Full Name |
Asgall Berdeer |
Race |
| HP 40/40 | AC 18, T 11, FF 17 | CMD 19| F +6 R +2 W +1 | Init +3 | Perc +6 |
Classes/Levels |
| Speed 30ft | Bloodrage 14/14 | Active Conditions: none. |
Gender |
”Asgall Berdeer” | Male CN Medium (Shoanti) Human Bloodrager 4 |
Strength |
19 |
Dexterity |
12 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
13 |
About Asgall Berdeer
Asgall Berdeer
Male human (Shoanti) bloodrager 4
CN Medium humanoid (human)
Init +1; Senses Perception +6
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Defense
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AC 18, touch 11, flat-footed 17 (+7 armor, +1 Dex)
hp 40
Fort +6, Ref +2, Will +1
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Offense
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Speed 30 ft. (-10 speed armor +10 fast move)
Melee +1 Greatsword +10 (2d6+7/×3)
Ranged mwk longbow +7 (1d8)
Special Attacks bloodline power 1st: Staggering Strike, 4th Abnormal Reach (Su)
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Tactics
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Bloodraging Statistics
When bloodraging, your statistics are
AC 16, touch 11, flat-footed 15,
hp 48, Fort +8, Will +3;
Melee +1 Greatsword +12 (2d6+10/×3);
Str 23, Con 18; CMB +8
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Statistics
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Str 19, Dex 12, Con 14, Int 10, Wis 10, Cha 13
Base Atk +4; CMB +8; CMD 19
Feats
1st Weapon Focus (Greatsword)
1st Power Attack
2nd Uncanny dodge - can no longer be flanked
3th Furious Focus
4th Eschew Materials
Traits reactionary - +2 Init,
Skills
Acrobatics +3
Appraise 0,
Bluff +1
Climb +5
Diplomacy +1
Disable Device
Disuise +1
Escape Artist -3
Fly -3
Handle Animal
Heal +0
Intimidate +5
Knowledge (Arcana) +4,
Perception +6,
Ride -3
Sense Motive 0,
Spellcraft +5,
Stealth -3,
Survival +5,
Swim +5;
Use magic device +0
Armor Check Penalty –4
Languages Common, Shoanti
Combat Gear
acid,
potion of cure light wounds;
+1 Greatsword
Mithral Breastplate +1
mwk longbow
Other Gear
backpack
crowbar
bedroll
grappling hook
hemp rope
trail rations
waterskin