| Annoctatio |
Why would you want to go 25 (Whatever Arch)Monk though? You wouldn't receive any abilities I could imagine for those extra 5 levels aside from Feats. Why not take 5 in something else? I'm curious as to what your DM has planned for those 5 levels of blank Monk. Do tell! I'm new to that kind of stuff :)
I am the GM, actually. What I was thinking for "extra ablities" to be received at 22th level was "Vital Perseverance" (a house ruled "feat" so to say) that granted the monk once per day the ability to declare one critical strike reduced to a normal strike on himself.
Since I was looking at several demons (once again, Balor) I immediately figured out that the 5% chance of instant kill from Vorpal was extremely high threat. Since they are venturing in the lowest depths of Abyss, they are likely to meet a Balor. Therefore the Monk (who is going to be tank as far as I know) should be able to even have a chance to survive the encounter.
For 25th level I haven't put much thought yet. I was thinking about an ability that granted the Ki Pool the ability to bypass DR/good, but as far as I can tell that would possibly be a bit too much since it'd completely negate any DR that the Abyssal creatures have. But, well, level 25 Monk can be described as "almost a demigod" so I don't know if it's too harsh or not.
If you have another ideas then feel free to post them. I'd love to get some opinions from people who most likely have a lot more experience and knowledge about the game than I do.