Fighter

Ayla Firefury's page

37 posts. Alias of Azure_Zero.


About Ayla Firefury

Name: Ayla Firefury
Race: Human (Dragon Soul) (Refer to Half-elf)
Class: Fighter(Dragonheir Scion) (3/20)
Size: Medium
Gender: Female
Age: 24
Alignment: NG
Deity:
Languages: Common, Elven, Draconic

Stats: PB: 25
14,14,14,14,13,12
STR: 16(3) = 14 + 0 + 0 +2(Racial)
DEX: 14(2) = 14 + 0 + 0
CON: 14(2) = 14 + 0 + 0
INT: 13(1) = 13 + 0 + 0
WIS: 12(1) = 12 + 0 + 0
CHA: 14(2) = 14 + 0 + 0

Hit Points: 33/33

Init: 2 = 2(Dex)

Melee: 6
Range: 5

Fullblade +7 (DMG: 2d8+1.5xSTR)
Daggers +6/+5 (DMG: 1d4+STR/1d4, 10ft)

AC: 17:12:15

Skills:

Fighter (2) + INT = 3+FC + 2 (Background)

ACP = 0 //Armour Check Penalty
Format: Total = ranks + stat + trained(?) +other(noted) -ACP
Acrobatics: 5 = 3 + DEX Mod + 0 - ACP;
bAppraise: 1 = 0 + INT Mod + 0;
Bluff: 2 = 0 + CHA Mod + 0;
*Climb: 7 = 1 + STR Mod + 3 -ACP;
b*Craft: 1 = 0 + INT Mod + 0;
Diplomacy: 4 = 0 + CHA Mod + 0 +2(Persuasive);
Disable Device: 2 = 0 + DEX Mod + 0 -ACP;
Disguise: 2 = 0 + CHA Mod + 0;
Escape Artist: 2 = 0 + DEX Mod + 0 -ACP;
Fly: 2 = 0 + DEX Mod + 0 -ACP;
Handle Animal: 2 = 0 + CHA Mod + 0;
Heal: 1 = 0 + WIS Mod + 0;
*Intimidate: 11 = 3 + CHA Mod + 3 +1(FM) +2(Persuasive);
*Know(Arcana): 5 = 1 + INT Mod + 3;
*Know(Dungeon): NA = NA + INT Mod + 0;
Know(Local): NA = NA + INT Mod + 0;
Know(Nature): NA = NA + INT Mod + 0;
Know(Planes): NA = NA + INT Mod + 0;
Know(Religion): NA = NA + INT Mod + 0;
b*Know(Engineer): NA = NA + INT Mod + 0;
bKnow(Geography): NA = NA + INT Mod + 0;
bKnow(History): NA = NA + INT Mod + 0;
bKnow(Nobles): NA = NA + INT Mod + 0;
bLinguistics: NA = NA + INT Mod + 0;
Perception: 6 = 3 + WIS MOD + 0 +2(KS);
bPerform (Dance): 0 = 0 + CHA Mod + 0;
bPerform (Sing): 5 = 3 + CHA Mod + 0;
b*Prof (Merc): 7 = 3 + WIS Mod + 3;
Ride: 2 = 0 + DEX Mod + 0 -ACP;
Sense Motive: 1 = 0 + WIS Mod + 0;
bSleight of Hand: NA = NA + DEX Mod + 0 -ACP;
Spell Craft: NA = NA + INT Mod + 0;
Stealth: 5 = 3 + DEX Mod + 0 -ACP;
*Survival: 0 = 0 + WIS Mod + 0;
*Swim: 7 = 1 + STR Mod + 3 -ACP;
*Use Magical Device: NA = NA + CHA Mod + 0;

* / # Class Skill
b Background Skill

Class features, Feats, Traits and Racial Traits:

Class features:

Fighter:
Armour+Shields: ALL
Weapons: Simple + Martial

Draconic Bloodline: (Red)

Eldritch Strikes: Arcane Strike
Fearful Might: +1 Intimidate

Draconic Defense (Su): +1 NAT, 5 Fire

Fighter Bonus Feats
1) REPLACED (Eldritch Strikes)
2) Exotic Weapon Prof (Fullblade)
4) REPLACED (Draconic Strike)
6) REPLACED (Draconic Presense)
8)

----

General Feats:
1) Cunning
3) Persuasive
5) --Weapon Focus ??
7)
9)
11)

feats to Look at
??
Thousand Cuts*
Persuasive
Threatening Negotiator
Uncanny Alertness
Weapon Focus and Spec
Raging Blood

Traits:
Armor Expert (-1 ACP)
Indomitable Faith (+1 Will)

Racial Traits:
Half-elf Base

Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light.

Keen Senses: Half-elves receive a +2 racial bonus on Perception checks.

Blended View: Darkvision 60ft

Dragon Soul (Human): +2 racial bonus on all saving throws against fear, sleep and paralysis effects, Count as Human and Dragon for effects targeting creatures by type

AC, Saves, Attacks:

AC:
AC: 17 = 10 + 4(Armour) + 2(Dex) + 1(NA);
Touch: 12 = 10 + 2(Dex);
Flat: 15 = 10 + 4(Armour) + 1(NA);

Saves:
Fort: 5 = 3+0(base) + 2(CON);
Ref: 3 = 1+0(base) + 2(DEX);
Will: 3 = 1+0(base) + 1(WIS) +1(Trait:IF);
+2 VS Fear, Sleep, Paralysis

Attack:
Melee: 06 = 3+0(base) + 3(STR);
Range: 05 = 3+0(base) + 2(DEX);
CMB: 06 = 3+0(base) + 3(STR);
CMD: 18 = 10 + 3+0(base) + 3(STR) + 2(DEX);

Equipment:
3150 gp

Weapons: 510 gp
MW Cold Iron Fullblade (2d8, 19-20x2, S, 23lb)
5x Daggers (1d4, 19-20x2, 10ft, S or P, 5x 1)
--Weight: X

Armour: 210gp
MW Lamellar (leather) (Armour: +4 Max_Dex: +3 ACP: 2-2=0 ASF: 20% Speed: 30 ft.)
--Weight:XX.0

Special Substances and items:
--Weight:X

Potions:
4x Cure Light
1x Mage armour
--Weight:X

Necklace/Medallion:

--Weight:X

Rings:
--Weight:X

Wondrous Items: 2000gp
Handy Haversack
--Weight:X

Misc:
Adventure Gear: (~20gp)
Quiver
Back Pack (2)
Bed roll (5)
Chalk * 10
Flint and Steel
Pouch, Belt (1/2)
Sack (1/2)
Sewing Needle *4
Water skin (4)
Whetstone (1)
Trail rations *2 (1 each)

Mirror (used for looking around corners and maintaining her looks.)
--Weight:XX

Tools and Skill Kits:
--Weight:0

Clothes: 20gp
Explorers outfit
2x Peasant Dresses
2x Corsets
a kerchief
Furs (for the colder months)
Chausses (for the colder months)
--Weight:XX.0

Weight Total:XX.0
Light: XX, Med: XXX, Heavy: XXX

Cash: 90gp
0 PP
48 GP
18 SP
20 CP

Description/Persona:

Ayla is a 6 foot 9 tall muscular looking woman, with Red hair and violet eyes, and if one looks carefully at her teeth they find small fangs.
She is femininely attractive, though would be more so, if she was a foot shorter and not as muscular.
Her stronger draconic blood has also slowed down her aging for a human, aging her like a half-elf.

Persona:
she's a rough tomboy with an aggressive and intimidating personality.
Her imtimidating aspects she uses to her advantage at times.

She's prideful in her looks and strength and does tend to her appearance somewhat.
Insulting her will lead to an threat of a beating before she opens a can of whoop ass.
As she's also a bit hot headed.

Data and Background:

Name: Ayla Firefury
Race: Human (Dragon Soul) (Refer to Half-elf)
Job: Merc
Age: 24
Likes:
Dislikes:
Favorite Foods: Apples, Honey, Meat, Fish, Potatoes, Oats, eggs, others
Hobbies: Training, Singing, Dancing, Sewing

Background Info:
Ayla was born in a small village, thought she can't recall where since it has been so long since her kidnapping.
Her father and mother were both strong and Ayla could also recall they were also on the tall side for being human.
She recalls both her parent's red hair, her father's red eyes, her mother's violet eyes. The simple life they had until disaster struck.

Ayla was orphaned with a few other kids in the village.
After a few days a outsiders with a wagon appeared and Ayla and the others assumed they a friendly merchant caravan.
They were both right and wrong, as they were mercants, just the worse kind of merchants, slave merchants.

She and the others were carted off for an unknown number of days in unknown directions as they could not see outside.
But Ayla did not lose hope she thought and figured out a method of escape, but was betrayed by someone she thought was a fellow slave.
They were infact someone to keep an eye on the merch and hinder escape plans, and it also bred mistrust in everyone.
As the punishment for attempting to escape were harsh.

Ayla was sold to an underground arena, for a female gladiatorial division. She was trained for years there, but she never lost the idea of freedom.
The harsh training re-enforced the need for a more tomboyish and aggressive personality for survival, and forced her to build up her strength.
Though if a member in their division got pregnant and had a kid everyone pitched in to help care for it,
making for the only few times during her years there, she could be soft, feminine, and learn to be more motherly.

Seems she caught the eye of a powerful man and he bought her to add to his arena roster.
She thinks it was near the howling peaks or the sea wall mountains that the an attack happened during transit.
The attack was well done, as most of the guards died in the initial attack by a small pack of wolves.
When her new owner and his family tried to flee, well they became lunch. The guards managed to kill a few wolves.

Ayla managed to get her own gear on while the guards fought and she joined the fray just as the last guard fell.
She took out the remaining wolves, though just barely.
Looking for useful things she was happy that part of the cargo in the caravan was healing potions.

She walked a good distance until she ran into a small hamlet and got some rest along with supplies.
A caravan arrived a few days later and one of it's guards ended up on Ayla's bad side.
She scared the crap out of some of them as she beat the guard that insulted her.
He needed some care and because of it Ayla had to take that guard's place in the caravan when it left.
She was able to convince them to pay her for the job, as she lifted their boss up and off the ground with her taller and stronger stature.

When the trip was done she was in Rhukaal Dral.
She started looking for work and heard House Orien was hiring.

Complexes/Fears/Quirks:

Has a bit of a height complex along with a complex on how muscular looking she is.

While she enjoys the advantages her height and strength at times,
other times it wears her down as she wishes she was a foot shorter and more soft and girly.
As her hieght means all her clothes and gear has to be custom made for her height and figure.

Her aggressive nature is part of a mental defense from being hurt and betrayed like before.