About Aster the spider princess
Aster (the spider princess)
Race changeling
Gender Female
Age 14-17
Class Swarm monger druid 1 ( )
Init +4; Senses Perception +7 darkvision 60ft
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DEFENSE
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AC +19, touch +12, flat-footed +17
(+2 Dex, +1 natural,+4 armor, +2 shield )
Hp 13 <(FCB here)
Fort +3, Ref +2, Will +7
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OFFENSE
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Speed 30ft
Melee claw +1 1d4+1
Scimitar +1 1d6 +1(18-20x2)
Ranged +2
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STATISTICS
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Str 12, Dex 14, Con 12, Int 10, Wis 18, Cha 10
Base Atk +0 ; CMB +1
CMD 13
Feats toughness
Traits Reactionary (combat), indomitable faith (faith) Urban poor
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SKILLS
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Skills
Adventuring Skills: (4+INT ranks/level = 4 ranks)
Perception +8 (1 Rank, 4 Wis, 3 class)
Knowledge (nature) +4 (1 Rank, 3 class)
Senses motive +5 (1 Rank, 4 Wis )
Survival +8 (1 rank, 4 Wis, 3 class)
+2 to knowledge local and Stealth
Backround Skills: (2 ranks/level = 2 ranks)
Handle animal +4 (+1 rank, +0 CHA, +3class)
Slight of hand +3 (+1 rank, +2 dex)
Languages Common, Druidic
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SPECIAL QUALITIES
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Fecund Familiar (Ex)
Shadowy Opportunist
Wild empathy
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SPELLS
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0LVL: 3
1LVL 2
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EQUIPMENT AND GOLD
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Familiar
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Rose
Scarlet spider
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APPEARANCE
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Height 155cm
Weight 40kg
Eye Color Violet and Yellow
Hair Color black
Aster wears a garment that could generously be called a cloak (calling it a rag would still be generous), below it she wears an armor fashioned from mismatched pieces of leather.
Her skin pale and flawless like a princesses is caked with dirt. The only part of her that is remotely clean is her silky black hair.
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BACKSTORY
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Backstory:
Aster was named after her eyes ,one like the petals, one like the centre of an aster. Her namer was one of the older girls of the gang of street kids she grew up with. As soon as she could walk she went begging with the others, as soon as she could run she went stealing and running errands, with a bit of spying mixed in.
This was her early life in Magimar, till the start of puberty changed it all, her heritage started to become obvious, people started calling her Witch girl and worse. While other kids could beg she was chased of, where others received bruises for stealing, she had to fear for her life.
To not put the others in danger she left, wandering rags end only accompanied by the spider she raised from a lost egg she found.
The encounter that should change her path was when she, hungry and cold happened to come across an old man sitting alone at a fire grilling some kind of meat. Armed with a large stone she snuck closer, intend to take that meat for herself. When the changeling raised her rock over her head to strike she suddenly noticed the plants, growing between the stones of this abandoned pice of road, winding around her legs, grasping at her arms, entangling her. What kept the old man from knocking her out with his gnarly walking stick was the little red spider that jumped out of Aster's rags to defend herself nest.
After the old man, who would later introduce himself as Kadir, has sure the little creature that it had succeeded in its defense, he managed to start a civilised talk with the frightened changeling, the offer of food certainly helped. He told her that he was a druid and that she had the potential to be one too.
It was after three years that the pair spend wandering rags end, Kadir teaching and Aster learning. The old man told the young changeling, that he had tough what he could and she had to learn the rest by herself and that he was looking forward to meet her again.
After wandering rags end by herself again she received her call and listening to the danger sense that all Street kids that reach her age aquire and ignored it. She spend the next two years wandering rags end, taking in strays from time to time, both animals and children, sending them on their way when they were strong enough to fight for themselves. It happened in that time that one of the thugs of the Gallowed asked her to work for them, which she politely refused, when he tried to insist he was covered in spiders and left traumatised but alive. One of the lieutenants of the Gallowed, a man named Zane, took offence to that and the situation escalated. During that time she earned the title of the spider princess for her beauty and her favourite method to dissuade people from not accepting a no.
It was when they send an executioner after her and she narrowly survived thanks to a timely warning by Rose the distracting effect of being covered in spiders and her own tough hide. At that point she realised that she was not ready to wage a war against a whole szrani gang, not that she wouldn't, even if the fight might burn down half of rags end, so she used the assassins blood to write a message on the wall using Druidic runes and left.
Her wandering brought her to Sandpoint, where she planed to stay for a while.
Personality:
Aster is a harsh girl, with little patients for idiots. She is more likely to escalate than to back down. She distrust people until they have proven their worth. She has a soft spot for children and animals.