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Goblin Squad Member

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Watched the newest video and would like to poke out one or two details that I hope gets changed. If you disagree or have some of your own input please add it. Keep in mind that I am hoping that these ideas will be optional for anyone who likes it more traditional.
Finally before anyone states it I'm well aware that its probably a rough HUD that will get updated/redesigned possibly so I'm just throwing this out there now while its still early.

First and the big one is the bottom HUD this is a plague on MMO's as often you get stuck watching the bottom of the screen instead of what is happening and enjoying the game because you have to keep an eye on cooldowns and such. While I do remember reading something about attacks not having cooldowns but longer animations, however with that said there is still the 6 second stamina bar or whatever it was cooldown refresh bar that you will have to constantly look down for.
As for solution put the bar (I guess optionally would be best for anyone who does like it on bottom) next to the character that or create some sort of visual for every time it recharges, either way I would prefer to have my eyes naturally in center of the screen rather then at the bottom half the time.
I remember roughly something about feats going on cooldown this again can be solved by giving an optional icon in center near the character displaying the cooldown timer with the abilities icon.

The second thing is if it can be added is a shutdown of most of the HUD when not used. Personally I hate screen clutter when things are not being used, and usually the only options are turn entire HUD on or off.(which usually has the unfortunate side effect that you loose chat)
One of a few solutions would be add options to fade out completely certain parts of HUD when not in combat. Alternatively adding a button that would partially remove hud but not the entire thing (probably with an options section for which parts it would hide)

Third thing while I'm hoping is in the works I'm putting it down anyways of adding HP bars on top of enemies/friendly heads. While it does add more screen clutter if done right as in only when say the friendly/enemy is damaged again allows you to keep your attention on screen instead of bars and doodads on the sidelines.