Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"Heh. Nothin but air." Aod chuckles as he waves away the ether remains of the protean. The exertion of his last few swings has left him winded, but he doesn't let his guard down. Even though he couldn't do much directly in the last fight Quiven really helped us get there. I think everyone did great.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
With finesse and magic seeming less effective against this foe Aod changes tactics. Because sometimes you just need to hit something really hard. Battle Dance ends. Enter rage (7/13 - furious enhancement kicks in), drop wand and wield sword in two hands. Power Attack, flanking, haste.
AC 28
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Facing a foe that tests his skill is one of the things Aod lives for. Every moment he survives is a gift that he does not take for granted. Laughing at the pain and blood, he continues his barrage of attacks. Spell combat with wand wielder, Power Attack, Battle Dance (6/6), Haste, Flanking.
AC 28
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Aod enters his spell combat training and dashes behind the creature in a blur of magic and steel. Spell combat with wand wielder, Power Attack, Battle Dance, Haste, Flanking.
AC 28
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"Good, you're alive." Aod nods at Cornelius. Looking back at the new threat, he presses his curing wand into the halfling's hand. "Use this if needed, I think I'll be busy here." Aod then casts a spell that wreaths his sword in lightning he steps closer to the protean, his feet finding the rhythm of another battle dance. Drop wand, cast shocking grasp, 5' step, enter battle dance 4/6
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Free round. Aod drops out of rage (fatigued for 2 rounds). After the elemental is defeated Aod grabs his wand of healing and touches Cornelius. "C'mon, wake up.. Fight ain't over yet!" Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"Tend to yourself Cornelius. We got this." Stepping in close Aod drops his wand and taps into his primal rage. Taking up his sword in both hands he let's loose with a howling battlecry. Enter Controlled Rage +4 Str (Furious enchantment kicks in on sword) 5/13 +4 bastard sword - PA + Haste: 1d20 + 16 - 2 + 1 ⇒ (2) + 16 - 2 + 1 = 17
The dice roller is not being cool. AC 28
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Healed nearly completely by Cornelius, Aod doesn't waste time and dashes right into combat with the elementals. Full attack with spell combat and wand wielder.
AC 28
Haste should have 1 round left
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Will: 1d20 + 9 ⇒ (15) + 9 = 24 Aod Whirls around the priest, dancing one step, then dashing onward with a trail of lights, slashing from two different flanking positions. Swift to enhance sword +1. Full attack with spell combat and wand wielder.
AC 28
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Reflex: 1d20 + 8 ⇒ (9) + 8 = 17
Aod springs forth his wand of bladed dash and spins into a dance-like sequence of steps combined with a whirling of his sword and wand. In a instant he is next to the priest. Swift to spring wand. Full attack with spell combat and wand wielder.
AC 28
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Will Save: 1d20 + 9 ⇒ (19) + 9 = 28 Aod pushes through the pain, draws out another wand, and activates a haste spell upon his allies. "Don't hold back!" He says, discarding the second wand like the first. "Cause they won't!" Everyone is hasted for 5 rounds!
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"I'd ask you to put down the key and surrender," Aod smiles at the Aspis Agents. "but a fight would be more fun." Activating his shield wand again, he casts it aside and steps into a battle dance. Swift for wand, standard to cast shield. Move to enter battle dance.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
I was going to take 20, but here are individual rolls to see how long it takes doing this the hard way. Perception: 1d20 + 9 ⇒ (17) + 9 = 26 Heh. 1 round. "Look a this." Aod opens the secret door and gestures for Ander to follow. Once inside, he opens the door back into the main chamber and looks out.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"Ok, let's try a few things." Aod says as he unlocks the door and takes the key. I'm just going to shotgun this to try and get things moving.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Aod looks around, then gives Ander a shrug. "Maybe whoever was in here left in a hurry and forgot to return the key." Aod gives the room a thorough search, and detects for magic for good measure. if nothing is found, he will suggest Ander and he leave the room and try to return the room somehow at the ledger.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"Kreighton said the Lost Room would be reserved." Aod taps "room 8A on the registry. "I don't see it here, but Osprey is in room 8. Can't be a coincidence. Let's see if they answer the door." Aod moves to knock on room 8.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Healing after the drake fight.
Aod takes a quick look around. Perception: 1d20 + 9 ⇒ (6) + 9 = 15 He then considers the location and the rules of magic is must follow. "If this is a place of magic, perhaps we should be looking for the arcane?" Knowledge Arcana: 1d20 + 14 ⇒ (15) + 14 = 29 If nothing is discovered in the immediate vicinity, he suggests the group move upstairs and begin searching rooms. I've marked the room where I think we should begin exploring.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Aod steps to the drakes flank and unleashes a series of attacks of sword and spell. Spell Combat with Wand Weilder using Frostbite Wand
Frostbite Spell (no save)
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"Ander, step over when you get the chance! Kilian, take its flank with Quiven! Above all, have fun! HahhaHAH!" Aod charges his sword with arcane power and takes a mighty swing at the drake, but the attack is ill timed and innaccurate. "Wha ho! It's quick!" He then grabs a wand from his belt. 1 arcane point to enhance sword by +1, standard action for 1 attack, move action to ready wand of frostbite.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Reflex: 1d20 + 7 ⇒ (15) + 7 = 22
Aod spins away from the acidic spray, shielding his face wth his cloak. Activating his shield wand, he then drops it and dashes to the drake's side to flank with Quiven. As he approaches, he steels himself against the sickening sensation of the area. "Ugh! Something nasty near it! Stay back if you got a weak stomach!"
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Aod pulls his sword from the dwarf and wipes it on his already stained cloak. "Everyone still breathing?" He asks as he moves to retrieve his shield wand. Accepting Quiven's healing wand he heals the Halfling and tosses it back, then takes out his own to work on the frostbite inflicted by the mage's spell. Cure Light Wounds: 2d8 + 2 ⇒ (1, 8) + 2 = 11 *2 charges He looks at Ander and grins. "Seems it was your turn to take one for the team this time." He chuckles when Quiven finds the Aram Zey's notes. "Seems that magical b@stard did a few things right. The Aspis can't get their hands on all his information if it's spread out. I hope he's smart enough to stay out of the fight himself. Let's keep movin. If the Aspis knew to look for these notes they're likely other groups seekin to find more." Aod heads out, sword in one hand and shield wand in the other.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Aod spins and whirls, his steps nearly perfect as he adds power to his attacks on the dwarf facing Ander. "RAAHHH!!!" Rage 3/13
Wow.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Reflex: 1d20 + 7 ⇒ (16) + 7 = 23 Aod avoids the full blast of cold. "Now's the time for that healin!" He calls to Cornelius. Dropping his shield wand, moves in to strike the dwarf on Ander. "GGHHRAAH!!" Enter controlled rage 2/13 (+4 Str / Furious enhancement kicks in on bastard sword)
AC 27
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Don't worry about it EF. I think everyone was busy this weekend. "I suggest we split up, divide and conquer." Aod says, entering the room and moving to the side where he springs and activates his shield wand. AC 27
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
@EF: What happened here? Looks like the statue went sideways?
Aod casts a bull's strength spell, then moves to Kilian'a side.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Knowledge Arcana to ID - defenses 1st, offenses 2nd: 1d20 + 14 ⇒ (17) + 14 = 31 Aod springs a wand to hand and weaves a shield around himself, then moves to take cover behind a column next to the stairs. "Let's draw it out and attack from its flanks!" AC 27 (maybe more if I can claim cover?)
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
With the aasimar... In Aod's time with soldiers in the crusade he heard a term applied sometimes to regiment officers dealing with poor performance among the troups. "A commendation from Wulessa Yuul you say? Let me see it." Aod takes the paper and promptly rips it in half, shoves part of it back into the Pathfinder's hands and goes Reg on the aasimar. "Listen up you prima donna! You want to compare tokens I got one here from Master of Blades Vonran Vilk. Saved his arse once up in Ustalav. I also got orders from Venture-Captain Janiff gods-damned Ivulxti and I'm gonna see them through! Get to the Repository and protect it, and if we all survive maybe I'll work a mending on this commendation." Intimidate + Midnight Mauler Boon: 1d20 + 12 + 4 ⇒ (19) + 12 + 4 = 35 *** With the Half-elf... "Look, it's not much of a job. The Center House is still warded and I don't think it's much of a target, but we need someone to keep an eye on it." I don't have mimic more I can do with them. Hopefully someone else in the group can make a better case to them. *** With the dwarf... "My authority comes from Venture-Captain Janiff Ivulxtin. There is too much to organize and he can't be everywhere at once." Knowledge History: 1d20 + 7 ⇒ (3) + 7 = 10 *** With the Halfling... "We have Aspis agents, monsters, and worse out there murdering folk." Aod chuckles at the thought of jail vs war. "Don't worry about the guards, I've got friends in high places that could help smooth over any problems. Ever hear of the former Master of Blades Vonran Vilk?" Should I roll again for this one? Or add my +4 Midnight Mauler boon? The Midnight Mauler Boon: Master of Blades Saved: By saving the life of famed adventurer and former Master of Blades Vonran Vilk, you have earned a permanent place in the Pathfinder Chronicles. You gain a +4 circumstance bonus on Diplomacy and Intimidate checks when dealing with members of the Pathfinder Society of your level or lower when you mention this boon.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Aod gives a salute he learned in Mendevian Crusade. It's sloppy, and borders on disrespectful, but it's the only military gesture he's familiar with. "I hear ya Captain. We'll handle it." "Listen up Pathfinders!" Aod shouts in a voice loud enough to get everyone's attention. Intimidate: 1d20 + 12 ⇒ (8) + 12 = 20 Aod looks the groups over, trying to ascertain their individual strengths. Perception?: 1d20 + 9 ⇒ (7) + 9 = 16 "You there," He addresses one of the better armed and armored groups. "Go to the Repository, cordon it off keep it safe." Diplomacy: 1d20 + 6 ⇒ (19) + 6 = 25 "You," He points to a second well-armed group. "We need the same thing at the Center House."
Diplomacy: 1d20 + 6 ⇒ (20) + 6 = 26 To the last, he points to the main gates. "Absalom's district guards are likely on their way. We can handle things here better without them in the way. Go stall them - say someone dropped a spike growth or cloudkill or somethin." Diplomacy: 1d20 + 6 ⇒ (18) + 6 = 24 I'm not sure if I'm trying to do too much here, but I'm being proactive.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"Save those for battle." Aod holds a hand up to forestall Cornelius. "I've been in a siege before. We have time heal with wands now, but in the heat of battle your powers are more effective. Don't worry, we'll likely need them soon enough." Wands are cheap, and we have plenty of charges. Channel energy is limited.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"I'll patch you up." Aod says to Kilian as he takes the wand and employs the healing spell within. "I always heard the Consortium were pushovers. These ones though, they weren't foolin around. I think it was dumb luck that priest's spell didn't send me to Pharasma." Once he's done he takes out his own wand and tends to himself. Cure Light Wounds: 7d8 + 7 ⇒ (5, 4, 2, 3, 8, 8, 5) + 7 = 42 7 charges - full HP After healing and claiming a couple potions from the dwarves, Aod looks through the books. claiming bulls strength and one cure moderate wounds potion. Knowledge Arcana: 1d20 + 14 ⇒ (14) + 14 = 28 "These appear to focus on the capture and control of a soul after death. The Aspis are some evil bastards. I think we should keep these safe for now." He stows them away in his pack. *** Once everyone is healed and ready to move on, Aod leads the way to the next area of the building. "I got a scroll of disguise. I'm gonna take on the appearance of one of those syrinx and scout the area." Disguise Self spell - 10 minutes duration. Aod goes to look around.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Activating his wand again, Aod dashes back into the melee, spinning and slashing with his sword. Spell combat with wand wielder. Activating urban rage after my attack sequence for +4 dex.
AC 25
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Fort Save: 1d20 + 11 ⇒ (7) + 11 = 18
Aod takes some punishment from the priest and his henchman. Spitting blood, he bellows in laughter. "They've got fight in 'em!" Working his sword and wand in a complex series of movements he slashes three times at the dwarf, his wand activating upon the last strike and sending him dashing away to the far side of the room. Spell combat with wand wielder. I'm guessing Ander and Kilian will take down the priest - if so, direct towards the dwarf.
HP 14/72 Unable to edit map at the moment. Moving 4 squares up.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Aod grips his sword, channeling arcane power to it. He then pulls a wand from his belt and activates it. Leaving a multi-hued cascade of images in his wake, he dashes forward to the priest and slashes with his sword. He then spins to his right, stepping past a dwarf to take a stance at the priest's side. Swift action to use arcane point to add +1 to weapon, Move action to get wand, standard to use wand of bladed dash (30' instant movement that avoids AoOs and enables 1 attack), then 5' step.
Unable to edit map right now. Position should be to the right of the priest.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
Quiven, giving up the initiative is throwing away actions. Do something - they are flat-footed now so fire your bow or throw a dagger. Or drink a potion, or whatever. GM: just FYI, Aod has uncanny dodge.
Human Ulfen | HP 89/89 | AC 20/23 [F 17 T 17 | F+10 R+7 W+9 | Init +8 | Perc +10 | Sense Motive +3
"Give you the book? How about borrow." Aod's itching to hit something, but it doesn't seem like these syrinx are going to present that type of challenge. Still, he's not inclined to be diplomatic. "Some collateral would be appropriate. Weapons or magic." Aod casts a spell to detect magic.
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