Male Mul Fighter
Day 1:
Day 2:
Fort Save:1d20 + 4 ⇒ (11) + 4 = 15
Well seems Averel got everyone for bonuses this time maybe two people go out to get food in case?
Male Mul Fighter
Finally having a better view of what is going on Averel notices attackers and a guard ahead of some of the group along with Xanyon fighting. He thinks for a moment than moves to attack one of the attackers hoping to weaken them with the guards help before stopping the guards. If I cannot attack just going to pass the round than.
If I can attack: Attack and Damage Roll 1d20 + 5 ⇒ (19) + 5 = 241d6 + 4 ⇒ (5) + 4 = 9 Crit Confirm 1d20 + 5 ⇒ (8) + 5 = 13
Male Mul Fighter
DAardvaRK SUN DM did you miss this post? I put it in spoiler as to not bother anyone.
DAardvaRK SUN DM: Averel wrote:
Male Mul Fighter
Averel frowns as he hears the sound of battle outside the wagon. He looks at the group and says "We really need to hurry up. I do not know who is winning but who ever it is will not be very happy." Turning to look at the other mul he says " I think we should take the weapons off any dead we see. What do you think? We could also run but whoever wins outside may try to follow us."
Male Mul Fighter
Yeah I thought it was easy to since Xanyon broke it easy last time. Just change last post from breaking out to standing and trying to break out. Seeing that the bonds almost gave way Averel tries to break the bonds once again. Pulling on the bonds as hard as he can they finally break. He looks at some of the others saying "Who wishes for help with their bonds?" 1d20 + 4 ⇒ (12) + 4 = 16
Male Mul Fighter
Averel watches as the other speaks. He decides to just listen until they speak to him again. After listening for some time he begins to think to himself "I have to get out of here. I have to finish my mission. I have to figure out how to get back into the city however without anyone finding out how I am. More than likely though they have forgotten me."
Male Mul Fighter
Averel says with a low proud voice to Sinorei "I am the bodyguard of my master's children. I have saved their lives many times during the time my master was still alive. Also on that I saved them from the slaughter that took my master." He shakes his head at Sinorei after she speaks about what would happen to the group "We may well be sent to a mine you I would hope would get sent to the mine as well instead of a merchant's house. They may also send me and" He points at the other mul "him to the arena. Mul fighters from what I have heard make their masters very rich." He finally turns to the dwarf and the male human "That may be a good idea."
Male Mul Fighter
Averel keeps his face blank as he is moved into the wagon. The whole time though he is thinking of a way to escape so he could finish his mission. While thinking he knows that he will need the help of the others to escape. He than sighs thinking "So to finish my mission I need help of others."
Male Mul Fighter
DAardvaRK SUN DM,Anton,Sinorei,Morthak: Averel stays quiet as the Templar arrest the group. He thinks to himself "Great now I am stuck without even have found information on the mercenaries I was after. I have to hope they let us go if not I will have to get free." He than looks at the others seeing who the dwarf attacked before he got to him. He thinks to himself "So two humans and a dwarf."
Male Mul Fighter
DAardvaRK SUN DM,Anton,Sinorei,Morthak:
Averel's face is hard as he swings his blade once more at the dwarf. Attack and Damage Roll 1d20 + 6 ⇒ (4) + 6 = 102d4 + 6 ⇒ (4, 3) + 6 = 13 I could hurt them if I could get a swing off.
DAardvaRK SUN DM: I was always told it was both thank you for telling me that. DM Sun I thought Khopesh were 1d8?
Male Mul Fighter
DAardvaRK SUN DM: Drawing his blade Averel looks at the fight and people before him. Noticing that the dwarf is helping the one of the combatants. He than charges toward the dwarf. When close enough he swings his blade at the dwarf. If I can charge as in the combat action do that if not charge as in running forward.I am doing attack and damage rolls in case I can hit the dwarf or charge the dwarf. Init Roll 1d20 + 3 ⇒ (7) + 3 = 10
Add two to each if charge is able.
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