Here are my thoughts on adapting Savage Tide to a roleplay heavy, short installment format for internet play.
Part One:
There is No Honor
As far as I can tell, innovative and colorful action really is the highlight of the first two parts of Savage Tide: There Is No Honor and the Bullywug Gambit, while the The Sea Wyvern's Wake has more of a balance between NPC interaction and suspenseful situations.
The first that I would change would be to give the players a much more urgent sense of the plot. The Vanderborens would be the patrons of their city watch house in the Merchant District and they would be personally known to the PCs. Also, at the end of the prelude, a ghostly survivor of the last Savage Tide would give the PCs a warning about its return and hint at unspecified Vanderboren involvement. This would give the first meeting with Lavinia Vanderboren a much different, more suspenseful flavor.
The Blue Nixie situation is nicely challenging. It will be a good way to convey the corruption and lawlessness in the city, especially in the docks area. The PCs might see a bit of Lotus Dragon extortion on the way in and the later murder of an NPC they met will highlight the danger.
The other three dungeon crawls in part one, though well done, strike me as a bit too repetitive to do in sequence. I'd fast forward through the Vault, keep Parrot Island for its creepiness, and change the final dungeon because it is too large for a two hour game segment. Instead of having four level 2 PCs attempt to wipe out the Lotus Dragons, I would substitute the Mad God's Key module as a way to track Vanthus' activities.
The PCs would hear that Vanthus had been trying to obtain a special key, which was then stolen. The PCs would investigate the theft then deal with a rival thieves’ guild and through it track Vanthus to a remote demonic shrine. There they would meet Rowyn & Gut Tugger, hear her offer, and find evidence of the Lotus Dragons’ plans.
The PCs could opt to make the case to the very laissez-faire Dawn Council and the Merchant’s Guild that the Lotus Dragons should be shut down. Either way, consequences follow…