(Human wizard) lvl1 HP 8/8; Init +5; Perc +3; AC 13; Fort +2; Ref +3; Will +4 | FM-7/7 |Spells- lvl0: 4/4 lvl1: 1/2
Strength
7
Dexterity
16
Constitution
14
Intelligence
19
Wisdom
14
Charisma
7
About Arcen Crain
Arcen Crain - N Medium human
Languages: Common
----------------STATISTICS---------------------
Abilities: Str 7, Dex 16, Con 14, Int 19, Wis 14, Cha 7
Traits: Gifted Adept(Magic Missal)Reactionary +init
Ability Increase: +2dex +int2
Favored Class Bonus Wizard: Add one spell from the wizard spell list to the wizard's spellbook. This spell must be at least one level below the highest spell level the wizard can cast.
Intense Spells (Su): Whenever you cast an evocation spell that deals hit point damage, add 1/2 your wizard level to the damage (minimum +1). This bonus only applies once to a spell, not once per missile or ray, and cannot be split between multiple missiles or rays. This bonus damage is not increased by Empower Spell or similar effects. This damage is of the same type as the spell. At 20th level, whenever you cast an evocation spell you can roll twice to penetrate a creature's spell resistance and take the better result.
Force Missile (Sp): As a standard action you can unleash a force missile that automatically strikes a foe, as magic missile. The force missile deals 1d4 points of damage plus the damage from your intense spells evocation power. This is a force effect. You can use this ability a number of times per day equal to 3 + your Intelligence modifier
+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Languages: common