An aasimar with a resplendent lion-like mane of golden hair and green eyes with pupils like a cat walks in. His clothing appears to be magnificently valuable. Clothing Value in thousands of gold: 1d4 + 6 ⇒ (3) + 6 = 9
He pulls out several tankards from a magical bag and makes an incantation over them. Shortly they are filled with beer. "Did someone request the creation of Beer? Cayden grants me the ability to create beer, I will share with all who wish it. While I am happy to provide beer for all who wish to imbibe, I can say I don't think I'd like trollhounds to start being a common occurrence around here. I think that they'd prove quite a bit more difficult to train than the more typical companions I have seen about the lodge."
"I have recently recruited a valuable ally from the Pillars of the Sun in Osirion to help us in our endeavors, I believe her abilities will prove quite useful." Baron Angethel the richly appareled aasimar descended distantly from a leonal agathion His clothing appears to be worth (rolled 1d4+6 = 9) 9,000gp (1,000gp for fabric, 5,000gp for furs, and 15 gem stones worth 200gp each)
I will be joining an expedition into Bonekeep. This will be my first foray into the dangerous siege fortress. I am a Caydenite Oracle of Life, cursed with blackened hands. My Idlykin blood helps me focus my positive channeling beyond what one of my experience should dictate. (Aasimar favored class bonus to increase 1 revelation by 1/2 level = 13.5 level channeling at level 9, +2d6 from a phylactery grants 9d6 channels). My channels not only heal the living, they liberate them from bonds (granting freedom of movement for 5 rounds do to liberation channel feat). What do you bring to the party?
How have you prepared for the hell of Bonekeep?
How might you handle swarms?
How do you work at range and can you fly?
How do you deal with darkness?
How do you contribute to group healing?
What knowledge skills do you bring?
What is your scroll library like?
Can you operate underwater?
What can you do when it all goes to hell and you need to flee?
How effectively can you sneak?
How do you deal with being grappled?
How are your defences?
How do you deal with outsiders, oozes, constructs?
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