Cale the Calistrian

Araevin Raunaeril's page

34 posts. Alias of Dark Arioch.


Full Name

Araevin Raunaeril

Race

Elf

Classes/Levels

Level 1 Wizard

Gender

Male

Size

medium

Age

Unknown, elves look ageless to you

Special Abilities

Arcane Bond, cantrips, school power, arcane duelist

Alignment

LN

Strength 8
Dexterity 16
Constitution 10
Intelligence 19
Wisdom 10
Charisma 12

About Araevin Raunaeril

Male Elven Wizard 1
LN Medium Humanoid
Favored Class Wizard (XP 0) (Need 1,300 for 2nd)
Init +9 (+3 dex, +4 feat, +2 background); Senses: Perception +0

DEFENSE

AC 13, touch 13, flat-footed 10 (+3 Dex)
HP 6 (1d6+0 Con) current 6 (Reserve: 6)
Fort +1, Ref +5, Will +2

OFFENSE
Bow and light weapon (weapon groups)

Spd 30 ft.

Melee
dagger -1 (1d4-1 (19-20 x2))

Space 5 ft.; Reach 5 ft.

Spells:

Spoiler:
Spells Memorized:
0-Detect Magic, Read Magic, Prestidigitation
1st-Charm Person, Color Spray

School Power: Universal

Spell Book:
Cantrips:All known
1st level: Color Spray, Mage Armor, Charm Person, Ray of Enfeeblement, Magic Missile, Silent Image, Tenser's Floating Disk

Statistics and skills:

Spoiler:
Str 8, Dex 16, Con 10, Int 19, Wis 10, Cha 12
Base Atk -1; Grp -1
Feats Improved Initiative
Skills (+1 for Favored class): Appraise +8 (1 Rank), Craft (Alchemy) +8 (1 rank), Knowledge (Arcana) +8 (1 rank), Knowledge (History) +8 (1 Rank), Profession (Gambler) +4 (1 rank), Linguistics +8 (1 ranks), Spellcraft +8 (1 rank)

Languages:

Spoiler:
Languages Common, Elven, Thassilonian, Varisian, Draconic, Sylvan, and Gnoll

Gear:

Spoiler:
Backpack 2 lb 2 gp, Spellbook 3 lb (free), Dagger 1 lb 2 gp, Spell component pouch 2 lb 5 gp, Scholars outfit 6 lb 5 gp, 5 candles - lb 5 cp, 2 scroll cases 1 lb 2 gp, Ink (8 oz. vial) - lb 8 gp, 4 Ink pens - lb 4 sp, 5 sheets paper - lb 2 gp, 2 belt pouches 1 lb 2 gp, Deck of cards - lb 1 gp, scrolls of (Color Spray x1, Charm Person x1, Silent Image x1) - lb 75 gp, 59 gp, 0 sp, 5 cp
Total weight 16 lbs. (26 lbs for light encumberance)

Physical description:
Araevin is slight even by elf standards. He wheres graceful light flowing robes that are fairly typical of elven arcanists but exotic by human standards. He has long white hair that he tends to keep tied back when in foreign lands and keeps his hood pulled up to avoid any racial confrontations until he becomes comfortable in his new environment. He has deep green eyes and fairly pale skin. He seems to travel very lightly with just a simple travel pack on him. He has no apparent weapons to speak of.

Background:

Spoiler:
As a young elf, Araevin's lack of physical strength seemed to always put him on the bad side of the elven hunters. They would often enjoy a game they called "Gihana sheolin" or "Chase the rabbit", where Araevin was the "Rabbit". If he didn't run and hide well he would get beaten by the hunters.

Now, years later, he is part of a group of elves given the duty to watch over the abandoned elven capital of Celwynvian, rumors have reached Araevin and his companions about the recent blot in the sky over Riddleport. Fearing it may be either a threat to thier charge or related in some way Araevin volunteers to travel into the human cesspool of Riddleport to research the blots cause. Araevin loves the elven way of life and only leaves the Mierani forest because he senses that the blot may be very significant. Though he doesn't admit it for awhile, even to himself, once he is outside of the elven lands and he starts to see the arcane wonders worked by the other races his mild xenophobia will soon be replaced by a burning desire to see and learn about those different arcane philosophies. After all what will a year of exploration hurt. It's a blink of an eye to an elf. Ok, well maybe two years because after all there is all that stuff those "cyphermages" are up too and that curious arch. Of course there are a few "outsiders" that have visited the forest regularly, one of which lives in Riddleport. Fortunately he and Araevin have become good friends which makes leaving the forest a bit easier. Nothing like having a native guide to show you around and help you feel at home.

He has always been facinated by supposed games of chance and quickly calculates the odds. He believes that any of these games can be broken and won consistantly if you only apply the probabilities correctly. Thus he relishes any opportunity to gamble but quickly can get himself into trouble because of both his slight, nonthreatening physical presense and his superior air he tends to give off unknowingly.

Into Enemy Territory background
Reactionary Background

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