Member of Church of Razmir

Arcen Crain's page

23 posts. Organized Play character for GM Bourgeoisx.


Classes/Levels

(Human wizard) lvl1 HP 8/8; Init +5; Perc +3; AC 13; Fort +2; Ref +3; Will +4 | FM-7/7 |Spells- lvl0: 4/4 lvl1: 1/2

Strength 7
Dexterity 16
Constitution 14
Intelligence 19
Wisdom 14
Charisma 7

About Arcen Crain

Arcen Crain - N Medium human
Languages: Common

----------------STATISTICS---------------------
Abilities: Str 7, Dex 16, Con 14, Int 19, Wis 14, Cha 7
Traits: Gifted Adept(Magic Missal)Reactionary +init
Ability Increase: +2dex +int2
Favored Class Bonus Wizard: Add one spell from the wizard spell list to the wizard's spellbook. This spell must be at least one level below the highest spell level the wizard can cast.

----------------Equipment--------------------
Masterwork heavy crossbow (Arcane Bond)
50 bolts (5G)
2 daggers (4G)
Backpack (2G)
Wizard's kit (21G)
Dungeoneering Kit (15G)
2 Grappling hook, common (2G)
Traveler's Outfit (1G)
Gold: 101

----------------DEFENSE---------------------
AC:13, touch 13, flat-footed 10
CMB ; CMD
Speed:30ft
hp:8
Fort +2, Ref +3, Will +4
Int: +5
----------------OFFENSE---------------------
Masterwork heavy Crossbow +4 (1d10 /19-20 x3)
Gravity Spell Crossbow +4 (2d8 /19-20 x3)

-----------------CLASS ABILITIES-----------------
Arcane bond: Heavy crossbow
Spell focus
Arcane School: Evocation
Counter Schools: Necromancy & Illusion

Intense Spells (Su): Whenever you cast an evocation spell that deals hit point damage, add 1/2 your wizard level to the damage (minimum +1). This bonus only applies once to a spell, not once per missile or ray, and cannot be split between multiple missiles or rays. This bonus damage is not increased by Empower Spell or similar effects. This damage is of the same type as the spell. At 20th level, whenever you cast an evocation spell you can roll twice to penetrate a creature's spell resistance and take the better result.

Force Missile (Sp): As a standard action you can unleash a force missile that automatically strikes a foe, as magic missile. The force missile deals 1d4 points of damage plus the damage from your intense spells evocation power. This is a force effect. You can use this ability a number of times per day equal to 3 + your Intelligence modifier

-----------------Spell Book-----------------------

Arcen spell book:

Spells prepared = "#"
All Lvl 0
light "1"
daze "1"
Detect Magic "1"
Ray of Frost "1"

Lvl 1
Magic Missal "x1"
Fog
Gravity bow
Sleep
Alarm
Burning Hands
Mage Armor

-----------------Skills & Feats------------------

Skills
Survival (1 rank) + 3
Perception (1 rank) +3
Knowledge (local) (1 rank) +8
Knowledge (arcana) (1 rank) +8
Knowledge (dungeoneering) (1 rank) +8
Spellcraft (1 rank) +8

Feats
Spell focus (evocation)
Rapit reload

-----------------RACIAL FEATURES-----------------

+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Languages: common