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So, as I was thinking of making a Vigilante, I decided to browse it's archetypes. Of those, Agathiel caught my eye simply because it's a shapeshifting-esque archetype, and I eat that sort of thing up. I also noticed that at second level, they get Aspect of the Beast, and one of the bonuses they get if they choose claws are two slam attacks. This comes into play later. Settling on the archetype, I tried to decide what animal I should be, and realized that a badger would probably be hilarious, so I went with that. The built in rage feature and things I thought were just icing on the cake, but I decided to look at dipping for more rage related shenanigans. I soon remember the Bloodrager archetype, Id Rager, and here I am. tl;dr how well would these classes mesh? Would the slam attacks increase in damage as I progressed bloodrager levels? Would they get spiritualist goodies? Is it even worth looking at?
These Paladins are more than just rare, they are near the same status as a holy relic. The personification of self sacrifice, these men and women were bartered from Pharasma by their respective gods to continue to serve them on the mortal plane. However, death and the presence of the divine has left it's mark on these individuals, instilling within them techniques that very well could lead to their death once more. Alignment: Choose whichever is closest to your god's alignment from the following: Lawful Good, Neutral Good, Lawful Neutral.This alters Alignment and the Code of Conduct. Consume Evil:(Su) Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin heals for 1/2 Con + their level on each successful attack that deals lethal damage. If the target of consume evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the healing increases to Con + Damage Dealt. Regardless of the target, consume evil attacks automatically bypass any DR the creature might possess. The consume evil effect remains until the target is dead or the next time the paladin rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the paladin may consume evil one additional time per day, to a maximum of seven times per day at 19th level. This replaces Smite Evil. Bleed New Blood:(Su) Beginning at 2nd level, a Bloodied Beacon can heal the wounds of others by touch. Each day she can use this ability a number of times equal to 1/2 her paladin level plus her Constitution modifier. With one use of this ability, a paladin can heal 1d6 hit points of damage for every two paladin levels she possesses, but takes an equal amount of damage. Using this ability is a standard action. A Bloodied Beacon needs at least one free hand to use this ability. This replaces Lay on Hands. Alternatively, a paladin can use this healing power to deal damage to undead creatures, dealing 1d6 points of damage for every two levels the paladin possesses, while only taking half that damage. Using Bleed New Blood in this way requires a successful melee touch attack and doesn't provoke an attack of opportunity. Undead do not receive a saving throw against this damage. Divine Ichor:(Su) At 3rd level, the Bloodied Beacon gains Regeneration (Ex). While this keeps the Beacon from dying, they will only ever heal to 1 hit point and remain unconscious when below 0. In place of fire or acid, the only damage capable of killing the Beacon must be evil aligned, or have the evil type. The Beacon's Class Level in Paladin must be equal to Character Level, or the Beacon loses this ability. This replaces Divine Grace, Mercies*, and Divine Health. Channel Positive Energy:(Su)The Bloodied Beacon's Channel Positive Energy is based off of their Con, not their Cha. This modifies CPE. Bleed for the Gods: At fourth level, the Beacon gains no spellcasting ability, and instead can cast the following as SLA's at the indicated level for the indicated amount of hit points, which increase by one die every four levels(1d6-2d6)*. Treat the Beacon's Class Levels as his Caster Level for these abilities: Level 4:*
* = Liable to change (That's all I've got time for right now, but let me know what you think! I know the lore is... bad, and the numbers are all wonky, but I'm in a bit of a rush, so once I get some feedback I'll be more than happy to change it!)
Today's Topic: Spiritualists! 1) Say your Phantom has just gotten Improved Natural Attack (Slam)at level 6, and now deals a nice 2d6. Since you gain two Slam attacks when you assume your Ectoplasmic Bonded Manifestation, you also qualify for the feat, and take it. Does this mean that that you would deal 3d6 when you manifest? 2) Talking about the Ectoplasmic Bonded Manifestation, does the damage die also increase if you had an Anger Phantom, thanks to it's Powerful Strike? 3) Last one about EBM; the +4 base Shield AC you gain, does that only apply to incorporeal touch attacks, or just in addition to normal? 4) If you take the Dedication Phantom, do you have the feat Iron Will in a similar capacity that you have the two Skill Focus feats, or just the +2 to will saves? I'd assume the later, but the difference in language I find a little strange, so it might be a case of RAW vs RAI. That's all I got for now, but I'll probably add to this list pretty soon.
"Blood of Life (Su): A spelleater’s blood empowers him to slowly recover from his wounds. At 2nd level, while bloodraging a spelleater gains fast healing 1 (Bestiary 300). At 7th level and every 3 levels thereafter, this increases by 1 (to a maximum of fast healing 6 at 19th level). If the spelleater gains an increase to damage reduction from a bloodline, feat, or other ability, he is considered to have an effective damage reduction of 0, and the increase is instead added to this effective damage reduction. This ability replaces uncanny dodge and damage reduction." This is an example, but if a Supernatural ability gives an Extraordinary ability, would they both be considered Supernatural? Or would they retain their individual types? |