| Andrey Grekhov |
It works. But in the case of Shifting, I would adjudicate, based on its description, that the special power can only be activated when it is a Blast Lance.
What if the ability doesn't bind to a specific weapon?
For example Fiend's Hunger has an ability:
Activate [free-action] command (divine, enchantment, mental) Frequency once per day; Trigger You score a critical hit against a fiend; Effect Vengeful echoes of the fallen lance out into the psyche of the fiend struck. After the normal effects of the critical hit, the target must roll a DC 18 Fortitude save.
Critical Success The creature is unaffected.
Success The creature becomes distracted by vengeful spirits and becomes flat-footed until the start of your next turn.
Failure As success, but the creature is also slowed 1 for 1 round.
Critical Failure As failure, but the creature is slowed 1 for 1 minute.
This ability will also not be retained after shifting?