thenobledrake wrote:
Mark's comment there makes sense for a shield, but only because Shield Block clues us in to what step it must happen at and resistance naturally comes before that step.
But as a general case, Hardness is lacking a clear assignment of what step of resolving damage it happens in. The best I can see as far as text pointing at the intention of Hardness applying at step 4 of damage resolution all the time is "...reduce any damage the item takes by its Hardness. The rest of the damage reduces the item's Hit Points."
I'm happy to have that be the case, but it's pretty hard to get there from the text in the book as it currently stands - might be a good case for errata or at least a FAQ entry for clarity.
It definitely needs an errata, but the "pooled-together damage" bit of that snip seems to make it pretty clear to me that hardness is meant to take all the damage from an attack as a single sum, and not like it's resistance to all damage types.