Rayhan Xobhadi

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I kinda hate doing this on the forums for all to see, but I wrote you all an email on Sept 27th that has gone unanswered. So here we are.

Please cancel my Starfinder Subscription ASAP.

Thanks.


Reading the description for daze, it sounds like it does automatic damage:

"You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic WIll save. If the target critically fails the save, it is also stunned 1."

No attack roll, no save to reduce damage. Just a save for being stunned. Wow! This is going to be my go-to attack cantrip. The first level the damage is very consistent, which is appreciated at first level, and then it increases by 1d6 per level!

Am I missing something rule as written? Should I use it like it's going to be errataed? Or just lean into my enchanter being Mentok the Mind Taker?


So I really like the Pact Worlds book. Lots of great stuff both lore-wise, adventure hooks and character options. My main regret was not that much information about the Liavrin moon Arkanen. When I first read about it back in Distant Worlds there wasn't that much information about it then. Humans and centaur-like creatures who focus on arcane magic. Sounds ok, I can work with that, though I'd like to know more. A planet where mages are common and run things, but not necessarily tyrannical, with humans and centaurs.

Now the Pact Worlds book is out and it doesn't say much about this moon, which has full Pact status, and while the barathu have taken control over the dreamers and the gas giant wilderness of Liavra, the dirindi and sazorons seem to have much more control over the moons. They have warded off Hallas, colonized Osoro and have a reputation of being the amoung the best mages around. The book mentions the centaur-like sazorons as having "humanoid torsos and four-legged saurian bodies" and that's it. Further the dirindi are described as "three-eyed, electrically attuned humanoid" and that's it.

I guess what I'm saying is that I'm desperate for more lore beyond the two small entries for this seemingly important moon. They lose their atmosphere and replenish by passing through Liavara in a way that defies physics, they deal with the lightning storms that come with that, and both species are good with magic. I want more. I'll probably home-brew the NPCs when my group encounters them, but I would love to know the politics, the threats on the moon, an official race listing, an illustration of these two species, a lightning adept theme (or whatever). Just a shout out that I, for one, want more info on these alien wizards.


What do you all think the Anacite ships are like? Do they draw from an Iain M Banks Culture novels where the ship itself is an entity unto itself? Are they Borg-like with the ship being just an engine shell and the collection of anacites assuming the role of the computer and crew, with multiple redundancies. Are they swarms of smaller ships that connect together to form larger ships or split apart as necessary? So many possibilities and each has its own intriguing implications. What do you think the AI culture is more like or is there some other possibility?

So, I know the real answer is "Wait until the Pact Worlds book is released!" but my homebrew campaign is on its own schedule. I have no problem forging forward and just doing the one that I like that works best for the story that I'm telling in the campaign (go rule 0!) but would love not to contradict what the lore is actually going to be.

Personally, I'm going for the Culture option. They have big General Systems Vehicles that contain near demigod brains, and then have smaller entities who exist around it (fighters, shuttles) and each smaller ship is its own entity, then further there would be troops, researchers, and other robots and androids. The smaller ships and entities on board would be much closer to "mortal" in intelligence and abilities. But there wouldn't be much of a crew. Each ship just pilots itself.

What are your thoughts?