cavalier (ghost rider) 5 | hp 28/65 (grazed), AC 22, touch 13, ff 20, CMD 24 | Fort +10, Ref +4, Will +4 | Init +2, Perception +12, darkvision 60ft.
Blossom:
hp 26/26, AC 17, Fort +6, Ref +7, Will +2, DR 5/slashing
Gender
female
Size
5' 10''
Age
21
Alignment
Neutral Good
Deity
Shelyn
Location
The Worldwound
Languages
Common
Occupation
Crusader
Strength
22
Dexterity
14
Constitution
0
Intelligence
10
Wisdom
15
Charisma
20
About Annabelle Kir
Vampire Ability Progression:
Level 1: She is considered undead, and has all the traits that come with that. She gains all vampire weaknesses. Gains the Blood Drain special attack. +2 to natural armor.
Level 5: Resistance to cold and electricity 10. Spider climb. Toughness and Alertness as bonus feats.
Level 7: Gaseous form. Dodge, Improved Initiative and Lightning Reflexes as bonus feats
Level 9: Everything else.
Annabelle Kir
Female human vampire cavalier (ghost rider) 5
NG Medium undead (augmented humanoid)
Init +2; Senses Perception +12, darkvision 60ft.
Aura fearless
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DEFENSE
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AC 22, touch 13, flat-footed 20 (+7 armor, +2 Dex, +2 natural, +1 deflection)
hp 65 (5d10+35)
Fort +10, Ref +4, Will +4
Immune undead traits Weaknesses vampire weaknesses
Resist cold 10, electricity 10
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OFFENSE
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Spd 30ft., 20ft in armor ; spider climb Melee slam +11 (1d4+6)
. . . +1 cold iron glaive +12 (1d10+10/x3)
. . . cold iron longsword +11 (1d8+6/19-20)
Special Attacks blood drain, frightful gaze (DC 17) 5/day, challenge (+5 plus +2 saves) 2/day, calling 1/day (attack, save, skill, ability), adoration 1/day (DC 13)
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STATISTICS
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Str 22, Dex 14, Con -, Int 10, Wis 15, Cha 20
Base Atk +5; CMB +11; CMD 24
Feats Mounted Combat, Power Attack, Believer's Boon (Love), Deific Obedience, Toughness, Alertness
Skills Artistry (painting) [5] +12, Diplomacy [2] +10, Handle Animal [2] +10, Heal [1] +6, Intimidate [5] +13, Knowledge (local) [1] +1, Knowledge (religion) [5] +8 (+10 involving Shelyn), Ride [5] +10 ; Racial Bonuses +8 Bluff, Perception, Sense Motive, Stealth
Languages Common
SQ ghost mount (ectoplasmic horse called Blossom), cavalier order (star), spirited mount
Combat Gear 5 vials of holy water, 2 alchemists' fires; Other Gear mwk breastplate, mwk cold iron glaive, cold iron longsword, cold iron dagger
Shelyn Paladin Code:
I see beauty in others. As a rough stone hides a diamond, a drab face may hide the heart of a saint.
I am peaceful. I come first with a rose rather than a weapon, and act to prevent conflict before it blossoms. I never strike first, unless it is the only way to protect the innocent.
I accept surrender if my opponent can be redeemed—and I never assume that they cannot be. All things that live love beauty, and I will show beauty’s answer to them.
I live my life as art. I will choose an art and perfect it. When I have mastered it, I will choose another. The works I leave behind make life richer for those who follow.
I will never destroy a work of art, nor allow one to come to harm, unless greater art arises from its loss. I will only sacrifice art if doing so allows me to save a life, for untold beauty can arise from an awakened soul.
I lead by example, not with my blade. Where my blade passes, a life is cut short, and the world’s potential for beauty is lessened.
Final Ability Scores:
Str 32, Dex 16, Con -, Int 12, Wis 20, Cha 26
Final statline:
Female human vampire cavalier 11/sentinel 7/marshal 5 - CR 21
Miscellaneous Stuff:
I want Annabelle to transition towards Lawful Good alignment from hanging out with Markus and his allies - discipline and dedication are virtues to a Crusader, after all. Around 6th or 7th level, the transition should be complete.
I also want Annabelle to enter the Sentinel prestige class at 7th level and become a holy warrior of Shelyn.
Annabelle will re-enter cavalier after 13th level (cavalier 6/sentinel 7). The eventual end of her progression, at 18th level, will have her as a cavalier 11/sentinel 7.
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Blossom
Female ectoplasmic mount
NG Large animal (phantom)
Init +3; Senses Perception +1, darkvision 60ft.
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DEFENSE
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AC 20, touch 12, flat-footed 17 (+8 natural, +3 Dex, -1 size)
hp 24 (4d8+8)
Fort +6, Ref +8, Will +3 (+4 vs. emotion and fear)
DR 5/slashing
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OFFENSE
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Spd 50ft.
Melee +1 bite +6 (1d4+4) and 2 hooves +0 (1d6+1)
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STATISTICS
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Str 16, Dex 16, Con 15, Int 2, Wis 12, Cha 8
Base Atk +3; CMB +7; CMD 20
Feats Valiant Steed, Skill Focus (acrobatics), Endurance
Skills Acrobatics +13 (+21 to jump)
SQ etheric tether, link, magic attacks
Gear