Elven Wizard

Ardra's page

6 posts. Alias of Navior.


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Female Elf Wizard (Illusionist) 13

"It was not a vision that brought me here," Ardra says, taking a seat by Sojourn at the campfire. "It was a cryptic prophecy in a book I have read numerous times and somehow never noticed before. It seemed almost as though it were written directly to me. I suspect you are right that others will come to join us."


Female Elf Wizard (Illusionist) 13

If she notices Braelin when she arrives, Ardra will make contact with him. She calls out from a distance, "Greetings! I bear no ill will if you bear none!"

If she doesn't notice him, she will set about finding a spot to camp.

When Sojourn shows up the next day, she responds to his call, "Sojourn! I've been expecting more to show up. What brought you out here? Dream or prophecy? Or have you just been following me?"


Female Elf Wizard (Illusionist) 13

Three days before the solstice, Ardra sits in a chair in her study, her library of books surrounding her. In her lap, she holds the book she discovered the unusual prophecy in. It is open to the appropriate page.

She reads it over one last time, then closes the book. "No time like the present," she says to the empty room. She places the book aside and stands up.

She spends the next hour gathering her belongings and making certain her house is in order. Then she departs for the church. With a whispered word, she teleports away.

Teleport roll: 1d100 ⇒ 67

On arrival, she casts detect magic, and surveys her surroundings, wary of any potential dangers.

Some additional rolls, if needed:

Perception: 1d20 + 10 ⇒ (7) + 10 = 17
Knowledge (arcana): 1d20 + 23 ⇒ (1) + 23 = 24
Knowledge (engineering): 1d20 + 23 ⇒ (12) + 23 = 35
Knowledge (geography): 1d20 + 16 ⇒ (19) + 16 = 35
Knowledge (history): 1d20 + 16 ⇒ (19) + 16 = 35
Knowledge (planes): 1d20 + 23 ⇒ (3) + 23 = 26
Spellcraft: 1d20 + 23 ⇒ (19) + 23 = 42


Female Elf Wizard (Illusionist) 13

Ardra's stats are pretty much done. I just need to decide what spells she has prepared and write out her full background.


Female Elf Wizard (Illusionist) 13
Kalderaan wrote:
Ardra wrote:

And rolling for hp:

12d6 + 6 (max at 1st level) + 13 (Con bonuses) = 59

Andra - Leshok said that you can reroll 1's for Hit Points so you can reroll the three ones you have.

Oh, cool!

3d6 ⇒ (2, 4, 6) = 12

So we get 59 - 3 + 12 = 68


Female Elf Wizard (Illusionist) 13

Navior here. The character's not quite done, but I'm getting there!

I've purchased a number of additional spells at 120% of the scroll value for my spellbook. Amongst other belongings, I've also purchased a headband of vast intelligence +4 which grants 2 additional skills at max ranks. Since this wasn't gained through play, I figure the best way to determine what those two skills are is to treat it as if it were randomly rolled treasure, which means randomly rolled Knowledge skills as per the item description (if you'd like me to handle it differently, just let me know and I'll change it). So I'll roll those here. There are 10 Knowledge skills, so I'll roll a d10 for each and number the skills in alphabetical order. Here goes:

1d10 ⇒ 9
1d10 ⇒ 3

That makes Knowledge (planes) and Knowledge (engineering). She already has a few ranks in Knowledge (planes), but that's okay.

And rolling for hp:

12d6 ⇒ (1, 5, 1, 4, 6, 4, 3, 4, 3, 6, 2, 1) = 40 + 6 (max at 1st level) + 13 (Con bonuses) = 59