Yndri Ysalaa (The White Mage)

Ashra Ashcleave's page

54 posts. Organized Play character for Upaynao.


Full Name

Ashra Ashcleave

Race

| HP: 49/49 | AC: 20 (15 Tch, 15 Fl) | CMB: +5 CMD:20 | F: +4, R: +9, W: +4 | Init: +10 | Perc: +9, SM: +7

Classes/Levels

| Speed 30ft | Panache 2/2 |Active conditions: None.

Gender

LG Female Ifrit Swashbuckler 5

About Ashra Ashcleave

Ashra Ashcleave
Female ifrit swashbuckler 5 (Pathfinder RPG Advanced Class Guide 56, Pathfinder RPG Bestiary 2 160)
LG Medium outsider (native)
Init +10; Senses darkvision 60 ft.; Perception +9
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Defense
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AC 20, touch 15, flat-footed 15 (+5 armor, +4 Dex, +1 dodge)
hp 49 (5d10+15)
Fort +4, Ref +9, Will +4; +2 trait bonus vs. divinaton effects, +2 racial bonus to resist starvation and thirst
Defensive Abilities charmed life 3/day, nimble +1
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Offense
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Speed 30 ft.
Melee +1 adamantine urumi +12 (1d8+6/15-20+5 Precision)
Special Attacks deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry and riposte, precise strike, swashbuckler initiative), panache (2), swashbuckler weapon training +1
Spell-Like Abilities (CL 5th; concentration +7)
. . 1/day—efreeti magic[ARG][ARG]
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Statistics
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Str 10, Dex 18, Con 14, Int 10, Wis 12, Cha 15
Base Atk +5; CMB +5; CMD 20
Feats Combat Reflexes, Exotic Weapon Proficiency (urumi), Slashing Grace[ACG], Weapon Focus (urumi)
Traits adopted, carefully hidden, illuminator
Skills Acrobatics +10, Bluff +8, Climb +4, Diplomacy +10, Escape Artist +8, Perception +9, Sense Motive +7, Stealth +4 (+6 in deserts), Swim +4
Languages Common, Ignan
SQ desert mirage[ARG], swashbuckler finesse, wildfire heart[ARG]
Combat Gear scroll of knock, wand of cure light wounds, wand of infernal healing (50 charges); Other Gear +1 mithral chain shirt, +1 adamantine urumi[UC], cloak of resistance +1, plume of panache[ACG], plume of panache[ACG], wrist sheath, spring loaded, wrist sheath, spring loaded, 3,187 gp
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Special Abilities
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Charmed Life +2 (3/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white only).
Deeds
Desert Mirage +2 to Stealth in deserts and to saves to resist starvation and thirst.
Efreeti Magic (1/day) (Sp) Cast enlarge person or reduce person 1/day.
Nimble +1 (Ex) +1 dodge bonus to AC.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Slashing Grace (Urumi) Treat chosen weapon as 1-handed piercing weapon and can add Dex instead of Str to dam.
Swashbuckler Finesse Use Dex for att with light/1-hand pierce wep. Use Cha instead of Int for combat feat pre-reqs.
Swashbuckler Weapon Training +1 (Ex) +1 attack and damage with swashbuckler weapons.
Wildfire Heart +4 racial bonus on initiative

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