Xaven

Azuk'ai's page

181 posts. Alias of Sigz.


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Round 3, initiative 23
AC 18, touch 15, flat-footed 15
hp; 18/18
Fort +5, Ref +7, Will +3
Buffs; Protection from Evil.

Coming back to his senses Azuk'ai jerks and twists in a heap as he regains control over his muscles, a low growl starts in the back of his throat as he jerks and clenches his fingers and toes, growing into a full blown roar of utter hatred as he lunges at the ghost formerly occupying his body.

"grrrrrraaaaaAAAAAAAAAAA!!!! YOU SLIMY LITTLE SHIT!! YOU GRAVE-LICKING BOOTSTRAP!! I'M GONA PUT YOU DOWN AND THEN RAISE YOU FROM THE DEAD SO I CAN PUT YOU BACK INTO YOUR'R F#**ING GRAVE!!"

MA; Stand.
SA: Attack, Miss chance; 1d100 ⇒ 83 Miss.

Swiping at the ghost with his dagger, Ayden's blood splattering from it mid-swing, the dagger passes harmlessly through the ghost.


Reaction, out of initiative;
Will Save DC 18 -->1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19 NICE!

A frown creeps across Azuk'ai's features as a flicker of recognition flashes in his eyes, suddenly his face screws up, adapting several expressions at once until finally Azuk'ai breaks Tanner's stare.

Closing his eyes Azuk'ai gives an almost in-human roar as he tenses every muscle in his body, standing on the balls of his feet and stretching out his arms with his fists clenched a translucent figure, in the same pose and wearing the same expression of anger, slowly thrusts out of Azuk'ai's body.

As Azuk'ai crumbles to the floor with a heavy sigh the figure, an older man with stark features in life, his face weathered and cracked in death, stands and stares hatefully at Tanner.


AOO
Attack Ayden; 1d20 + 8 ⇒ (20) + 8 = 28 ---> Confirmation 1d20 + 8 ⇒ (11) + 8 = 19
Damage 2d4 + 8 ⇒ (1, 2) + 8 = 11

Turning the blade as Ayden reaches for it Azuk'ai punches the dagger through his palm, twisting it with a snarl before pulling it back.

Ayden HP 11/29, sorry...


Round 2, initiative 23
HP 18/18, AC 16, T 13, FF 13, CMD 19
Fort +5, Ref +7, Will +3.
Conditions; Possessed, Grappled.

Casting command while grappled DC 16; 1d20 + 9 ⇒ (10) + 9 = 19
-->Ayden Will save vs. DC 15; 1d20 + 0 ⇒ (6) + 0 = 6

Turning his body to face Ayden Azuk'ai weaves and bobs limply as Ayden holds onto his shoulder, catching his eye they both suddenly stop moving, locking stares.

"Release me." Azuk'ai states firmly and Ayden wordlessly follows his command, earning a self-satisfied smirk from Azuk'ai's lips.


AOO

Quick as a snake Azuk'ai slashes as Ayden's steps into his face.

AOO; 1d20 + 8 ⇒ (13) + 8 = 21,
-->Dmg1d4 + 4 ⇒ (3) + 4 = 7

Raking his dagger along the length of Ayden's arm, leaving a long red welt that slowly starts dripping blood, he looks surprised, or perhaps disgusted, at Ayden's touch.


Round 1, initiative 23
HP 18/18, AC 16, T 13, FF 13, Fort +5, Ref +7, Will +3.
Conditions; Possessed.

Laughing evilly Azuk'ai appears to be enjoying himself immensely as he views the scene he created. "There will be no rest!" he snarls, his voice changing, deepening and adopting a heavy taldain accent. "You will all die! You will all die and rise again to serve, serve Tar-Baphon, whether you will it or not!"

Licking the blood of his dagger as he steps to the next councilman, his intent is clear on his sneering face and brandished dagger.

5' step O-8 and....
Attack! 1d20 + 8 ⇒ (7) + 8 = 15 --> Dmg 1d4 + 4 ⇒ (1) + 4 = 5
I don't have the council members stats so I can't narrate the effects of his attack.


Following the group in Azuk'ai's eyes move from face to face with a small smile on his lips, a smile that doesn't reach his eyes. Vary as always he scrutinizes every frown or flicker of eye he meets on his way through the crowd. Reaching the back he moves to the back of the group and, folding his arms, leans to the wall and watches with a half-smile on his lips.

Perception; 1d20 + 6 ⇒ (9) + 6 = 15
Sence Motive; 1d20 + 7 ⇒ (17) + 7 = 24

sense motive DC 20:
Azuk'ai's mannerisms and behavior seem a little off.


sense motive DC 20:
Azuk'ai's mannerisms and behavior seem a little off.

Taken aback by his friends questioning he stares sullenly at them as they berate him with questions. Accepting Tanner's flask he takes a swig, coughing as the liquid buns down his throat.

Wiping his mouth with the back of his hand he hands back the flask and shrugs. "I'm fine." he shrugs, "It's just the stares I'm getting when I walk through here, it's grating my nerves. Like I'm the bad guy." he cusses, "Come, let's go." he says, hoping to finish the questions.


Striding up with his hood up and his shoulders bunched up Azuk'ai's eyes gleam in the half-light of even-fall. Eyeing each of his friends he gives a small nod in greeting to each. Meeting Sheriff Caellar's stare with one of his own he sneers at his comments, "Their your people, surely you can sway them." he complains to the Sheriff. "You know as we'll as we do how they view some of us." he says, indicating Ayden.

Shaking his head he sighs in resignation, "Let's get this over with." he says gruffly, indicating he's ready to follow Sheriff Caellar to the meeting.

sense motive DC 20:
Azuk'ai's mannerisms and behavior seem a little off.


Walking around the shop jerkily Azuk'ai wears a contemptious frown on his face as he flexes his fingers and shakes his hands, stretching his body he casts his eyes about as if looking for something.

Ah, that explains it.

Barcas:

Try as he might Azuk'ai can only watch helplessly as the ghost familiarizes itself with his body, with growing horror he realizes he's helpless. Snarling in his minds eye he tries to locate the invasive presence. 'Oi! You! Show yourself you bloody coward! Who are you? What are you doing with me?'

Can't wait!


kn religion, untrained vs, favored enemy 1d20 + 2 ⇒ (8) + 2 = 10 anything interesting come to mind?
And shouldn't he be at 35 hp?

'Crap!' Azuk'ai struggles for breath, 'I should 'ave run.'

"So, uhn.. who are you.. again? And, uhn.. why should I give a shit?" Azuk'ai spits between clenched teeth as he struggles agains the grip.

CMB 1d20 + 6 ⇒ (19) + 6 = 25

Tensing every muscle in his body Azuk'ai breaks free with a loud roar, seeming to shatter the ghosts force grip, sending transparent shards scattering through the store shelf. Touching the ground lightly as he slumps down from the exertion Azuk'ai looks up at the ghost and spits at it. "F#$# you!" he snarls and springs up, sprinting for the door.


"Really?" Azuk'ai quibs back at the ghost, growing bolder as he sees it retreat from his weapon. "Mind letting me in on those plans?" he smirks and pulls his bow, noking the arrow and drawing a bead on the ghost. "Or do I even want to know?" he finishes and lets fly.

Attack! 1d20 + 5 + 2 + 3 ⇒ (11) + 5 + 2 + 3 = 21
---> Dmg 1d8 + 2 + 3 + 2d6 ⇒ (2) + 2 + 3 + (6, 5) = 18


As the shock passes through him Azuk'ai's lips curl back in a sneer and he growls at the ghost. "Back!" he shouts at it and steps back from it, reaching for an arrow designed to harm one of it's nature.

Brandishing the ghost bane arrow like a shiv before him Azuk'ai tries to keep it from touching him by waving the arrow around. "Who are you? What do you want?" he barks at it.


Taken aback by the venom in his mother voice Azuk'ai non the less understands her dislike for the residents of Ravengro. "Seaniram.. E.." he begins hesitantly, unable to look his mother in the eye. 'I cannot just leave... What about Kendra!? My friends?'

"Tycaillaa seaniram, silna sa ylwamlaanillw. Amirilan we aey nleam? Iream wew aey cailml anirela? Anira tyaetyca irama laaas le amemlaa anirill anira malaan eo anira Ylaanilcileleillla, tyaanana illw laylatyenyeeyla, layma, fyan elenyalan lel anira calala." he says, his voice going up a pitch as he pleads with his mother, the discomfort of her propostition evident on all his features.

Translation:
"Mother.. I.."

"Please mother, make me understand. What do you know? How did you learn this? The people here seem no worse than the rest of the Ustalavians, petty and suspicious, sure, but inocent non the less."


Azuk'ai draws up short at the sight of his mother, shock and disbelief writen all over his features. "Mother? What.. What are you doing here?" he asks brusquely, stiffening up. "I.. I'm sorry. Mother." he says, softening up and taking a step forward. "Oemveela sa seaniram, E ils quylaan laymtymelaaw ane laaa aey irama el Milelalvme. Amiral wew aey ilmmeela? Illw sila E illan amirilan fmelvla aey irama?" he says switching over to elvish and toning down his voice respectfully, they always spoke together in elvish, the better to hide his heritage.

Translation:
Forgive me mother, I am just surprised to see you here in Ravengro. When did you arrive? And may I ask what brings you here? I thought you hated this place.


Taking in the sounds, or lack there off, and smells of the shop Azuk'ai slowly makes his way into the shop, listening and looking for any signs of life.

Stealth 1d20 + 8 - 1 ⇒ (13) + 8 - 1 = 20
perception 1d20 + 6 ⇒ (14) + 6 = 20


"Aye, we believe we have discovered the method to dispatch Kalkaroth, our next step is to aquire the means and face him. Harrowstone is haunted, we can confirm that, gods know what went on in there, things are pretty crazy up there."


"Oh.. right.." Azuk'ai's ears droop a little as he looks at his empty plate in embarasment when Ayden mentions the innocents under the sheriffs care. "Right, let's head out. Plenty to do." He says and goes to get his gear to meet the group at the door.


Wolfing down his breakfast Azuk'ai just follows the professor with his eyes as he makes out the door, finishing in a hurry as the door slams shut he quickly starts talking. "You think he was right about visiting at night? Maybe we ought to give it a try, but first I'd like another crack at that locked door. I really didn't get a chance at the lock and I'm certain it's the storage were looking for."


Looking over himself at Kendra's offer of a bath Azuk'ai becomes all-too concious of the dirt and grime he carried into her home. Fingering the ichor slatered between the links of his chain he blushes and his ears droop, "I'll take that bath as well, please. And I need to wash my gear as well." head bowed he heads into his room to strip of his clothing, finding he didn't think to bring a spare set he ends up wrapping himself in his sheats as he heads out for the offered bath.

Soaking for a while he uses the oportunity of hot water to take a knife to the stubble of hair growing over his scarred body, growing in ugly patches Azuk'ai wished that a more permanent method than shaving was available. He knew his scarring was ugly but when his hair grew out, he looked monstreous, and he had no wish to look anything like his monster of a sire.

His skin raw as he gets out of the bath he heads directly to his chamber to clean out his gear before collapsing from exhaustion.


"What we want is Kalkaroth's knife." Azuk'ai suddenly pipes in. "We thought it would be in the prisoners possessions storage area but were unable to locate the room." Azuk'ai's eyes narrow as he stares hard at Professor Adrissant. "You wouldn't have happened to stumble onto thet room perchance?"

Sence Motive, because Azuk'ai's paranoid ;) 1d20 + 7 ⇒ (10) + 7 = 17


Azuk'ai's leveled, took average hp. As to Duron, I say we're still early enough to replace him altogether if we can't find anyone willing to take him over.


Hey (again;) ppl. Sorry for dropping off the radar but I've been having issues with my internet connection, the wife accidentally pulled the power plug, twice, and I can't connect. I'm posting this from my mothers. Hopefully I'll have this resolved before long.


Azuk'ai goeas over to Melk and grabs his arm, twisting it and glaring at the burn. "You feeling ok?" he says glaring into his eyes, scowling. "Is it gone?"

Letting go of his arm with a sigh he glances around the room. "I get the feeling were going to run out of holy water before this place runs out of haunts." he mutters sourly as he takes in the room, shifting dirt and dust as he walks around.

Perception 1d20 + 5 ⇒ (8) + 5 = 13


So where are we in initiative? We're waiting on Tanner to go, the the haunt and then I get to go, right?


"Right. Have your holy water handy." Azuk'ai says as he edges into the room after Tanner, pulling a ghost-bane arrow and noking it.


"We're holding up so far, though I wonder how long our luck will run, I'm game for more exploration before we head for the colapsed side. Though I'd still like a look at that heavy door we abandoned when we chased after the ghost."


sence motive; 1d20 + 6 ⇒ (19) + 6 = 25

Still keeping himself between Melk and Run Azuk'ai glances at Ayeden, suspicion in his eyes. "What? You'd rather not be what? Resposible again? Keep your cool Ayden, this is not the time to loose it. Melk, are you ok?"


Azuk'ai stands stock still as the haunt fades, eyeing Melk cautiously he edges forward to place himself between him and Run. "You ok buddy? You still with us?" he asks, using one hand to make sure Run stays behind him and the other to ward of Melk.


perception 1d20 + 5 ⇒ (14) + 5 = 19

A small wave of relief washes over Azuk'ai as Run comes through with identifying the threat. Sparing her a gratefull smile he quickly looks around the room for what he deem the likeliest suspect and douses it in holy water.

Hope I'm not acting out of turn, but Azuk'ai didn't realy do anything and Run was first in the initative order.


Knowledge Religeon; 1d20 + 2 ⇒ (3) + 2 = 5 I'll have to put some ranks in there...

"Oh hells, not again." Azuk'ai mutters as he sees his breath solidify in the sudden cold. 'F#@!, f!!@, f+$&! It's another haunt! What did we learn? What did we learn? F!!~ it's cold.'

His mind comes up blank as the pressure is on, his ears swirl as he fervently looks around for any hint or inspiration.


perception; 1d20 + 5 ⇒ (1) + 5 = 6

"What?" Azuk'ai tenses at Melk's warning, quickly making his way to him and peering into the room, his chain at the ready, trying to make out any figures or movement.


"Hey, Ayden. You ok? You got bit pretty bad, do we still have any healing potions?" Azuk'ai step up to Ayden, giving him a steddying hand as he asks Run for the healing potion.


Round 2, initiative 18
AC 16, HP 11/11, F +4, R +6, W +3
Buffs/Conditions; None

Is spider 3 tumbling? If not it should provoce at least an AOO from Azuk'ai if not others too. 1d20 + 5 ⇒ (1) + 5 = 6 meh..

Swinging his chain again Azuk'ai aims it in a downward arc toward the next spider within his reach.

Attack spider #2 1d20 + 5 ⇒ (17) + 5 = 22
--> 2d4 + 6 ⇒ (4, 4) + 6 = 14

The force of the blow send the cahin slicing through the spider and striking sparks from the floor, splitting it in two.


Round 1, initiative 18
AC 16, HP 11/11, F +4, R +6, W +3
Buffs/Conditions; None

"F@+*!" Azuk'ai spits out as the spiders swarm past Ayden. 'He'll be overrun!' the ranger thinks fervently as he drops his bow by his feet.

Stepping around the side of the room Azuk'ai unfurls his spiked chain as he circles the nearest spider, coming up behind it he lashes out at it.

Attack vs. small spider #1 w. flank. 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
-->Damage 2d4 + 6 ⇒ (2, 4) + 6 = 12

Catching it solidly in it's ugly torso he strikes it with such force that it bounces off the floor before curling up, dead.

Free; Drop bow
Move; R-16, Q-17, R-18. Draw spiked chain in move.
Standard; Attack.


Posting from a macbook, I can view the map but can't see our avatars.
AC 16, hp 11, f 4, r 6 , w 3 .

Azuk'ai can feel the hair on the back of his neck rising as the chitanous noise seeps under his skin. "Vermin!". He snarls as he reaches for an arrow.

Lining up his shot he wishes the creature a swift death as he loose his arrow.
attack. 1d20 + 4 ⇒ (11) + 4 = 15, 1d8 ⇒ 7

A smile creeps accross his face as he's rewarded by a soldid thunk as the arrow sinks home, drawing a long hiss from the spider.


"I thought we were looking for the property storage area?" Azuk'ai mtters as he follows Ayden. "Maybee we should see about that security door? It looked promising."


The sadness in the ghosts eyes stings in Azuk'ai's heart as he wathces her, half-mezmerized, pass through the door. Coming to with a start as Ayden passes him he quickly follows, pulling a ghost-bane arrow from his quiver. "Nevertheless, we should follow." he says, staying a step behind Ayden as he opens the door.


perception 1d20 + 5 ⇒ (20) + 5 = 25

"Yup, I saw that." Azuk'ai says with a dangerous tone in his voice, calmly reaching for a magical arrow to nok on his ready bow. "A shadowy figure for sure."

Stealth 1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 25

Adopting a half crouching stance Azuk'ai silently stalks back to the end of the hall with his bow leading the way, placing his bach against the wall by the doorway he quickly sneaks a peack down the direction the figure disapeared.


Azuk'ai is content to follow after Ayden, letting him take the lead in the exploration of these ruins, keeping an open eye for movement or danger Azuk'ai strains his senses as he tryes to percieve danger from every angle.

1d20 + 5 ⇒ (13) + 5 = 18


Trophy hunter and warden might be worth a look. I'll see if I can find a pfr.


"Well, you did good Run. Real good. Oh, and can I have one of those healing potions please, I'm still burned and bruised from our welcome party last night and the furnace we met when we entered here." Azuk'ai accepts the googles and places them on his head, the lenses resting comfortably on his forehead.

Healing if noone objects; 1d8 + 1 ⇒ (6) + 1 = 7

Gulping down the potion hungryly Azuk'ai's skin visibly smooths over and he breathes a content sigh as he lowers the vial and smacks his lips. "Sweet.. tastes sweet.."

11/11 hp

Revitalized by the potion Azuk'ai's eyes are visibly brighter and his step lighter as he follows after Ayden to explore the forsaken prison.


Me and Ayden both share a whoping +7 on DD.

Stepping aside Azuk'ai stares wide eyed at Run as her physiqe changes and evolves, admireing her new curves despite himself. "uh.. sure Run." he manages as she sets to the safe. As the safe door gives a satisfying clink and swings open all he can do is stare in slack jawed amazement.

Loosing himself in watching her do her thing, rumanging almost playfully through the contents of the safe, swirling the potions and trying on the googles he snaps back as she addresses him. "Well, uhm.. I have studied such things and eh.. Well, I thought I was pretty good at it but eh, now, I'm thinking maybee your better. How the hells did you manage that!?"


Accepting the flask Azuk'ai takes a swig of it and swallows, shuddering as the liquid burns down his throat he gives a low growl and covers his mouth. Giving back the flask as Tanner steps up in front of him Azuk'ai gives the room a once over before stepping over and examenig the safe.

Perception room 1d20 + 5 ⇒ (8) + 5 = 13
Perception, look for traps on safe 1d20 + 5 ⇒ (17) + 5 = 22

"Sturdy though, ain't it." He surmises and pats the safe as if patting a child on the head. "Let's see if I can get it open." he says and puts his ear to it's door, giving the handle a rattle. Taking out a leather pouch he opens it up and takes out lockpicks in various sizes. Selecting two he sticks them into the key-hole and starts ratling tumblers.

Disable Device 1d20 + 7 ⇒ (2) + 7 = 9

"Dammnit!" he snaps in tune with one of his picks snapping. [b]"There's no way I can get this open. Any luck on the key?"[/ooc]

Locate Object would be real handy right about now.


Azuk'ai turns his burning gaze on Run and the fever seems to slide off him as his face scewers up in question. "What? Wha..? No, no. Thats fine." he says taking a calming breath. "Sorry, sorry. Just give me moment to center myself. Let's see.. A change in temerature, either a drop to freeze ones breath or an increase like before. Those are sure signs." he pauses a bit as if listening to the wind with his eyes close and his ears twitching ever so slightly testing the air. Suddenlly his eyes snap open and his intence stare is back. "Nope. Don't feel a thing. Let's go." He states and turning on his heel he takes the door knob and opens the door.

Stepping through the door you can hear his voice as if from far away. "Hey, thers a large desk here, this must be his office!"

Perception 1d20 + 5 ⇒ (4) + 5 = 9


"Right, wardens office... We're in the offices aren't we? So it should be in this area, maybee just down the hall, yeah? Come on, let's see." Nervousness writen all over his features Azuk'ai tosses the papers he was examening back where they were and sets off down the hall. Stoppin at the door he nervously checks it all over to see if theyr in for a surprise if it's opened.

Look for traps. 1d20 + 5 ⇒ (4) + 5 = 9 Beutifull >;P

"F#!%!" Azuk'ai suddenly exclaims. "I don't even know what the hell I'm suposed to be looking for!" Turning back to the group they can see that his nervousness is turning into fear. "Do any of you know what we're suposed to look for? How in the nine hells can anyone tell if we're going to get hit by another gust of fire haunting?" he nearly screams at the group.


"Here!" Azuk'ai exclaims holding up a paper and jabbing his finger at it. "The blade! It's in the property room!" he says looking exitedly at the party. "The property room, Melk! Please tell me the layout of this place is at least familiar. Do you have any idea where it is?"


HP 0/11

Azuk'ai reels from the flames, plodding down on the floor with a moan as the world spins around him. Moaning in pain as his melted skin crakles under his leather armor with every little move or gedture he fishes out a healing potion a quaffs it down.

1d8 + 1 ⇒ (6) + 1 = 7

HP 7/11

His skin visibly knitting over as the effects take hold Azuk'ai breathes easyer as his plastic like skin separates itself from the scortched leather. Rising with new strength he looks around the gathered party, "I was still feeling that blow I got on the night of the attack, that flame almost did me in." say admits with downcast eyes, "It was stupid of me not to get my wounds tended, I know. It won't happen again."

Finishing his apology he sets his mind to the business at hand and follow Ayden through the doors. "Melk. You know your way around a prison, maybee it is best that you would guide us?"

Perception 1d20 + 5 ⇒ (16) + 5 = 21


Hang on... Sombody remind me please. Did we heal after the first fight? Cause I've still got Azuk'ai at 6/11 hp in his profile... Did I miss somthing or did I just mess up..


Reflex; 1d20 + 6 ⇒ (3) + 6 = 9
Will; 1d20 + 3 ⇒ (9) + 3 = 12

Twirling in place as the front door slams shut Azuk'ai stops midstride as the other four doors slam open. Pulling back on his bow he fervently looks for a target and waits patiently as the glow gets brighter, too patiently. Seeing the flames rushing toward him he turns on the spot to head in the other direction only to catch the flame coming from that direction full in his face, reeling from the burns Azuk'ai lets out an almost animalistic scream of rage himself, rivaling that of the haunted prison. Bearing his teeth in a snarl his pointed ears flatten against his skull and a deep-red fire burns in his eyes as he looks for his assailant.

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