| Atik |
| 2 people marked this as a favorite. |
Hello all!
So, I shamelessly stole a crazy idea a buddy had on Discord: Time Traveling back from Starfinder to Iron Gods, and having the party experience the rise of Casandalee first hand (and, perhaps, horribly alter the events that lead to it).
So far, I've converted the first book, and my players have cleared up to the entrance to the Habitat Module.
They began their adventure with an unfortunate encounter in the Drift: The Divinity's wormhole ripping through the plane and pulling them with it, before spitting them out in the Golarian sky. They crashed rather violently into the planet, severely wounding their NPC captain and an NPC crewmate.
Slowly assessing the situation, the PC's were put on alert by something at their airlock. Investigating, they found Val Baine and Sanvil attempting to force their way inside, understandably shocked when an odd group opened the door.
The Party consists of a Skittermander, and SRO, a Borai-Vesk, and an Endriffian. Introductions were somewhat short and panicked, especially when the SRO stepped outside and spotted a flare rising up into the night's sky.
Sanvil was quick to explain the Technic League would be on top of them soon, and that Val should hurry along and take the others to the Foundry Tavern in Torch. Showing off his capabilities briefly, he cast Bull's Strength on the Borai Soldier; allowing him to carry the injured NPCs to town under the cover of darkness, although not before the SRO mechanic rigged one of the engines of their ship to explode.
Val used the trip to eventually get it through to the party that they were on Golarion, suitably freaking out about the idea of them being aliens that came down in a spaceship. Arriving at the Tavern, they settled in and attempted to catch their bearings. With some discussion, Val suddenly asked if the SRO was a robot, hoping to have them look at the repair drone that her missing father had brought back from the prior expedition.
The PCs went to take a look, finding the malfunctioning repair drone that was smashing apart the room. And promptly fired a Rail Cannon through it and out the wall. A panicked and highly intrigued Sanvil returned then, requesting to inspect some of the party's equipment in exchange for distracting the now awoken and shocked neighbors.
At the realization that their credits wouldn't do them much good on Golarion, the party agreed to the idea of going down into the Black Hill Caves for the rewards posted for Khonnir and reigniting the Torch. Going with Val, the girl begged them to find her father as she saw them off; the environmental protection of their armor making the trip through the water easy as a refreshing dip.
Aaaand, they proceeded to pull the Fire Beetles, the Slimes, and the Blindheim all in a single combat. The Soldier nearly dropped, but the future-warriors prevailed over what would have likely been a deadly encounter for their PF equivalents, with only the Endriffian Operative being blinded as they pressed on a ways.
The Brown Mold proved baffling for them, as its chill cut through their environmental protections, and they expanded it with laser fire, forcing them to leave it for a second look. Instead, they met with the Skulks, who requested their assistance with the Gremlins in return for the access cards. The Players had little trouble with the goblins and traps, and slew the creature's leader without much incident.
And that's about where they stand right now. Planning on using the NPC crewmates to get them out of the caves for a needed rest and downtime before they enter the Habitat.
So, with that out of the way, I'm wondering what the community thinks of my current take on the AP, and if anyone had any interesting tips or ideas.