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So you might have answered my question in a roundabout way, is the caster level used in the creation of the item for determining price of construction the caster level of determining damage dice?

I thought I had read that the caster level used in pricing was simply the minimum caster level for the Creator's class to cast a spell of the particular level.


I'm trying to create a new item but can't find anywhere in the rules that say how to determine it's damage.

So take fireball for example, does 1d6 per cl (Max 10d6). If I were to say make a glove that flings fireballs, how would I calculate it's damage dice? (Ignoring any possible premade item that accomplishes this effect, this is for purposes of building homebrew items)

Is it based on the wielder's CL? Unlikely

Is it based on the Creator's CL? Possible

Is it based on the minimum caster level required to cast a spell of that level? Most likely but can't find anywhere that says so and find several examples that seem to contradict this.

Is it something else entirely?


I'm trying to create a new item but can't find anywhere in the rules that say how to determine it's damage.

So take fireball for example, does 1d6 per cl (Max 10d6). If I were to say make a glove that flings fireballs, how would I calculate it's damage dice? (Ignoring any possible premade item that accomplishes this effect, this is for purposes of building homebrew items)

Is it based on the wielder's CL? Unlikely

Is it based on the Creator's CL? Possible

Is it based on the minimum caster level required to cast a spell of that level? Most likely but can't find anywhere that says so and find several examples that seem to contradict this.

Is it something else entirely?