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Andrezi Catalano

About Andrezi Catalano

ANDREZI CATALANO CR 1/2
Male Human (Varisian) Rogue (Thug) 1
CN Medium Humanoid (Human)
Height: 6'2", Weight: 198 LBS
Init +5; Senses Perception +3
XP:2
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DEFENSE
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 10 (1d8+1)
Fort +1, Ref +5, Will -1
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OFFENSE
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Spd 30 ft.
Melee Dagger +3 (1d4+3/19-20/x2) and
. . Dagger +3 (1d4+3/19-20/x2) and
Main Hand: MW Longsword +4/+2 (1d8+3/19-20/x2) and
Off Hand: Shortsword +3/+1 (1d6+1/19-20/x2)
Special Attacks Sneak Attack +1d6
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STATISTICS
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Str 16, Dex 17, Con 12, Int 10, Wis 8, Cha 13
Base Atk +0; CMB +3; CMD 16
Feats Martial Weapon Proficiency: Longsword, Rogue Weapon Proficiencies, Two-weapon Fighting
Traits Reactionary, Armor Expert
Skills Acrobatics +6, Bluff +5, Climb +2, Diplomacy +6, Disable Device +8, Escape Artist +1, Fly +1, Intimidate +7, Perception +3, Ride +2, Sense Motive +3, Sleight of Hand +6, Stealth +6, Swim +2 Modifiers Frightening, Bad Rep, Fast Talker
Languages Common, Varisian
Combat Gear Daggers, MW Longsword, Shortsword, Chain Shirt; Other Gear Alchemist's Fire Flask (5), Backpack (6 @ 1 lbs), Chalk, 1 piece, Flint and steel, Ink (1 oz. vial, black), Loaded Dice, Average, Marked Cards, Parchment (sheet) (4), Pouch, belt (6 @ 6.56 lbs), Rope, silk (50 ft.), MW Thieves' tools, Whetstone, Cure Light Wounds (3)

Coin:

PP:
GP: 17
SP:
CP:
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TRACKED RESOURCES
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Alchemist's Fire Flask - 0/3
Dagger - 0/1
Dagger - 0/1
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SPECIAL ABILITIES
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Frightening (Ex) Whenever a thug successfully uses Intimidate to demoralize a creature, the duration of the shaken condition is increased by 1 round. In addition, if the target is shaken for 4 or more rounds, the thug can instead decide to make the target frightened for 1 round. This ability replaces trapfinding.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Reactionary:+2 initiative
Armor Expert:When you wear armor of any sort, reduce that suit’s armor check penalty by 1, to a minimum check penalty of 0.
Two-Weapon Fighting: -2/-2 to ATT