| AnikiTony |
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Wanna start by saying thank you to Bramble and the folks who got us through these adventure paths. It is probably one of my favorite sit downs and gaming I've had in while thanks to the energy brought to the table and some elements of the AP.
The initial start this path caught my attention. A preface of a setting that I think of as enchanted forest or nature with a bounty of magic is something I was looking forward to. The festival and games taken place in the first path was so much fun I looked forward to more.
As participating in the full AP I slowly saw myself feeling not fully satisfied with the later paths. Some answers left open-ended for the GM but there were a lot of stories that felt like there should have been some guidance to have a conclusion for a variety of NPCs and quests.
I think the numerous NPCS were charming and I felt myself rooting for the Swiftmane Siblings and even Khasprickle which I found shocking but there was little growth compared to other APs I've played (SoT, Trouble in Otori, etc.)
If you have a GM who is creative and flexible with an AP like this I say run it. It gives you and the table more freedom in what you wish to do in this. Fill gaps where you see fit and hopefully you get to a fun conclusion. Thank you again to the folks at our table. The journey was arduous but it's still one of my favorite weekly games thanks to the creativity of both DMs and the players alike.