| Arcols |
Hey I'm late to the conversation but I think that ignoring Street Performer Archetype might be a bit of a mistake. I was trying to make a Tank that has a lot of Combat Control, and Disappearing Act has a really cool effect. Make your squishy's invisible to people within 30 ft of you. (It's important to note that the ally doesn't need to be close at all for this to work.)
I charge in and hit with my first attack and try my best throughout the rest of the combat to keep them off my casters and damage dealers. Giving up my action to cast pseudo invisibility on an ally is incredibly useful for me. Especially if they need time to buff, or want to catch someone flatfooted.
It may not be the BEST archetype to take, but I like it more than Arcane Strike and Combat Casting (Mostly I cast Cure Light Wounds and Animate Rope out of combat). There are other people who will always build damage dealers, and other people who will be casting in combat. I feel my best actions as a Battle Herald are to taunt as many enemies into going after me as I can and if one slips past, try and push or pull them off my allies.
I will say though that Rallying Cry would be nice to have early levels (stupid Yeth Hounds), but past level 5 most of my party doesn't need the Will save buffed by my Intimidate, fear happens much less often than Dominate and Hold Person, or any of the other nasty Enchantments higher level monsters use now. And you aren't getting to the coolest part of the Arcane Duelist: Bladethirst which is super cool if you are staying a bard.
And maybe a better choice for a CC Tank is a Stalwart Defender but I really feel that Cavalier/Bard/Herald is still tanky enough to take a beating, and a target that GM's will decide to go after despite being the tank.