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Silver Crusade

Hello everyone :)

I'm getting the itch to get into the game again, I'm not really looking for pathfinder society games, just some casual weekly fun, I like to use maps and miniatures but would need time to get a mini together
(I'd build it from warhammer parts)

I'm currently living in the Brisbane suburb of Windsor, I'm close to the train station and can get around quickly.

I hope to hear from you all soon!

~Araziel

Silver Crusade

Greetings all

I was just looking through the Armour as Damage Reduction system in Ultimate Combat when I saw the Critical Hits and Defense section.

Now I'm making a Bladebound Magus Kensai.

What I wish to know is, does the Kensai ability gained at 9th level, Critical Perfection, apply the Kensai's Intelligence modifier to the DC of the Critical Defense roll?

Critical defense DC = critical hit roll + 1/2 attacker’s base
attack bonus + 1 for each critical feat + 1 for each size
category larger attacker is than target.

The book does not elaborate on this at all, so I'm wondering if I'm just wasting my time using the Kensai Archetype?

Hope to hear from you all soon.

Araziel

Silver Crusade

I'M SO GOING TO THIS!!!

I would really like to come in as a player for this, but it said I had to pre-register a session? if so how do I go about it? It sounds like I can't just show up with a character and start rolling dice...

I will be Bringing my Copy of the Pathfinder core book signed by Jason Bulman himself! I have all the currently released hard copy books EXCEPT ultimate magic and ultimate combat, which I hope to remedy at this event!

Silver Crusade

This pretty much solves the issue, the Double Crossbow's is exactly the same as the Manyshot feat:

When making a full-attack action with a bow,
your first attack fires two arrows. If the attack hits, both
arrows hit. Apply precision-based damage (such as sneak
attack) and critical hit damage only once for this attack.
Damage bonuses from using a composite bow with a high
Strength bonus apply to each arrow, as do other damage
bonuses, such as a ranger’s favored enemy bonus. Damage
reduction and resistances apply separately to each arrow.

Just use these rules for the Double Crossbow in terms of damage.

Silver Crusade

Okay i think everybody is looking at this weapon a bit wrong.

Fact one: it's not 2d8 damage, this weapon fires two SEPARATE bolts, and they deal 1d8 damage each, so effects like damage reduction apply against both bolts. I quote from the book (if the attack hits, the target takes damage from both bolts)

Fact two: Effects such as Critical hits and Sneak Attacks apply only on the first bolt (Which translates more to the ATTACK more than the Bolts themselves), as do weapon effects, that pertain to the actual body of the Double Crossbow and NOT it's ammunition. thus a +1d6 Flaming Double Crossbow could have it's second bolt loaded as a +1d6 Bolt of Frost.

Fact three: due to the above facts, the damage of both bolts is resolved separately, but hit at the same time. Thus Effects from feats such as these apply to both bolts:

Point Blank Shot (+1 Damage to targets withing 30ft)

Focused Shot (Standard action, you make an attack with bow or crossbow, add your Intelligence modifier to the damage roll)

Vital Strike (Single attack, roll weapon damage twice)

Since both bolts are from the same weapon, in the same turn, yet resolve SEPARATELY, then effects from Feats and class abilities, such as the Fighter Archetype: Crossbowman's 'Deadshot' apply to BOTH bolts since the damage from both bolts Resolve and Apply their damage bonuses Individually.

So unless Paizo decide to errata this little detail, which they haven't thus far, -4 attack when proficient with a double crossbow is a blessing to the enemies it's pointed at, because i'd say that's a easy trade off for damage the resolves twice with all bonuses.

NOTHING i have read in either the CORE book or the APG books says 'NO' to this.

Unless they Errata the weapon description to include damage bonuses on feats and class abilities, then it's a freaking EVIL weapon.

I had a player try out this weapon today in my Pathfinder campaign, and he is both a veteran of the 3.5 system and a DM. he was dealing 1d8+6 per bolt, +3 from Int (Focused Shot), +1 (Poin Blank Shot) and +2 (from Deadshot)

Silver Crusade

I'd go with that. using it with the weapon master archetype from APG would be cool.

Silver Crusade

@ Cold Napalm:

l wrote:

Katana

1d8/18-20/x*

Due to various styles and ways the Katana can be used, the weapon's critical multiplier depends on the grip employed, x2 for a one handed grip, x3 for two handed. the Katana can be used with weapon finesse as a one handed weapon, but not when wielding it two handed.

would you then agree that removing the ability to use weapon finesse when wielding a katana one handed, using these stats, would be suitable?

Silver Crusade

the argument about whether or not to give the Katana it's own stats, or stick with using bastard sword stats is more for the benefit of those people who want the Katana to have it's OWN stats.

3rd edition and 3.5 edition have already done the 'just use it as a masterwork bastard sword' thing already.

i think they were all hoping that Pathfinder would finally take the time to give the Katana it's own space instead of piggybacking on another weapon.

Silver Crusade

@ Lazaro: i just read the weapon's stats

Dueling sword, Aldori 20 gp 1d6 (S) 1d8(M) 19–20/×3, weight 3 lbs, Slashing.

Dueling Sword, Aldori: You can use the Weapon Finesse
feat to apply your Dexterity Modifier instead of your Strength
modifier on attack rolls with an Aldori Dueling Sword sized
for you, even though it isn’t a light weapon. You may wield
an Aldori dueling sword in two hands in order to apply 1-1/2
times your Strength bonus to damage, even when using it with
Weapon Finesse. These swords are about 3–1/2-feet long, very
slightly curved, and sharp only along the outer edge.

there is also a feat for the weapon:

Aldori Dueling Mastery [Local]

Your mastery of the Aldori dueling style sets you apart from
even the other swordlords.

Prerequisites: Dex 17, Greater Weapon Focus (Aldori
dueling sword), Weapon Finesse, Weapon Focus (Aldori
dueling sword), Weapon Specialization (Aldori dueling
sword), base attack bonus +12, proficient with Aldori
dueling sword, member of Aldori school.

Benefit: You can make one additional attack each
round with an Aldori dueling sword (whether wielded with
one hand or two). The attack is at your highest base attack
bonus, but each attack you make in the round (the extra
one and the normal ones) takes a –2 penalty. You must
use the full-attack action to use this aspect of the feat.
In addition, when you wield an Aldori dueling sword
with two hands, you deal +1d4 points of extra damage
with each hit (even attacks of opportunity) and
gain a +2 shield bonus to your AC. These
latter bonuses stack with those gained from
Weapon Focus and Weapon Specialization.
Creatures immune to critical hits and
sneak attacks are also immune
to the extra damage your Aldori
dueling style deals.

Based on the above stats, i agree that the Katana would do well to use the Aldori dueling sword's stats.

However, for those who like the Katana as an individual weapon, and would like it to have it's own stats instead of simply being told to swipe another weapon's stats and paste 'Katana' on as the name, perhaps they will agree my design i suggested earlier is good for it?

Silver Crusade

@ Odraude:

Thank you ^_^ i've always been in agreement over the issue of Bastard sword stats being used for a katana, to me the katana's damage is not based off a high damage dice, but more in it's capacity for a critical hit and damage.

as RJGrady said, they are simply a differant design of long sword. a long sword in this game can be wielded two handed if so desired, but it's the ability do dish out critical hits that i think is the difference.

why? because a Katana is used and actually cuts much differently than the typical longsword, which is the version used in pathfinder.

Silver Crusade

@ RJGrady:

here's two ideas

Katana

1d8/18-20/x*

Due to various styles and ways the Katana can be used, the weapon's critical multiplier depends on the grip employed, x2 for a one handed grip, x3 for two handed. the Katana can be used with weapon finesse as a one handed weapon, but not when wielding it two handed.

other than all of this, you could just go 1d8/18-20/x2.

can be wielded one or two handed, weapon finesse compatible.