Good one Scott! You know I support you 100% on this initiative. And just to put a bit of background into the discussion for everybody else not part of our Lodge here in Winnipeg, it had been an ongoing discussion for a while now in our Facebook forum. Some players, myself included, are a bit sick of min-maxers and one trick ponies. Here's a message I wrote a couple weeks ago on this topic:
"Seriously, it all comes back to the almighty rule #0. [...] unless players start putting more efforts into their background and character concepts, and less efforts into optimizing characters, we are doomed to see all of that happening over and over again. I am personally sick of level 4 fighters and barbarians doing 25-30 points of damage (str of 20, 2-hands, power atack, charging, furious focus, etc.) while I am trying to play a well-balanced fighter or rogue and can't even come close to that damage output even while doing a coup de grace on a flanked sleeping ennemy just because I chose to have normal stats, a few strong points and a versatility of feats and items. (/end rant) [...] I may sound pretentious or some might be offended but I think some players just don't care about the negative potential a min-maxer can have around the table, especially the minimal amount of fun the other players can have while the min-maxer is always under the spotlight and/or putting others in danger because of its actions or behaviour. Some combinations of classes/races/feats seem to be more prone to that kind of behaviour but at the end it is the player's attitude that makes all the difference. And some players just have a bad attitude."
The Lamplighters seem to offer a philosophy more than a faction or any tangible game effects. It offers an opportunity to think of other players, of your faction, and the general well-being of the Society (in and out of game) while creating a new character.
On the topic of dump stats, I hate seeing dump stats just to fuel a really high stat. But I think they could be acceptable in certain occasions, especially if the Pathfinder is making a reasonnable effort to compensate. However, one has to think, when crating of new character that, that said character is fresh out of training. How was training for a character with a str of 7? Would a barbarian without tact or common sense be able to pass some of the tests set by your "teachers" or recruiters during training? The Lamplighters offer an opportunity to think about it before jumping into the fray.
I also agree that having something as "meeting 6 of the 8 requirements" would open the group a little bit more, especially for some of the classes that aren't skillful like fighters or clerics. Altough, I wish PFS would have strict requirements representing the necessary skills to "pass" training... Thus said, it would be nice to see some of these characters choosing a trait that will offer them a new class skill instead of just choosing "reactionary"...