Fighter

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taking my info from the hardcover 3.5 phb after checking for errata. just becuz something's translucent does not mean you don't make out features. all translucent means is you can see through them a bit.

my players are getting "as if they were normally visible, though slightly translucent" as my take on the wording. to each dm their own, i was just sharing my experience.


careful there, see invisibility reads "you can see any objects or beings that are invisible within your range of vision, as well as any that are ethereal, as if they were normally visible."

there's more, but that last phrase "as if they were normally visible" would indicate that features would be determined. like i said, gotta be careful about taking away abilitties as they are written.


i have to agree with chef's slaad. my own heavy-handed DM methods cost me a great player. i was thwarting class abilities simply because i felt they were ruinging my plot. player got fed up and left, rightly claiming that i was not willing to let the class abilities work the way they should.

i have since learned that it's best if you prepare for the class abilities, and then alter npc reactions accordingly. for instance, let rhivadi SEE the warlock see her. assuming she knows him by that point, she can make his life a virtual hell in order to keep her secret.

at low levels he ain't gonna understand half of what he's seeing anyway - and any 10th level wizard could make see invisibil permanent on himself anyway. i don't think it's a game-breaker, instead i have learned to see it as a wonderful dmming and role-playing opportunity.