Quinn

Avrahim Nas Finjaani's page

16 posts. Alias of Patrick Curtin.


Full Name

Avrahim Nas Finjaani

Race

Fort 9 Ref 7 Will 9

Classes/Levels

10 Inquisitor

Gender

Male

Size

M

Age

42

Alignment

LN

Deity

Tyr

Location

Sigil

Languages

Common, Undercommon, Aklo, Terran, Aquan, Infernal, Abyssal, Celestial

Occupation

Vampire Hunter

Strength 14
Dexterity 18
Constitution 16
Intelligence 14
Wisdom 14
Charisma 16

About Avrahim Nas Finjaani

Inquisitor
Vampire Hunter

Combat:

Spoiler:
AC: 22 Init +8 HP: 71
Melee:
Ranged: +1 Undead Bane Repeating Crossbow: 1d10, 5 shots, 120 ft, 19-20 crit X2
[dicee= Attack 1]1d20+7;1d10+5[/dice]Add +1 if within 30'
[dicee= Attack 2]1d20+7;1d10+5[/dice]Add +1 if within 30'
Additional Optional bonuses: +1 ammo, 1d6 ghost bane, 1d6 sunstrike, 1d6 precise strike
[dicee=+1 Cane Sword]1d20+3;1d6+3[/dice]1d6 precise strike possible
[dicee=+1 Hvy Mace]1d20+3;1d8+3[/dice]1d6 precise strike possible
Spiritual Weapon:
[dicee= Attack 1]1d20+10;1d8+3[/dice]
[dicee= Attack 2]1d20+5;1d8+3[/dice]

Notethat flanking bonus is +4

Feats:

Traits: Reactionary
Alchemical Adept

Skills:

Spoiler:

Note: Monster Lore: any skill check involving a creature gains an additional +3 bonus
Bluff(CHA): +1
Climb(STR): +6
Craft(Alchemy)(INT):+17 (+19 when dealing with silver)
Diplomacy(CHA):+5
Disguise(CHA):+5
Heal(WIS):+17
Intimidate(CHA):+6
Knowledge(INT)(Religion): +15
Knowledge(INT)(Dungeoneering): +15
Knowledge(INT)(Planes): +15
Knowledge(INT)(Nature): +15
Perception(WIS):+17
Profession(Herbalist)(WIS):+17
Ride(DEX):+4
Sense Motive(WIS):+12
Spellcraft(INT):+11
Stealth(DEX):+17
Survival(WIS):+17
Swim(STR):+3

Judgement: 2/day

Inquisitions: Final rest

Spell-like abilities: Disrupt Undead 6/day
SunStrike: 6rds/day. Weapon deals 1d6 damage to any sunlight-vulnerable creatures

Spell DC:13+ Spell Lvl

Spells Known:

Spells Per Day:
1st: 5
2nd: 4
3rd 3
4th: 1

Spells Known
0: 6
1: 5
2: 5
3: 4
4: 2
Spells:
0: Acid splash, Guidance, light, read magic, detect magic, stabilize.

1:Detect undead, Lend Judgement, positive pulse, protection from evil

2: Consecrate, Holy Ice Weapon, Cure Moderate Wounds, Spiritual Weapon

3: Bloody Arrows,Halt Undead,Searing Light, Insect Scouts

Gear:

Spoiler:
+1 Undead bane repeating hvy crossbow, +1 cane sword, +1 mace, +1 Breastplate , 50 (50) +1 bolts in 10 cartridges, Handy Haversack, Traveler’s Any-Tool, (1), Potion of Endure Elements (1), Oil of Create Water (1), Potion of Lesser Restoration (1), Potion of Delay Poison (1), Oil of Purify Food & Drink (1)

Wandermeal (12), Halfling-Ration (2), Canteen (2), Candles (10), Fishing Line & Hooks, Bells (5), Magnet, Compass, Winter Blanket, Bedroll, Mirror, Silk Rope (50’), Powder, Chalk, Earplugs, Notebook, Ink/pen, Charcoal, Flint & Steel, Bag of 1,000 steel bearings, Tindertwig (5), Oil, Bullseye Lantern, Mess Kit, Soap, Grappling Hook,Signal Whistle, Deck of Cards, Bandolier, Belt Pouch, Alchemist lab, portable, Herbalists kit, disguise kit, Healer's kit

, Holy Water (10), Alchemist’s Fire (3), Alkali (2), Tanglefoot Bag