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Pathfinder Adventure Path Subscriber. Organized Play Member. 2 posts. No reviews. No lists. 1 wishlist. 2 Organized Play characters.


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Pathfinder Adventure Path Subscriber

That makes sense. Thank you Mr. Wuzzy.


Pathfinder Adventure Path Subscriber

I am creating a 6th level Alchemist (Tinkerer) and trying to determine my clockwork familiar's skills. Most of them seem straight forward, until I come to stealth. 

The monster manual entry gives the clockwork familiar's stealth as +12. If we assume that the creature has no skill ranks in stealth then she would have +2 dex ability modifier, and +8 size modifier (tiny) for a total bonus of +10. However, if we assume she has1 skill rank in stealth, which is treated as a class skill for the clockwork familiar, then she would have +2 dex ability modifier, +1 skill point, +8 size modifier (tiny), +3 class skill bonus for a total bonus of +14. 

Have I missed something in my math? Can someone help me understand where +12 comes from?