Adventure Path Charter Subscriber
Well it was a much longer time between updates that I thought it would be but I've finished the layout of the 3 floors and rooftop of Warfmaster's Manor. I'm gonna add some more furniture and such but the walls won't move anymore. Now I just need to finish off the cellar level and that map is done. I've updated all of these maps on my dropbox site (link in previous post)
Adventure Path Charter Subscriber
I am launching the LoF adventure path for my long running (18+ years) group and had to find a couple of things to tinker with. I was looking for feedback on my ideas and maps for the add ons since I am an army of one. For the first module I am building two custom maps. The first is a custom map of Warfmaster Manor as I intend to create some sort of encounter progression with the building. Not too much extra story with this one currently other than an underground area for a known and private cellar as well as a...you guess it...a well. The second is an extension of the set piece published in the module, The Refuge of Nethys. The background here is twofold, some old and some ancient. In room 6 it mentions that the northern corridor led to chambers used for magical research. The story I've developed so far is this: A temple to the Osirian god Thoth was built during the height of ancient Osirian's empire well over 7000 years ago in the lands now known at Katapesh. Thousands of years later the reclusive priests of Nethys built their monastery, initially unknowingly over the ruins of the forgotten temple to Thoth. Only when they dug out the lower levels did they stumble upon several ancient temple chambers that didn't succumb to the ravages to time. The priests built their research chambers around these old ruins as a homage to forgotten knowledge. These are the chambers that the module references off of room 6 of the set piece. The maps I've developed are in CC3 so I need to find a way to share them in a suitable format. I will begin submitting a couple examples of what I'm working on.
Adventure Path Charter Subscriber
After reading through the Pathfinder guide to organized play I don't think I'm Lawful enough of a person to DM in such a ridgid set of rules. It is a very intriguing concept but I still don't see what DM's get out of the deal other than they can see their players rise in the factions. That being said...I will stop posting to this board and if anyone is interested in a standard role playing group on Sunday nights, e-mail me at mspencer999@hotmail.com.
Adventure Path Charter Subscriber
MatthewJHanson wrote:
I wasn't aware that the Pathfinder Society is what it is. I'm just looking to run a game group not necessarily get involved in the whole organized play thing. I guess I could be convinced otherwise. I was planning on running the Rise of the Runelords campaign arc. Oh and I live in New Hope...NW of Minneapolis.
Adventure Path Charter Subscriber
I am a long time DM thinking about starting a gaming group meeting on Sunday nights. Most likely it will be every 2-3 weeks at my house (don't like to travel with the minis). I currently run a monthly Saturday game in the Dragonlance setting and I want to run through one of the pathfinder chronicles campaign arcs. I currently have one player and possibly a second already lined up so I only need two more players. Interested? |