About AzuransTribe Name: Azurilaas Chosen Race: Elves Tribal Alignment:
Initially True Neutral with Lawful tendensies. As time goes by and draconic influence takes hold, they develop into Lawful Neutral. While their attitude towards other races will have others seeing them as Lawful Evil, the people are mostly Lawful Neutral. Desired Terrain:
Temperate forests and hills in the valleys of a mountain range. There are many valleys, each with a different elven tribe living within. The valleys lie at the border of a great desert. Leader Background::
Nazthulamax, Prophet of Azurilaa: Nazthulamax did not always bear that name. Before he was chosen, he was Corun, a simple hunter providing for the tribe like so many others. He enjoyed life, but secretly he longed for more, for life to be something besides hunting, eating and sleeping. He was just the kind of elf Azurilaa had been looking for. One night he was visited by a beatiful elven maiden. She told him she was Azurilaa, their goddess and creator. She told him that she had given his people all that they could want, yet they were not taking all that she had to offer, living reserved, modest lives when she wanted so much more for them. At first she had been content to let find this out for themselves, but in time she realized they would need help. She told him he was to be her herald, to take these teaching and spread them to her people. She dubbed him Nazthulamax, a name favoured by the "noble" blue dragons, her emissaries in this world. It was a name most fitting for him, for he was to be her emissary amongst his people, her Prophet. It was all a ruse ofcourse, but longing for a new meaning to life, Corun accepted it without any objection or doubt. She told him to spread the word, to boldly procraim himself the prophet of their new goddess. Nazthulamax did as he was told, preaching the word of Azurilaa to his tribe day and night, untill finally after almost a month, fully half the tribe had accepted their new goddess. But those who did not follow felt their way of life threatened. They told him that he and his followers would have to leave the valley, that they would have to find their own place. Surely their socalled goddess would provide them with a new home. That night Azurilaa came to him again. She commended him for his work, and told him he should now bow to their demands. She told him to warn them, that those who did not follow would feel her wrath, for those who would insult her after all she had given them did not deserve her mercy. The next day he warned them as she had told him to do, but they did not listen. The more vocal amongst them incited anger in the non-believers, urging them to drive him and his followers from their lands. Violence erupted elf killing elf. Then without warning the skies darkened. Bolts of lighting rained down on the crowds, striking down those who did not believe. It took mere moments before the non-believer had either fled or thrown themselves on the ground, crying for mercy and chanting Azurilaas name to the skies. Just as suddenly as the lightning had come, it dissapeared. That night Azurilaa came to him a third and final time. She praised his resolve and told him he was truly the prophet. She then bestowed upon him a spark of her power (Dragons can give sorcerous powers to people, through blood rituals), and gifted him with her most favoured dragon, to help him on his continued journey and teach him to use his new powers. From now on she would speak to him through it. Leader Stats::
Male Elf Ranger 1 / Sorcerer 1
LN Medium Humanoid Init +3; Senses: Low-light Vision, Perception +7 Languages: Common, Elven, Draconic --------------------
AC 13, Touch 13, Flat-footed 10 (+3 dex) HP 16 (10 (Ranger), +3 (Sorcerer) +2 Con, +1 Favoured Class) Fort +3, Ref +5, Will +2 --------------------
Speed 30 ft. Longbow +4 (1d8) Battle Axe +1 (1d8) lvl 0 spells DC 14 lvl 1 spells DC 15 --------------------
Str 10, Dex 16, Con 12, Int 18, Wis 10, Cha 10 BAB: +1; CMB: +1; CMD: 14 --------------------
- Eschew Materials (Spells do not require materials with a cost of less than 1 gold) - Undecided --------------------
Undecided --------------------
- Climb[1] +4 - Bluff[2] +5 - Intimidate[2] +5 - Knowledge(Arcana)[2] +11 - Knowledge(Dungeoneering)[1] +8 - Knowledge(Geography)[1] +8 - Knowledge(Nature)[1] +8 - Perception[2] +7 - Spellcraft[1] +10(+12 to identify) - Stealth[2] +8 - Survival[1] +4 --------------------
Arcane Focus (+2 to cast defencively) Elven Magic (+2 on Spell Penetration rolls, +2 on Spellcraft to identify items) Elven Immunities (Immune to Sleep, +2 saves vs Enchantments) Low-Light Vision (See twice as far as humans in dim light) Keen Senses (+2 Perception) --------------------
Bloodline (Arcane(Sage)) Bloodline Arcana (Spells powered by Int instead of Cha, 2 Knowledge(Arcana) and Spellcraft) Bloodline Power 6/day (Arcane Bolt, Standard action to fire, 30 foot range 1d4 +1 pr two Sorcerer levels) Cantrips Favoured Enemy (Animal) Track Wild Empathy --------------------
Level 0: Detect Magic, Ghost Sound, Mage Hand, Message Level 1[4/day]: Mage Armor, Vanish Advisor:
Cerulishu, blue dragon wurmling: Stats to come. Tribe history, Special tribe traditions etc::
The elven people have lived in the vallys between the mountains for as long as can be remembered. The tribes see all the tribes as one people, but each holds sway over its own valley, using the natural borders of the mountain ranges to divide the lands amongst them. The only interaction the tribes have with one another is to trade, the different valleys holding different resources. Every year, the tribes meet at a central vacant valley to negotiate trade agreements for the following year, and celebrate the year which has just ended. The closest thing to religion is a reverence of the land which feeds them. Only at the annual gathering do they openly perform anything approaching worship, praising the land with song and dance.
They do however believe in spirits. They believe that when they die, their spirits are reincanated in the animals of the land. They believe that they must reincarnate in this way for every animal slain to feed them while they lived, repaying the land for the bounty they enjoyed while they lived. Once their debt is paid, they believe their spirit finally goes to something akin to paradise. For this reason, they kill only what they absolutely need, relying on plants for sustenance whenever possible. They believe that the nearby desert bordering the mountains is the land of the spirits, for nothing of this world grows there. They believe there is an entire world there, invisible to their eyes. That is the belief and ways of the tribes in general. Azurilaas Chosen ofcourse believe largely the same things, although the new teachings of their Goddess tell them that all the land is a gift to them from her, that they should enjoy what she has given them to the fullest. She teaches that there is no debt to be paid, simply blissful afterlife. Currently, while her followers have taken this new teaching in, they are still living as they have, the thought of simply taking from the land not yet having taken hold. The year following his ascension to rulership, Nazthulamax preached this new gospel of Azurilaa to the other tribes, but they did not accept it, prefering to live as they always had. This does not sit well with Azurilaa. Tribe technological advancements::
The Azurans are currently taking their first steps towards agriculture. They replant various berry and nut plants near their settlements for easy access, but full blown fields and farms are still a ways off. They still largely get their food from hunting, deer mostly, but at the behest of their prophet, they have started capturing pregnant deer, with the intent of attempting to domesticating the offspring. Tribal survival practices (burning the dead, etc)::
The bodies of the dead are treated with various herbs and flowers, before being carried into the desert. A sacred oasis lies near the desert border, which the believe to be a conduit between this world and the next. Here the dead are placed beneath the trees and burried beneath rocks. Their bodies then nourish Azurilaas most sacred ground. Every so often, the priests find a body has dissapeared. This is a great honor to the deceased and their family. They believe their goddess has taken the dead to her realm, to be her handmaidens or guards (only rarely do males get taken)
The actual fact of the matter is, Azurilaa actually takes the dead and eats them, a nice side effect of choosing elves is their tender meat. The people believe the herb and flower preparation is of spiritual significanse (and to them it is) but in actual fact, Azurilaa just wants some seasoning with her meals. Her lair lies beneath the oasis. The natural predators of the elves are trolls and dire bears, both of whom they believe to be the results of greedy spirits being trapped in the reincarnation cycle, forever denied passage into the spirit world. Instead they endlessly return as these foul creatures. The packs of wolves that live in the region regularly drive off the offending creatures, so the elves have taken to living near such packs and fostering a good relationship with them (they are not domesticated, just regular use of Animal Empathy). They believe the wolves are the spirits of those who chose to sacrifice their own passage into the spirit world, chosing instead to remain as wolves to guard their people from the bears and trolls. |