes flapping back down out of the sky and circles Korinne's head a few times before landing on her shoulder. All clear! All clear! Most everyone is sleeping! ![]()
NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() From Korinne's shoulder, Babs offers what might be a determined squeak before taking flight to circle around the five of them as they plan and whisper. She's right! I can do it, I can help! ![]()
NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() Squeaking furiously, Babs flaps after Korinne as she moves, continuing to circle and swoop and dive around her master. Help Carinna! Don't worry, they won't get past me! Combat Reflexes/Bodyguard (If Korinne Attacked via Melee): Aid Another (Improve AC): 1d20 + 7 ⇒ (7) + 7 = 14 Aid Another (Improve AC): 1d20 + 7 ⇒ (3) + 7 = 10 ![]()
NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() As Korinne weaves her magic, Babs takes flight from her shoulder and begins orbiting her head as if she were some sort of tiny, furry celestial body. Let's get them! We can do it! ![]()
NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() Babs flutters out of the nearby trees and circles Korinne's head, squeaking her own approval of such a plan even though no one else can understand her. I like it too! Take the fight to the bad men right in their own cave, whee! ![]()
NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() Babs reluctantly takes flight from Korinne's shoulder and settles into the foliage of a nearby tree, close to where Cassandra disappeared. If you're sure...but if any of those bad people try anything I'll make them regret it! ![]()
NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() As Korinne tempts fate by peering into the strange cave, Babs begins squeaking in a rather agitated manner. Hey, what are you doing? Stop! There might be more bears! Hey! Hey! Listen! ![]()
NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() Round 1 A small, irritated squeak is heard as Babs crawls out of Korinne's pack and peeks over her shoulder to see what all the ruckus is about. Upon seeing the oncoming bear she begins squeaking excitedly and takes flight, circling her master as if a moon orbiting a planet. I'm helping! Nothing can get past me! If Korinne is Attacked:
Aid Another (AC): 1d20 + 7 ⇒ (18) + 7 = 25 For simplicity's sake in most combats Babs will just act on Kor's initiative to orbit her and use the Loyal Bodyguard ability to try and improve her AC should something attack her. She's diminutive size so she should be able to occupy Korinne's square without any trouble. ![]()
NG Bat Familiar HP: 5/5 | AC: 11 | F: +0, R: +0, W: +0 | Perc: +1 | Stealth: +2 | Speed: 25 ft., Fly 25 ft. | Active Conditions:
![]() Free from Korinne's hair, Babs circles around the group once or twice before flapping back down to perch on the arcanist's shoulder. Staying on the pack is boring! I can see better from here. She squeaks in a manner that almost seems like laughter. And it's funny to watch you dance around when I get stuck. |