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![]() Yeah. I thought about the 3rd party theurge too. Might be the simplest answer. But as you said, I gotta ask from the DM. And before that I gotta come up with a idea of WHY I wanna play theurge and what kind of personality (s)he will have etc. or the DM might just ditch the idea. (ugh, too tired. gotta think about all this tomorrow and on the weekend) ![]()
![]() Well, knowing the DM and that he just finished DM'ing game of GURPS that lasted for 10 years (!!) Im in for a long and epic game. (in the end of the GURPS game the main character, along with his 200 demi-god allies, saved the universe from evil supreme god that was trying to destroy it to save it from even greater evil..) :D So its going to be epicsome game for sure. But I also know that its not going by the book. not even close. pathfinder and its features are just the basics for the game. everything else is homebrew. Roleplaying will be big or even the biggest part of it. Everything in your character must make sense. no level dipping or strange half-dragon half-celestial tieflings with some 3rd party feat that makes him able to cast Heal on level 3. ![]()
![]() Omg! such a big wall of text! but truly a wonderful thing to have at hand. Still feels a bit overwhelming tho. Which is why I would like to see the build section. especially interested in Arcanist + Cleric combos and how it would work VS Wizard + Cleric etc. Empyreal sorcerer + Cleric as SAD combo could also work wonders. Sdie note: I'm joining a new game soon that will start from level 1 and go all the way up to 20. its going to be 2 player game (+DM). As the other player is playing Two-handed fighter I'm looking for build that fills up the holes in party and Mystic Theurge might be the best thing for it. (Arcanist with White Mage archetype was my other consideration) ![]()
![]() Not sure if this is the best place to report missing text/typos but there is some on the new swashbuckler archetype "Ronin" in the "favored weapon (Ex)" there is line: "...she may also do so while wielding the weapon in two hands instead of 1-1/2 times her Strength modifier." what should there read? the last part makes no sense. there is also word "level" missing from "Precise Strike (Ex)".
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![]() agro.075 wrote:
How I see it is that you do not have to have the spell in your spellbook. as its Spell-like ability. just like many monsters have spell-like abilities that they can use x times/day. And you still "cast" the spell as you were casting normal summon monster spell. so augment summoning etc. would work with this ability here: http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9rbq |