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Thanks guys, does it make sense to sword and board PA or two hand something?


The consensus on the boards seems to indicate the Inquistor should swing with two hands instead of sword and board. I can see the theory behind doing more PA damage, but with a 3/4 BAB, does PA make sense?


Melkiador wrote:
nennafir wrote:
There is the new Living Grimoire inquisitor archetype from Horror Adventures that mixes the two (war priest and inquisitor.) You might take a look at it.
Inquisitor archetypes just keep getting wackier and wackier. It's got a dash of wizard/magus in there too.

Awesome, ill check that out!


Thanks all! I'm more combat oriented but do enjoy having skills. I'm currently playing a ranger. Im not sure what my clerics plan is yet.


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Hi Folks, I like the play style of both the War Priest or Inquisitor but cant figure out which to play. I think they fulfill similiar roles. Religions currently represented in our campaign are from Faeurn and either Tyr or Oghma along with some druidic involvement. Any thoughts on which class you like to play more from a role play or a power play? My party already has a cleric, wizard, magus, ranged slayer, sword and board fighter, and a bard. I realize this is open ended but appreciate any thoughts. Thanks!


Thanks all I'll take a look at monstrous mount!


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Hi Folks,

Are Monstrous Companion and Boon Companion compatible? I have a mounted ranger looking to ride a griffon and cannot figure out how to build it in HeroLab without creating a separate hero (npc?) and manually adding animal companion benefits. Any other ways to get at this concept are greatly appreciated.

Thanks in advance!


So no weapon finesse with Slayer? I think I like slayer slightly better than the urban ranger although it's a cool concept. Thanks all!


Hi folks, first post here. I've been playing 3.5 since its release but pathfinder for just the past 6 months.

I'd like to make a dwarven "tunnel rat." Should I go with a rogue ranger mix or straight slayer? I'd like to TWF as well. In addition to tracking I'm going to pick up trap finding.

Any suggestions on which build (or another) and feats outside of TWF chain would be greatly appreciated!