Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 Ang hammers away at the last ant attacking Maq. hammer: 1d20 + 10 + 1 ⇒ (17) + 10 + 1 = 28
hammer: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 hammer: 1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 25
hammer: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 Angruk strikes at 1 of the ratmen attacking Dolgrin. hammer: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18 hammer: 1d20 + 10 + 1 ⇒ (20) + 10 + 1 = 31
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 "I think we need to rest, I have already used many of my spells for the day, another straight forward encounter like this could end us. And I don't think Dalt is just going to lie down and die for us."
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 "Good job Dol, you hit it twice and it only got you once, there's a good chance you might survive!" Hammer: 1d20 + 11 ⇒ (2) + 11 = 13
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 "That's more like it!" Angruk shouts as he smashes in the skull of the last remaining ratty. hammer: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
hammer: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 Dolgrin steps through the doorway to stand shoulder to shoulder with Dol, but is totally ineffectual. hammer: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13 hammer: 1d20 + 10 + 1 ⇒ (1) + 10 + 1 = 12
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 Angruk clambers up the rope last grumbling to himself about swimming and climbing and not being as young as he used to be. climb: 1d20 + 10 ⇒ (11) + 10 = 21
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 Ang will take the shield and the ring. Giving the party a +1 shield and +1 ring of protection in there place for later sale. swim: 1d20 ⇒ 11 Angruk makes it back through the tunnel.
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 Dolgrin Ironstrike wrote:
"Every warrior eventually falls Dolgrin, even Torag's most favored."
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 "I could use a shield like that. Axe looks like good work too but not really my style so we should probably sell or trade the axe. I'd take the ring too if no one else can use it." Angruk looks at the pile of bones and then steps over them to perform a prayer. "Blessings to the warrior who fell fighting the lizard, may Torag accept you at his bountiful table. Your equipment won't go to waste sitting in this dark hole any longer ...and may it serve us better than it served you."
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 hammer: 1d20 + 12 ⇒ (12) + 12 = 24
hammer: 1d20 + 12 ⇒ (20) + 12 = 32
-48hp
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 Maqej Lek wrote: Maqej would like the Rod and ring of prot. You should take the wand too Maq. And why don't you drink these potions right now Dol, you are still pretty beat up.
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 "I don't know the boy or his history, but we do look like drow so go a ways towards explaining why he didn't invite his old companions over for a cup of ale."
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 "I've no spells left and with these wounds wouldn't be much good in a fight. Might be a good idea to barricade that other door with the table and chairs before we rest though."
Dwarf Cleric-7; HP:78, AC:25, Init:+1, Melee:+10/+4 warhammer, Ranged:+6
Saves/Skills:
F10/R6/W11 Heal:9 KnowRel:10 SM:9 Perc:10 Stealth:2 Climb:4 Angruk continues to attack the old man, taking out 2 more images, 2 images left along with the old man. hammer: 1d20 + 9 ⇒ (11) + 9 = 20
hammer: 1d20 + 9 ⇒ (20) + 9 = 29
-44hp
-all channels
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