| Full Name |
Atara |
| Race |
Human |
| Classes/Levels |
Fighter 1 | Init: +3 | Perception: +2 | AC: 15 (Tch: 13; Flat: 12) | HP: 11/11 | Fort: +3, Ref: +3, Will: +2 | CMB: +4, CMD: 17 | |
| Gender |
Female |
| Size |
Medium |
| Age |
17 |
| Alignment |
Neutral Good |
| Deity |
Erastil |
| Languages |
Common |
| Occupation |
Farmer |
| Strength |
16 |
| Dexterity |
17 |
| Constitution |
13 |
| Intelligence |
11 |
| Wisdom |
14 |
| Charisma |
9 |
About Atara
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Statblock
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Atara
Female human fighter 1
NG Medium humanoid (human)
Init +3; Senses Perception +2
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Defense
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AC 15, touch 13, flat-footed 12 (+1 armor, +3 Dex, +1 shield)
hp 11 (1d10+1)
Fort +3, Ref +3, Will +2
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Offense
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Speed 30 ft.
Melee atara's pitchfork +6 (1d8+3) or
. . sickle +4 (1d6+3) or
. . shovel +4 (1d6+3)
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Statistics
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Str 16, Dex 17, Con 13, Int 11, Wis 14, Cha 9
Base Atk +1; CMB +4; CMD 17
Feats Catch Off-Guard, Self-Sufficient, Weapon Focus (trident)
Skills Craft (traps) +6, Heal +4, Knowledge (nature) +1, Profession (farmer) +6, Survival +8
Languages Common
Combat Gear potion of cure light wounds, oil (2); Other Gear padded armor, pot lid, atara's pitchfork, sickle, backpack, bedroll, belt pouch, flint and steel, hooded lantern, masterwork trapmaking tools, pot, sack, shovel, waterskin, 33 gp, 8 sp
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Appearance
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Atara is a typical young woman who looks to be of a common birth. She wears brown boots, a light brown wool skirt, a sturdy belt with a buckle, a brown shirt overlaid by brown padded armor, and a cloak without a hood. She has a shovel and a peculiar looking pitchfork both strapped to her back, while a sickle sits at her side. Clasped to her left arm is a crude Buckler that seems to be little more than a re-purposed lid from a cast iron pot. Her face is blemished by freckles, and is framed by black hair that drapes to the neck. Both eyes are a deep green color. Her backpack seems to be stuffed, and she looks ready to roll, despite her timid stance.
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Background
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"You'll be a warrior some day, Atara! Your uncle can promise you that!"
His words echoed in her mind as she tilled soil, content somewhat with her lifestyle, though she didn't quite anticipate what would happen later that very day. During a routine hunt, she stumbled across a small map that inspired her to seek out the treasure inlaid.
Returning to her small house, she prepared herself for the adventure she was about to make for herself, but her first stop was a place to gather information. She armed herself the best she could and made sure she locked up tight before setting off on what would be something grand. With her uncle's trusty pitchfork, passed down through generations of her family, she would tackle any challenge she encountered.