Full Name |
Azadeh Talat, |
Race |
human keleshite Kineticist 1 (Geokineticist) | HP 12| Init +7,|AC 15, touch 13, flat-footed 12 | Fort +4, ref +7, Wil 0 |
Gender |
female |
Size |
5' 8'' (160 lbs.) |
Age |
22 |
Strength |
8 |
Dexterity |
17 |
Constitution |
14 |
Intelligence |
11 |
Wisdom |
11 |
Charisma |
14 |
About Azadeh Talat
Azadeh Talat
female keleshite kineticist 1 [Geokineticist]
neutral good female humanoid (human)
Init: +7; Senses Perception 0
XP 1; Fame: 2 Prestige 2
DEFENSE
AC 15 touch 13flat-footed 12
HP 10
Fort 4 Ref 5 Will 0
Special Defenses
OFFENSE
Speed 30 ft. (20 ft with all gear)
Melee dagger -1 (1d4-1/19-20/x2)
Ranged light crossbow +3 (1d8/19-20/x2) or sling +3 (1d4-1/x2)
Special Attacks Earth blast
STATISTICS
Str 8; Dex 17; Con 14; Int 11; Wis 11; Cha 14
BAB 0; CMB -1 CMD 12
Feats: Improved Initiative, Point Blank Shot
Traits
Scholar of ruins (+1 trait bonus on knowledge (geography) and knowledge (dungeoneering) skills; knowledge (geography as class skill)
Upstanding: (+1 trait bonus on Diplomacy and Sense Motive skill checks; Diplomacy is class skill
Skills
Acrobatics 7
Climb 3
Knowledge (dungeoneering) 5
Knowledge (geography) 5
Stealth 7
Use magic device 6
Wild TalentsBasic Geokinesis
Infusions: Pushing Infusion
Languages: common
GEAR
Combat gear
Leather Armor (10 gp, 15 lbs)
Sling + 10 bullets (1 sp, 5 lbs)
Light crossbow + 10 bolts (36 gp, 5 lbs)
2 daggers (4 gp, 2 lbs)
Other gear
Wayfinder (250 gp, 1 lb)
Backpack (2 gp, 2 lbs)
Bedroll (1 sp, 5 lbs)
Waterskin (2 gp 4 lbs)
Torches (3) (3 cp, 3 lbs)
Trail rations (3) (1 gp 5 sp, 3 lbs)
Rope, Silk (10 gp, 5 lbs)
Ink (8 gp, -)
Inkpen (1 sp, -)
5 Sheet of Parchment (1 gp, -)
cold weather outfit
snowshoes
Weight 50 lbs
Money 365 gp 6 sp 7 gp
Appearance: Azadeh is quite tall for a woman, especially for one from qadiran origin. With her long black hairs she wears open only tamed by a green scarf embroidered with golden ornaments, the dark eyes in a sun-tanned face, she makes for an exotic appearance that is underlined by the caftan dresses she uses to wear, colors depending on the situation, though she prefers the colors of the desert. She likes to wear golden earrings and necklaces when on business, but is practical enough to take them off if the situation warrants it.
Background
Completed Scenarios:
Pathfinder Society Special - Blood Under Absalom
Boon: Skill Boon: As an immediate action, you may reroll a skill check before success is determined. You must accept the second roll, even if it’s worse than the first roll. You may only use this ability once. On using this ability, check the box and line through this boon.